Player Matchup

Cthulhu
Cthulhu
FrostyCrow7200
Cthulhu
Level 66
God Stats
95W - 61L
1,626 SR
Queue Stats
239W - 192L
1,603 Elo+
Party 2
Jormungandr
Jormungandr
ThrowSama
Jormungandr
Level 84
God Stats
8W - 2L
1,524 SR
Queue Stats
391W - 295L
1,580 Elo+
Party 2
He Bo
He Bo
U DOG WATER3353
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 98L
1,471 Elo+
Party 3
Susano
Susano
WillisPinillis
Susano
Level 58
God Stats
0W - 2L
1,244 SR
Queue Stats
195W - 215L
1,497 Elo+
Solo
Danzaburou
Danzaburou
simsimO1
Danzaburou
Level 81
God Stats
23W - 12L
1,594 SR
Queue Stats
112W - 89L
1,493 Elo+
Party 3
Team Averages
Level 80
1,498 SR
1,529 Elo+

VS

Team Averages
Level 113
1,520 SR
1,506 Elo+
Athena
Athena
AyeYoEj
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hailaux
Morgan Le Fay
Level 112
God Stats
9W - 8L
1,636 SR
Queue Stats
691W - 685L
1,500 Elo+
Solo
Mulan
Mulan
MetroBOOMINN1
Mulan
Level 127
God Stats
1W - 0L
1,759 SR
Queue Stats
22W - 15L
1,575 Elo+
Party 1
Achilles
Achilles
SHOOTER2009
Achilles
Level 91
God Stats
4W - 4L
1,285 SR
Queue Stats
497W - 499L
1,477 Elo+
Solo
Chernobog
Chernobog
Seanslzr
Chernobog
Level 127
God Stats
1W - 0L
1,420 SR
Queue Stats
6W - 5L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,267
515
11,296
23,954
20,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
ThrowSama
Jormungandr
14
2 / 3 / 7
8,968
498
13,346
19,098
14,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
4 / 7 / 3
8,728
485
9,585
12,940
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 8 / 2
7,317
407
5,375
15,839
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
simsimO1
Danzaburou
16
4 / 3 / 1
10,408
578
11,012
9,857
3,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AyeYoEj
Athena
15
3 / 5 / 10
9,832
546
6,842
23,118
20,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Hailaux
Morgan Le Fay
15
4 / 6 / 9
9,827
546
15,031
12,045
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 1 / 1
9,423
524
16,297
13,859
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
SHOOTER2009
Achilles
17
12 / 1 / 3
10,880
604
12,971
15,085
12,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Seanslzr
Chernobog
17
1 / 0 / 4
9,997
555
6,253
11,114
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
23
23
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
AyeYoEj
Athena
3
5
10
1.6
L
2
2
2
1.5
W
Morgan Le Fay
Hailaux
Morgan Le Fay
4
6
9
1.42
W
3
1
1
3.5
W
Achilles
SHOOTER2009
Achilles
12
1
3
13.5
W
Chernobog
Seanslzr
Chernobog
1
0
4
3
L
Jormungandr
ThrowSama
Jormungandr
2
3
7
1.83
L
4
7
3
0.79
L
1
8
2
0.25
L
Danzaburou
simsimO1
Danzaburou
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,614
Damage
57,394
81,688
Taken
75,221
47,218
Mitigated
55,657
21,384
Healing
27,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AyeYoEj
Athena
6,842
1,625
591
7,607
23,118
20,241
297
10,844
11,790
28,006
0
L
11,296
1,340
0
9,524
23,954
20,588
31
4,641
18,116
55,227
0
W
Morgan Le Fay
Hailaux
Morgan Le Fay
15,031
1,144
0
1,853
12,045
5,500
686
7,349
4,554
61,592
0
W
16,297
3,813
0
5,286
13,859
13,475
589
6,226
6,234
0
53,717
W
Achilles
SHOOTER2009
Achilles
12,971
4,934
0
5,645
15,085
12,066
0
5,640
9,146
0
69,298
W
Chernobog
Seanslzr
Chernobog
6,253
3,714
0
6,771
11,114
4,375
2,446
1,894
9,203
0
73,200
L
Jormungandr
ThrowSama
Jormungandr
13,346
2,456
0
1,300
19,098
14,670
123
7,386
11,612
50,088
0
L
9,585
1,020
0
3,099
12,940
3,882
640
4,637
8,303
51,346
0
L
5,375
1,553
0
4,388
15,839
4,921
0
2,805
12,903
0
41,390
L
Danzaburou
simsimO1
Danzaburou
11,012
5,657
0
3,073
9,857
3,157
924
2,404
7,453
0
68,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
49,959
468
Minions Killed
506
0
Camps Cleared
0
1,573,101
Distance Traveled
1,713,055
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,832
546
52
3
0
378,266
5
L
Cthulhu
9,267
515
104
6
0
323,300
0
W
Morgan Le Fay
9,827
546
104
6
0
315,813
0
W
Mulan
9,423
524
103
6
0
317,742
3
W
Achilles
10,880
604
108
6
0
366,473
4
W
Chernobog
9,997
555
139
8
0
334,761
6
L
Jormungandr
8,968
498
79
4
0
332,411
2
L
He Bo
8,728
485
96
5
0
286,836
4
L
Susano
7,317
407
71
4
0
300,222
5
L
Danzaburou
10,408
578
118
7
0
330,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role