Player Matchup

Zeus
Zeus
 
Zeus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GreatSword69
Hera
Level 18
God Stats
22W - 15L
1,697 SR
Queue Stats
139W - 101L
1,520 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iCap69
Tsukuyomi
Level 29
God Stats
9W - 5L
1,516 SR
Queue Stats
76W - 61L
1,594 Elo+
Solo
Xing Tian
Xing Tian
kiritopssyslayer
Xing Tian
Level 18
God Stats
115W - 73L
1,575 SR
Queue Stats
140W - 101L
1,525 Elo+
Party 3
Artemis
Artemis
quickswordileen
Artemis
Level 22
God Stats
87W - 67L
1,564 SR
Queue Stats
89W - 71L
1,510 Elo+
Party 3
Team Averages
Level 22
1,571 SR
1,530 Elo+

VS

Team Averages
Level 31
1,602 SR
1,629 Elo+
Thor
Thor
Blaris
Thor
Level 5
God Stats
3W - 3L
1,480 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 2
Odin
Odin
Brandon4230
Odin
Level 10
God Stats
4W - 4L
1,686 SR
Queue Stats
12W - 11L
1,708 Elo+
Solo
Artemis
Artemis
GOlNGPLACES
Artemis
Level 118
God Stats
12W - 22L
1,591 SR
Queue Stats
127W - 153L
1,516 Elo+
Party 1
Scylla
Scylla
KyroSvn
Scylla
Level 7
God Stats
3W - 3L
1,754 SR
Queue Stats
7W - 5L
1,725 Elo+
Party 1
Mercury
Mercury
XsrollerX
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
20 / 2 / 11
14,515
1,320
30,900
7,123
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 3 / 19
12,989
1,181
8,150
9,668
9,524
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iCap69
Tsukuyomi
20
8 / 6 / 16
12,287
1,117
19,105
12,876
5,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
19
7 / 1 / 18
12,382
1,126
10,420
12,395
6,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 1 / 18
11,525
1,048
9,585
5,678
4,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Blaris
Thor
17
1 / 14 / 5
9,815
892
5,312
22,251
7,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 8 / 7
11,020
1,002
3,374
17,585
12,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
GOlNGPLACES
Artemis
18
8 / 6 / 3
13,084
1,189
18,018
13,327
4,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
KyroSvn
Scylla
18
1 / 6 / 8
10,729
975
8,535
13,174
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
XsrollerX
Mercury
17
1 / 10 / 8
10,819
984
5,916
16,732
7,045
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
44
Kills
13
13
Deaths
44
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
20
2
11
12.75
L
Thor
Blaris
Thor
1
14
5
0.25
L
2
8
7
0.69
L
Artemis
GOlNGPLACES
Artemis
8
6
3
1.58
W
7
3
19
5.5
L
Scylla
KyroSvn
Scylla
1
6
8
0.83
L
Mercury
XsrollerX
Mercury
1
10
8
0.5
W
Tsukuyomi
iCap69
Tsukuyomi
8
6
16
2.67
W
Xing Tian
7
1
18
16
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,160
Damage
41,155
47,740
Taken
83,069
29,373
Mitigated
35,741
4,263
Healing
2,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
30,900
1,468
0
424
7,123
3,068
0
1,953
5,170
62,871
0
L
Thor
Blaris
Thor
5,312
1,478
0
0
22,251
7,726
0
12,879
9,372
0
15,788
L
3,374
366
308
456
17,585
12,394
0
10,629
6,956
0
20,610
L
Artemis
GOlNGPLACES
Artemis
18,018
7,061
0
1,322
13,327
4,674
0
7,256
6,071
0
58,509
W
8,150
2,024
0
0
9,668
9,524
0
198
9,470
35,288
0
L
Scylla
KyroSvn
Scylla
8,535
1,196
0
0
13,174
3,902
0
7,989
5,185
20,225
0
L
Mercury
XsrollerX
Mercury
5,916
3,764
0
0
16,732
7,045
0
10,717
6,015
0
20,582
W
Tsukuyomi
iCap69
Tsukuyomi
19,105
5,629
0
27
12,876
5,996
0
1,248
11,628
0
27,742
W
Xing Tian
10,420
119
50
3,234
12,395
6,629
0
3,937
8,458
23,569
0
W
9,585
2,923
0
528
5,678
4,156
0
1,199
4,479
0
20,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,698
Gold Earned
55,467
209
Minions Killed
207
7
Camps Cleared
5
922,697
Distance Traveled
1,053,966
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,515
1,320
73
7
3
181,292
3
L
Thor
9,815
892
17
2
1
171,928
2
L
Odin
11,020
1,002
36
3
0
213,806
0
L
Artemis
13,084
1,189
87
8
3
200,863
0
W
Hera
12,989
1,181
77
7
0
170,909
2
L
Scylla
10,729
975
29
3
0
212,896
0
L
Mercury
10,819
984
38
3
1
254,473
0
W
Tsukuyomi
12,287
1,117
10
1
1
157,722
3
W
Xing Tian
12,382
1,126
19
2
2
243,508
0
W
Artemis
11,525
1,048
30
3
1
169,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role