Player Matchup

Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
UnoRebellion
Sun Wukong
Level 100
God Stats
5W - 0L
1,822 SR
Queue Stats
57W - 66L
1,410 Elo+
Solo
Fafnir
Fafnir
dellltxy
Fafnir
Level 18
God Stats
7W - 7L
1,293 SR
Queue Stats
229W - 311L
1,371 Elo+
Solo
Xbalanque
Xbalanque
lostcause559
Xbalanque
Level 28
God Stats
1W - 1L
1,319 SR
Queue Stats
11W - 35L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
sdconk
Gilgamesh
Level 119
God Stats
3W - 3L
1,439 SR
Queue Stats
197W - 208L
1,522 Elo+
Solo
Team Averages
Level 71
1,475 SR
1,416 Elo+

VS

Team Averages
Level 88
1,450 SR
1,463 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CosmicSea1
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,618 SR
Queue Stats
5W - 5L
1,444 Elo+
Solo
Loki
Loki
OpenNaga3118
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SomeKindaWeirdo
Kumbhakarna
Level 142
God Stats
4W - 8L
1,215 SR
Queue Stats
274W - 305L
1,437 Elo+
Solo
Chronos
Chronos
WiscoBadgers
Chronos
Level 151
God Stats
5W - 10L
1,415 SR
Queue Stats
830W - 839L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 2 / 17
9,888
824
13,627
7,758
3,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
UnoRebellion
Sun Wukong
19
11 / 3 / 15
11,096
925
12,634
12,242
17,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
dellltxy
Fafnir
16
2 / 3 / 22
10,151
846
5,821
15,835
18,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
lostcause559
Xbalanque
16
4 / 5 / 12
9,412
784
11,109
9,496
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
sdconk
Gilgamesh
18
9 / 4 / 15
11,061
922
17,064
20,799
19,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 5 / 8
9,148
762
15,871
11,554
6,126
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
CosmicSea1
Morgan Le Fay
12
2 / 7 / 5
7,791
649
7,730
10,839
4,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 8 / 5
8,136
678
4,811
9,908
3,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
SomeKindaWeirdo
Kumbhakarna
17
4 / 4 / 7
9,824
819
8,327
22,167
23,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
WiscoBadgers
Chronos
15
4 / 6 / 4
9,123
760
11,594
14,737
6,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
30
Kills
16
17
Deaths
30
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
17
6.25
L
Ah Puch
 
Ah Puch
3
5
8
1.4
L
Morgan Le Fay
CosmicSea1
Morgan Le Fay
2
7
5
0.64
L
3
8
5
0.69
L
Kumbhakarna
SomeKindaWeirdo
Kumbhakarna
4
4
7
1.88
W
Sun Wukong
UnoRebellion
Sun Wukong
11
3
15
6.17
L
Chronos
WiscoBadgers
Chronos
4
6
4
1
W
Fafnir
dellltxy
Fafnir
2
3
22
4.33
W
Xbalanque
lostcause559
Xbalanque
4
5
12
2
W
Gilgamesh
sdconk
Gilgamesh
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,255
Damage
48,333
66,130
Taken
69,205
62,868
Mitigated
44,779
25,473
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,627
1,346
1,549
1,710
7,758
3,501
465
6,318
1,440
35,478
0
L
Ah Puch
 
Ah Puch
15,871
941
1,049
1,767
11,554
6,126
117
1,761
9,793
29,429
0
L
Morgan Le Fay
CosmicSea1
Morgan Le Fay
7,730
1,188
57
375
10,839
4,849
336
3,577
7,262
12,460
0
L
4,811
935
0
15
9,908
3,865
88
3,243
6,665
0
8,285
L
Kumbhakarna
SomeKindaWeirdo
Kumbhakarna
8,327
623
953
6,867
22,167
23,256
395
7,818
14,349
21,428
0
W
Sun Wukong
UnoRebellion
Sun Wukong
12,634
3,575
2,211
2,265
12,242
17,186
676
7,195
5,047
0
25,285
L
Chronos
WiscoBadgers
Chronos
11,594
2,682
2,274
2,368
14,737
6,683
309
3,572
11,165
24,296
0
W
Fafnir
dellltxy
Fafnir
5,821
1,967
1,949
4,733
15,835
18,208
548
9,740
6,095
10,818
0
W
Xbalanque
lostcause559
Xbalanque
11,109
4,892
948
1,798
9,496
4,743
2,469
8,401
1,095
0
18,512
W
Gilgamesh
sdconk
Gilgamesh
17,064
3,860
1,517
6,793
20,799
19,230
600
11,868
8,931
523
29,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,608
Gold Earned
44,022
143
Minions Killed
108
0
Camps Cleared
0
1,081,746
Distance Traveled
947,168
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,888
824
60
5
0
198,279
0
L
Ah Puch
9,148
762
34
3
0
178,748
0
L
Morgan Le Fay
7,791
649
19
2
0
199,503
0
L
Loki
8,136
678
1
0
0
172,094
0
L
Kumbhakarna
9,824
819
25
2
0
204,687
0
W
Sun Wukong
11,096
925
26
2
0
237,292
0
L
Chronos
9,123
760
29
2
0
192,136
0
W
Fafnir
10,151
846
11
1
0
209,874
4
W
Xbalanque
9,412
784
17
1
0
214,946
0
W
Gilgamesh
11,061
922
29
2
0
221,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role