Player Matchup

Hercules
Hercules
CliffHangar
Hercules
Level 124
God Stats
12W - 5L
1,663 SR
Queue Stats
94W - 100L
1,614 Elo+
Solo
Izanami
Izanami
Draxler86
Izanami
Level 158
God Stats
10W - 4L
1,787 SR
Queue Stats
108W - 112L
1,563 Elo+
Solo
Tiamat
Tiamat
NeonBloods
Tiamat
Level 154
God Stats
19W - 19L
1,605 SR
Queue Stats
405W - 400L
1,535 Elo+
Solo
Fenrir
Fenrir
RatSlapper
Fenrir
Level 100
God Stats
5W - 3L
1,633 SR
Queue Stats
397W - 363L
1,577 Elo+
Solo
Raijin
Raijin
ndnfeather
Raijin
Level 143
God Stats
2W - 4L
1,522 SR
Queue Stats
400W - 394L
1,523 Elo+
Solo
Team Averages
Level 136
1,642 SR
1,562 Elo+

VS

Team Averages
Level 126
1,726 SR
1,613 Elo+
Morgan Le Fay
Morgan Le Fay
Ariboku
Morgan Le Fay
Level 89
God Stats
10W - 6L
1,848 SR
Queue Stats
111W - 92L
1,562 Elo+
Party 1
Ra
Ra
BestWaifuuu-
Ra
Level 150
God Stats
5W - 1L
1,604 SR
Queue Stats
469W - 400L
1,546 Elo+
Party 2
Horus
Horus
EpicPony_
Horus
Level 128
God Stats
23W - 13L
1,789 SR
Queue Stats
106W - 101L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
GodHarrow
Cthulhu
Level 103
God Stats
6W - 5L
1,681 SR
Queue Stats
30W - 13L
1,786 Elo+
Party 1
Anhur
Anhur
Nostly
Anhur
Level 159
God Stats
37W - 28L
1,706 SR
Queue Stats
693W - 621L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CliffHangar
Hercules
16
2 / 5 / 4
9,528
953
9,176
16,472
7,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Draxler86
Izanami
16
1 / 3 / 6
9,946
995
14,960
12,678
4,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
NeonBloods
Tiamat
16
2 / 2 / 6
9,869
987
15,949
7,831
7,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
RatSlapper
Fenrir
16
2 / 2 / 5
9,968
997
8,882
15,060
13,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
ndnfeather
Raijin
16
2 / 3 / 2
10,180
1,018
10,670
8,222
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

196

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ariboku
Morgan Le Fay
17
7 / 1 / 5
11,365
1,137
11,575
9,580
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 10
10,015
1,002
9,790
9,370
4,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
EpicPony_
Horus
17
1 / 1 / 9
9,555
956
6,538
14,238
14,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cthulhu
GodHarrow
Cthulhu
17
5 / 2 / 8
10,657
1,066
13,713
16,572
21,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Nostly
Anhur
17
1 / 4 / 11
10,048
1,005
15,984
12,780
5,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
9
Kills
15
15
Deaths
9
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ariboku
Morgan Le Fay
7
1
5
9.5
W
1
1
10
6
L
Hercules
CliffHangar
Hercules
2
5
4
0.8
L
Izanami
Draxler86
Izanami
1
3
6
1.33
W
Horus
EpicPony_
Horus
1
1
9
5.5
W
Cthulhu
GodHarrow
Cthulhu
5
2
8
4.5
L
Tiamat
NeonBloods
Tiamat
2
2
6
2.5
W
Anhur
Nostly
Anhur
1
4
11
1.63
L
Fenrir
RatSlapper
Fenrir
2
2
5
2.25
L
Raijin
ndnfeather
Raijin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,637
Damage
57,600
60,263
Taken
62,540
34,407
Mitigated
50,938
4,635
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ariboku
Morgan Le Fay
11,575
604
0
812
9,580
4,332
0
3,720
5,505
35,734
0
W
9,790
416
2,915
1,812
9,370
4,409
0
5,179
3,917
36,997
0
L
Hercules
CliffHangar
Hercules
9,176
2,574
0
2,334
16,472
7,142
0
9,382
6,838
0
14,302
L
Izanami
Draxler86
Izanami
14,960
8,163
0
26
12,678
4,254
0
5,970
6,634
0
52,907
W
Horus
EpicPony_
Horus
6,538
2,572
6,337
5,328
14,238
14,728
0
5,722
7,506
0
9,728
W
Cthulhu
GodHarrow
Cthulhu
13,713
552
235
1,128
16,572
21,702
0
5,911
9,927
22,139
0
L
Tiamat
NeonBloods
Tiamat
15,949
249
0
771
7,831
7,078
0
3,669
4,146
27,152
0
W
Anhur
Nostly
Anhur
15,984
8,394
0
1,348
12,780
5,767
0
4,124
8,190
0
39,567
L
Fenrir
RatSlapper
Fenrir
8,882
958
0
971
15,060
13,501
0
9,730
4,720
0
15,189
L
Raijin
ndnfeather
Raijin
10,670
788
0
533
8,222
2,432
0
5,241
2,847
40,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
51,640
217
Minions Killed
212
6
Camps Cleared
8
1,001,411
Distance Traveled
1,070,681
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,365
1,137
76
8
1
218,792
0
W
Ra
10,015
1,002
65
7
3
247,746
1
L
Hercules
9,528
953
14
1
1
209,424
0
L
Izanami
9,946
995
91
9
0
184,266
0
W
Horus
9,555
956
4
0
0
215,650
0
W
Cthulhu
10,657
1,066
15
2
0
199,467
2
L
Tiamat
9,869
987
25
3
1
186,090
0
W
Anhur
10,048
1,005
52
5
4
189,026
0
L
Fenrir
9,968
997
14
1
1
226,336
0
L
Raijin
10,180
1,018
73
7
3
195,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role