Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BOB_BARKER_704
Thanatos
Level 29
God Stats
6W - 10L
1,339 SR
Queue Stats
271W - 293L
1,257 Elo+
Party 1
Bacchus
Bacchus
Eidan13
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,274 Elo+
Party 3
Heimdallr
Heimdallr
Guinness2325
Heimdallr
Level 24
God Stats
9W - 14L
1,250 SR
Queue Stats
15W - 22L
1,230 Elo+
Party 1
Sun Wukong
Sun Wukong
santi13fjfkjfffg
Sun Wukong
Level 3
God Stats
1W - 1L
1,830 SR
Queue Stats
3W - 4L
1,499 Elo+
Party 3
Team Averages
Level 22
1,484 SR
1,352 Elo+

VS

Team Averages
Level 18
1,491 SR
1,276 Elo+
Artemis
Artemis
AgustinAs1997
Artemis
Level 18
God Stats
6W - 3L
1,655 SR
Queue Stats
35W - 37L
1,361 Elo+
Solo
Cthulhu
Cthulhu
DeckedCypress47
Cthulhu
Level 16
God Stats
6W - 13L
1,333 SR
Queue Stats
38W - 52L
1,210 Elo+
Party 2
Nemesis
Nemesis
InzantoR
Nemesis
Level 18
God Stats
30W - 27L
1,508 SR
Queue Stats
36W - 37L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
TaySimpsForNiyah
Sun Wukong
Level 18
God Stats
3W - 0L
1,794 SR
Queue Stats
28W - 32L
1,289 Elo+
Solo
Hades
Hades
arquitectovita2
Hades
Level 21
God Stats
2W - 3L
1,166 SR
Queue Stats
49W - 66L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 0 / 1
3,879
647
3,160
2,807
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
6
2 / 2 / 1
3,977
663
2,489
4,635
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
Eidan13
Bacchus
2
1 / 3 / 1
3,186
531
907
2,125
584
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Guinness2325
Heimdallr
5
0 / 3 / 1
3,469
578
1,113
3,576
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
santi13fjfkjfffg
Sun Wukong
1
0 / 1 / 0
2,788
465
0
745
215
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
4 / 0 / 1
5,121
854
2,048
1,991
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
1 / 3 / 2
3,894
649
1,883
3,963
953
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
InzantoR
Nemesis
6
1 / 0 / 0
4,002
667
650
3,028
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
TaySimpsForNiyah
Sun Wukong
7
1 / 2 / 2
4,148
691
1,497
2,690
762
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,478
746
1,679
3,156
860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
9
9
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
1
2.5
W
Artemis
4
0
1
4.5
L
Thanatos
2
2
1
1.25
W
1
3
2
0.67
L
Bacchus
Eidan13
Bacchus
1
3
1
0.5
L
Heimdallr
Guinness2325
Heimdallr
0
3
1
0.17
W
Nemesis
InzantoR
Nemesis
1
0
0
1
W
Sun Wukong
TaySimpsForNiyah
Sun Wukong
1
2
2
1
W
2
0
0
2
L
Sun Wukong
santi13fjfkjfffg
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,669
Damage
7,757
13,888
Taken
14,828
4,029
Mitigated
3,670
4,017
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,160
178
71
336
2,807
1,253
0
924
1,883
12,412
0
W
Artemis
2,048
1,249
0
1,121
1,991
529
1,145
571
1,420
0
19,272
L
Thanatos
2,489
1,114
0
3,527
4,635
1,091
0
1,000
3,635
0
11,864
W
1,883
672
0
61
3,963
953
299
1,239
2,642
6,791
0
L
Bacchus
Eidan13
Bacchus
907
292
0
83
2,125
584
0
291
1,834
3,032
0
L
Heimdallr
Guinness2325
Heimdallr
1,113
653
0
0
3,576
886
0
1,312
2,264
0
7,671
W
Nemesis
InzantoR
Nemesis
650
190
0
1,742
3,028
566
245
327
2,677
0
8,574
W
Sun Wukong
TaySimpsForNiyah
Sun Wukong
1,497
440
0
95
2,690
762
266
736
1,804
0
10,788
W
1,679
257
0
1,863
3,156
860
381
778
2,218
17,808
0
L
Sun Wukong
santi13fjfkjfffg
Sun Wukong
0
0
0
0
745
215
0
35
710
0
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,299
Gold Earned
21,643
72
Minions Killed
126
0
Camps Cleared
0
458,949
Distance Traveled
613,663
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,879
647
25
4
0
124,502
1
W
Artemis
5,121
854
36
6
0
98,263
0
L
Thanatos
3,977
663
29
5
0
113,510
0
W
Cthulhu
3,894
649
8
1
0
162,312
1
L
Bacchus
3,186
531
2
0
0
71,205
0
L
Heimdallr
3,469
578
15
3
0
102,113
0
W
Nemesis
4,002
667
25
4
0
128,706
0
W
Sun Wukong
4,148
691
21
4
0
109,987
0
W
Hades
4,478
746
36
6
0
114,395
0
L
Sun Wukong
2,788
465
1
0
0
47,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role