Player Matchup

Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Smasher41
Hercules
Level 53
God Stats
7W - 12L
1,361 SR
Queue Stats
43W - 39L
1,543 Elo+
Party 3
Chiron
Chiron
TJCeez11
Chiron
Level 128
God Stats
13W - 10L
1,751 SR
Queue Stats
144W - 128L
1,576 Elo+
Party 2
Tiamat
Tiamat
iCameron
Tiamat
Level 149
God Stats
8W - 2L
1,826 SR
Queue Stats
182W - 187L
1,533 Elo+
Party 2
Team Averages
Level 117
1,587 SR
1,530 Elo+

VS

Team Averages
Level 80
1,630 SR
1,585 Elo+
King Arthur
King Arthur
Juanelvanidoso
King Arthur
Level 109
God Stats
1W - 1L
1,576 SR
Queue Stats
38W - 32L
1,454 Elo+
Solo
Geb
Geb
Quenbo
Geb
Level 73
God Stats
13W - 8L
1,777 SR
Queue Stats
43W - 37L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
RedxRussian
Hun Batz
Level 65
God Stats
6W - 2L
1,646 SR
Queue Stats
286W - 232L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
SgtGeier
Cernunnos
Level 75
God Stats
10W - 7L
1,727 SR
Queue Stats
43W - 37L
1,632 Elo+
Party 1
Raijin
Raijin
TopGunChris
Raijin
Level 78
God Stats
16W - 23L
1,423 SR
Queue Stats
256W - 264L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 2 / 1
9,680
538
9,261
14,363
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
17
3 / 4 / 7
9,569
532
9,536
9,608
5,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Smasher41
Hercules
12
1 / 2 / 10
7,970
443
4,082
14,729
10,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
TJCeez11
Chiron
17
4 / 2 / 8
10,281
571
14,977
10,750
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
iCameron
Tiamat
15
2 / 2 / 2
9,144
508
6,148
9,933
8,595
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Juanelvanidoso
King Arthur
16
4 / 2 / 0
9,740
541
11,375
20,789
13,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Quenbo
Geb
11
0 / 3 / 8
7,661
426
7,307
11,994
8,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
RedxRussian
Hun Batz
14
3 / 5 / 4
8,832
491
7,182
13,625
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SgtGeier
Cernunnos
15
3 / 5 / 2
9,377
521
8,622
12,659
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
15
2 / 3 / 2
9,089
505
4,286
7,882
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
18
Kills
12
12
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
1
4.25
W
Scylla
 
Scylla
3
4
7
1.63
L
King Arthur
Juanelvanidoso
King Arthur
4
2
0
2
L
Geb
Quenbo
Geb
0
3
8
1.33
L
Hun Batz
RedxRussian
Hun Batz
3
5
4
1
L
Cernunnos
SgtGeier
Cernunnos
3
5
2
0.8
W
Hercules
Smasher41
Hercules
1
2
10
3
W
Chiron
TJCeez11
Chiron
4
2
8
4
L
Raijin
2
3
2
1
W
Tiamat
iCameron
Tiamat
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,004
Damage
38,772
59,383
Taken
66,949
36,297
Mitigated
33,824
17,897
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,261
6,337
0
6,943
14,363
7,694
0
2,512
11,793
0
55,825
W
Scylla
 
Scylla
9,536
1,450
0
577
9,608
5,756
411
1,063
8,418
67,066
0
L
King Arthur
Juanelvanidoso
King Arthur
11,375
936
0
7,220
20,789
13,180
0
6,441
14,348
0
61,493
L
Geb
Quenbo
Geb
7,307
1,033
0
1,000
11,994
8,879
0
3,292
8,702
21,450
0
L
Hun Batz
RedxRussian
Hun Batz
7,182
2,143
0
250
13,625
4,819
0
1,880
11,745
0
60,537
L
Cernunnos
SgtGeier
Cernunnos
8,622
3,508
0
4,402
12,659
4,217
0
1,284
11,375
0
67,052
W
Hercules
Smasher41
Hercules
4,082
785
0
1,824
14,729
10,153
0
3,670
11,059
0
14,476
W
Chiron
TJCeez11
Chiron
14,977
7,414
1,090
4,471
10,750
4,099
1,886
1,032
9,612
0
79,636
L
Raijin
4,286
515
0
928
7,882
2,729
0
2,851
5,031
61,672
0
W
Tiamat
iCameron
Tiamat
6,148
184
0
2,992
9,933
8,595
0
3,316
6,617
64,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
44,699
504
Minions Killed
495
0
Camps Cleared
0
1,733,330
Distance Traveled
1,706,188
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,680
538
78
4
0
379,112
2
W
Scylla
9,569
532
122
7
0
316,285
6
L
King Arthur
9,740
541
122
7
0
347,449
4
L
Geb
7,661
426
19
1
0
368,998
9
L
Hun Batz
8,832
491
97
5
0
362,856
3
L
Cernunnos
9,377
521
128
7
0
326,933
5
W
Hercules
7,970
443
11
1
0
387,509
5
W
Chiron
10,281
571
148
8
0
327,462
9
L
Raijin
9,089
505
129
7
0
299,952
6
W
Tiamat
9,144
508
145
8
0
322,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role