Player Matchup

Khepri
Khepri
EirisStrife
Khepri
Level 89
God Stats
0W - 1L
1,435 SR
Queue Stats
21W - 17L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Leitnor
Baron Samedi
Level 130
God Stats
2W - 1L
1,570 SR
Queue Stats
109W - 93L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Monikahhh
Cthulhu
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 26L
1,551 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,560 Elo+

VS

Team Averages
Level 89
1,393 SR
1,421 Elo+
Set
Set
BagelBringer
Set
Level 29
God Stats
5W - 7L
1,497 SR
Queue Stats
48W - 67L
1,376 Elo+
Solo
Ra
Ra
Skhaldfield
Ra
Level 110
God Stats
1W - 1L
1,548 SR
Queue Stats
39W - 52L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
alexcaucasusbro
Sun Wukong
Level 129
God Stats
1W - 1L
1,134 SR
Queue Stats
100W - 122L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 6 / 5
10,647
665
4,716
16,664
9,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Leitnor
Baron Samedi
14
2 / 5 / 3
10,211
638
9,731
11,975
8,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Monikahhh
Cthulhu
13
5 / 7 / 3
10,100
631
11,493
20,628
12,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 6
12,999
812
22,002
14,717
10,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 7
11,374
711
10,194
9,006
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
alexcaucasusbro
Sun Wukong
14
1 / 6 / 15
10,899
681
10,095
20,589
19,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
18
18
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
L
Khepri
2
6
5
0.75
L
Baron Samedi
Leitnor
Baron Samedi
2
5
3
0.7
L
Cthulhu
Monikahhh
Cthulhu
5
7
3
0.93
W
5
2
7
4.25
W
Sun Wukong
alexcaucasusbro
Sun Wukong
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
42,291
49,267
Taken
44,312
29,487
Mitigated
38,226
11,541
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,002
8,786
0
3,681
14,717
10,764
1,425
8,511
6,206
0
60,276
L
Khepri
4,716
613
0
1,722
16,664
9,342
276
3,330
12,915
41,108
3,833
L
Baron Samedi
Leitnor
Baron Samedi
9,731
647
2,738
2,756
11,975
8,022
0
1,755
9,967
33,267
0
L
Cthulhu
Monikahhh
Cthulhu
11,493
1,076
291
4,034
20,628
12,123
0
5,109
14,854
32,783
0
W
10,194
135
2,692
4,413
9,006
7,544
493
6,790
2,216
59,796
0
W
Sun Wukong
alexcaucasusbro
Sun Wukong
10,095
1,514
233
3,142
20,589
19,918
878
10,437
10,152
0
26,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
35,272
165
Minions Killed
212
0
Camps Cleared
0
908,612
Distance Traveled
915,517
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,999
812
91
6
0
314,968
0
L
Khepri
10,647
665
66
4
0
304,178
0
L
Baron Samedi
10,211
638
63
4
0
301,485
4
L
Cthulhu
10,100
631
36
2
0
302,949
0
W
Ra
11,374
711
94
6
0
308,154
2
W
Sun Wukong
10,899
681
27
2
0
292,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role