Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Boss Baby101910
Heimdallr
Level 124
God Stats
1W - 2L
1,453 SR
Queue Stats
34W - 40L
1,502 Elo+
Party 1
Olorun
Olorun
Grumpiest Night
Olorun
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,444 Elo+
Party 1
Osiris
Osiris
Ram Ranch R0CKS
Osiris
Level 135
God Stats
2W - 0L
1,353 SR
Queue Stats
43W - 42L
1,434 Elo+
Party 1
Chronos
Chronos
pieman 5555
Chronos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,582 Elo+
Party 1
Team Averages
Level 126
1,461 SR
1,492 Elo+

VS

Team Averages
Level 91
1,501 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
DonCampionni
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
QuiXotiC369
The Morrigan
Level 74
God Stats
12W - 7L
1,632 SR
Queue Stats
361W - 298L
1,525 Elo+
Party 3
Chaac
Chaac
TheSauciestLamb
Chaac
Level 104
God Stats
1W - 4L
1,448 SR
Queue Stats
234W - 190L
1,494 Elo+
Party 3
Jing Wei
Jing Wei
YukiOT9
Jing Wei
Level 127
God Stats
1W - 3L
1,302 SR
Queue Stats
252W - 211L
1,559 Elo+
Party 2
Mulan
Mulan
dbujox2
Mulan
Level 129
God Stats
12W - 11L
1,624 SR
Queue Stats
332W - 301L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
13 / 2 / 23
14,264
951
30,032
18,976
8,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Boss Baby101910
Heimdallr
20
11 / 4 / 22
13,600
907
18,380
22,834
17,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 7 / 13
10,227
682
7,517
14,937
8,716
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 22
12,217
814
9,653
21,306
26,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
pieman 5555
Chronos
20
9 / 2 / 17
11,930
795
13,265
18,476
10,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonCampionni
Ah Muzen Cab
16
1 / 8 / 6
10,051
670
5,260
12,572
4,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
QuiXotiC369
The Morrigan
18
7 / 9 / 4
11,226
748
19,758
11,616
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 9 / 6
10,627
708
15,740
28,366
15,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
YukiOT9
Jing Wei
17
2 / 7 / 9
9,743
650
18,577
14,480
5,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
dbujox2
Mulan
19
4 / 8 / 8
11,334
756
12,931
19,607
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
51
41
Kills
18
19
Deaths
41
97
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
2
23
12.25
W
Heimdallr
Boss Baby101910
Heimdallr
11
4
22
5.5
L
Ah Muzen Cab
DonCampionni
Ah Muzen Cab
1
8
6
0.5
W
1
7
13
1.07
L
The Morrigan
QuiXotiC369
The Morrigan
7
9
4
1
W
7
4
22
4.5
L
4
9
6
0.78
L
Jing Wei
YukiOT9
Jing Wei
2
7
9
0.93
L
Mulan
dbujox2
Mulan
4
8
8
1
W
Chronos
pieman 5555
Chronos
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,847
Damage
72,266
96,529
Taken
86,641
72,074
Mitigated
54,399
40,458
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,032
7,739
1,623
10,249
18,976
8,948
3,422
4,597
14,379
64,615
0
W
Heimdallr
Boss Baby101910
Heimdallr
18,380
7,398
743
8,482
22,834
17,459
302
3,549
19,285
0
42,073
L
Ah Muzen Cab
DonCampionni
Ah Muzen Cab
5,260
1,283
0
1,097
12,572
4,894
0
6,845
5,723
0
17,478
W
7,517
3,542
2,460
3,670
14,937
8,716
2,180
2,714
12,223
18,200
1,382
L
The Morrigan
QuiXotiC369
The Morrigan
19,758
5,979
320
1,591
11,616
4,526
0
6,958
4,415
28,800
467
W
9,653
3,631
3,167
3,877
21,306
26,298
295
5,952
15,354
0
15,128
L
15,740
1,877
971
7,897
28,366
15,036
0
16,918
11,448
0
28,278
L
Jing Wei
YukiOT9
Jing Wei
18,577
9,678
934
2,405
14,480
5,737
0
8,155
6,325
0
38,361
L
Mulan
dbujox2
Mulan
12,931
1,294
1,058
2,552
19,607
24,206
0
11,255
8,352
258
26,735
W
Chronos
pieman 5555
Chronos
13,265
3,509
1,832
4,355
18,476
10,653
954
2,737
15,739
32,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,238
Gold Earned
52,981
192
Minions Killed
132
0
Camps Cleared
0
1,384,618
Distance Traveled
1,197,482
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,264
951
76
5
0
256,600
0
W
Heimdallr
13,600
907
41
3
0
271,487
4
L
Ah Muzen Cab
10,051
670
27
2
0
233,404
0
W
Olorun
10,227
682
24
2
0
224,586
1
L
The Morrigan
11,226
748
26
2
0
196,884
0
W
Osiris
12,217
814
13
1
0
317,602
0
L
Chaac
10,627
708
22
1
0
269,799
0
L
Jing Wei
9,743
650
36
2
0
266,734
0
L
Mulan
11,334
756
21
1
0
230,661
4
W
Chronos
11,930
795
38
3
0
314,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role