Player Matchup

Loki
Loki
ExuBeelzbuth
Loki
Level 25
God Stats
57W - 51L
1,525 SR
Queue Stats
165W - 169L
1,420 Elo+
Solo
Izanami
Izanami
LilWolfSoul
Izanami
Level 26
God Stats
12W - 8L
1,706 SR
Queue Stats
99W - 89L
1,504 Elo+
Party 1
Cerberus
Cerberus
MrMayhem318
Cerberus
Level 26
God Stats
3W - 2L
1,637 SR
Queue Stats
13W - 10L
1,463 Elo+
Solo
Scylla
Scylla
ReinedesLoups
Scylla
Level 27
God Stats
48W - 37L
1,496 SR
Queue Stats
336W - 361L
1,437 Elo+
Party 1
Thor
Thor
TradingPanel
Thor
Level 12
God Stats
2W - 2L
1,327 SR
Queue Stats
22W - 21L
1,451 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,455 Elo+

VS

Team Averages
Level 17
1,438 SR
1,402 Elo+
Vulcan
Vulcan
EnderStrikeZ
Vulcan
Level 17
God Stats
9W - 10L
1,498 SR
Queue Stats
109W - 78L
1,495 Elo+
Party 2
Merlin
Merlin
FrithN
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,252 Elo+
Solo
Kukulkan
Kukulkan
Spiderhawk1315
Kukulkan
Level 18
God Stats
53W - 30L
1,576 SR
Queue Stats
88W - 69L
1,454 Elo+
Party 2
Ullr
Ullr
uraharasaraki
Ullr
Level 14
God Stats
2W - 9L
1,125 SR
Queue Stats
28W - 49L
1,234 Elo+
Solo
Achilles
Achilles
zeref2452
Achilles
Level 27
God Stats
6W - 3L
1,490 SR
Queue Stats
87W - 58L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 18
10,154
1,015
4,248
4,638
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LilWolfSoul
Izanami
19
12 / 3 / 22
12,573
1,257
25,313
14,720
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MrMayhem318
Cerberus
17
4 / 0 / 24
10,164
1,016
6,806
9,675
6,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 1 / 24
11,098
1,110
9,253
4,014
1,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
22 / 2 / 18
13,638
1,364
24,303
8,407
3,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 12 / 3
10,059
1,006
12,893
17,925
5,659
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
FrithN
Merlin
14
0 / 12 / 2
8,377
838
1,795
13,544
8,451
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
16
5 / 10 / 2
11,444
1,144
11,742
20,492
6,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 16 / 5
9,393
939
7,384
23,304
7,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
zeref2452
Achilles
13
0 / 0 / 0
7,520
752
0
0
0

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
20
50
Kills
8
8
Deaths
50
106
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
12
3
0.38
W
5
2
18
7
L
Merlin
FrithN
Merlin
0
12
2
0.08
W
Izanami
LilWolfSoul
Izanami
12
3
22
7.67
W
Cerberus
MrMayhem318
Cerberus
4
0
24
16
W
7
1
24
19
L
Kukulkan
5
10
2
0.6
W
22
2
18
15.5
L
0
16
5
0.16
L
Achilles
zeref2452
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,923
Damage
33,814
41,454
Taken
75,265
20,532
Mitigated
27,788
13,067
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,893
4,158
0
0
17,925
5,659
0
3,016
14,909
37,344
0
W
4,248
1,300
0
887
4,638
2,953
0
1,438
2,257
0
11,037
L
Merlin
FrithN
Merlin
1,795
747
40
287
13,544
8,451
0
3,946
9,598
13,655
0
W
Izanami
LilWolfSoul
Izanami
25,313
19,012
0
8,461
14,720
5,528
0
10,546
4,174
0
51,948
W
Cerberus
MrMayhem318
Cerberus
6,806
916
0
2,815
9,675
6,876
0
7,328
2,347
22,273
0
W
9,253
1,522
0
736
4,014
1,709
0
2,653
1,361
30,060
0
L
Kukulkan
11,742
1,135
78
887
20,492
6,674
0
1,436
19,056
27,350
0
W
24,303
9,675
0
168
8,407
3,466
0
4,465
3,942
0
38,883
L
7,384
3,922
0
1,365
23,304
7,004
0
7,661
15,643
0
28,033
L
Achilles
zeref2452
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,627
Gold Earned
46,793
217
Minions Killed
143
14
Camps Cleared
0
864,689
Distance Traveled
603,735
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,059
1,006
46
5
0
184,754
0
W
Loki
10,154
1,015
11
1
1
151,148
1
L
Merlin
8,377
838
18
2
0
97,427
1
W
Izanami
12,573
1,257
51
5
8
166,897
0
W
Cerberus
10,164
1,016
69
7
0
195,605
0
W
Scylla
11,098
1,110
58
6
2
174,984
0
L
Kukulkan
11,444
1,144
30
3
0
188,721
0
W
Thor
13,638
1,364
28
3
3
176,055
3
L
Ullr
9,393
939
49
5
0
132,833
0
L
Achilles
7,520
752
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role