Player Matchup

Aphrodite
Aphrodite
Cakeobson
Aphrodite
Level 97
God Stats
2W - 4L
1,496 SR
Queue Stats
65W - 92L
1,410 Elo+
Party 2
Da Ji
Da Ji
Crz333
Da Ji
Level 60
God Stats
1W - 5L
1,415 SR
Queue Stats
65W - 82L
1,438 Elo+
Party 3
He Bo
He Bo
DemigodOfDoom
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
Tabyfa
Danzaburou
Level 42
God Stats
2W - 5L
1,385 SR
Queue Stats
254W - 275L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
robertocharly
Baron Samedi
Level 156
God Stats
3W - 4L
1,849 SR
Queue Stats
118W - 110L
1,499 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,450 Elo+

VS

Team Averages
Level 92
1,491 SR
1,456 Elo+
Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
DGTheGhost76
Mulan
Level 95
God Stats
17W - 14L
1,432 SR
Queue Stats
199W - 196L
1,463 Elo+
Party 1
Arachne
Arachne
JeanGrylls
Arachne
Level 44
God Stats
20W - 11L
1,575 SR
Queue Stats
112W - 142L
1,464 Elo+
Party 4
Neith
Neith
Lukevalentin76
Neith
Level 85
God Stats
6W - 2L
1,502 SR
Queue Stats
133W - 126L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
R00tKill
Kukulkan
Level 157
God Stats
2W - 5L
1,444 SR
Queue Stats
295W - 300L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cakeobson
Aphrodite
13
2 / 4 / 2
8,852
422
4,559
12,130
7,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Crz333
Da Ji
16
9 / 6 / 0
10,662
508
10,890
16,354
7,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 4
9,318
444
9,811
15,151
6,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Tabyfa
Danzaburou
13
0 / 3 / 2
8,293
395
2,789
12,402
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
robertocharly
Baron Samedi
17
0 / 4 / 1
10,379
494
12,347
10,668
7,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 0 / 4
10,459
498
4,272
18,687
13,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 11
8,503
405
11,192
13,571
14,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
JeanGrylls
Arachne
18
7 / 1 / 5
11,170
532
10,022
12,945
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 1 / 9
10,113
482
11,232
8,304
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
R00tKill
Kukulkan
18
7 / 5 / 5
11,263
536
11,868
13,192
4,911
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
12
Kills
21
21
Deaths
12
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
4
4
L
Aphrodite
Cakeobson
Aphrodite
2
4
2
0.75
L
Da Ji
Crz333
Da Ji
9
6
0
1.5
W
2
5
11
1.5
L
1
4
4
0.75
W
Arachne
JeanGrylls
Arachne
7
1
5
9.5
W
3
1
9
7.5
W
Kukulkan
R00tKill
Kukulkan
7
5
5
1.9
L
Danzaburou
Tabyfa
Danzaburou
0
3
2
0.33
L
Baron Samedi
robertocharly
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,396
Damage
48,586
66,705
Taken
66,699
32,658
Mitigated
39,976
19,451
Healing
22,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,272
104
0
9,594
18,687
13,055
197
9,135
8,704
76,914
0
L
Aphrodite
Cakeobson
Aphrodite
4,559
1,157
2,910
4,366
12,130
7,089
439
2,727
9,403
28,505
0
L
Da Ji
Crz333
Da Ji
10,890
2,936
0
328
16,354
7,469
0
2,929
13,425
0
78,726
W
11,192
1,666
0
3,098
13,571
14,222
54
5,534
8,019
27
33,484
L
9,811
551
174
3,613
15,151
6,550
557
5,243
9,908
55,202
0
W
Arachne
JeanGrylls
Arachne
10,022
8,506
0
2,338
12,945
4,939
204
3,537
9,340
0
81,416
W
11,232
4,572
0
2,130
8,304
2,849
200
3,097
5,159
0
72,833
W
Kukulkan
R00tKill
Kukulkan
11,868
1,390
0
5,181
13,192
4,911
666
4,428
8,760
80,574
0
L
Danzaburou
Tabyfa
Danzaburou
2,789
1,413
0
4,691
12,402
3,733
400
887
11,515
0
49,717
L
Baron Samedi
robertocharly
Baron Samedi
12,347
1,460
0
3,369
10,668
7,817
0
4,643
6,025
72,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,504
Gold Earned
51,508
504
Minions Killed
598
0
Camps Cleared
0
1,724,505
Distance Traveled
1,996,350
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,459
498
170
8
0
379,896
1
L
Aphrodite
8,852
422
61
3
0
347,029
1
L
Da Ji
10,662
508
109
5
0
333,558
5
W
Mulan
8,503
405
33
2
0
371,647
7
L
He Bo
9,318
444
101
5
0
361,995
0
W
Arachne
11,170
532
135
6
0
473,757
4
W
Neith
10,113
482
128
6
0
385,363
3
W
Kukulkan
11,263
536
132
6
0
385,687
4
L
Danzaburou
8,293
395
85
4
0
371,105
1
L
Baron Samedi
10,379
494
148
7
0
310,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role