Player Matchup

Tiamat
Tiamat
DinosaurLover69
Tiamat
Level 20
God Stats
5W - 1L
1,632 SR
Queue Stats
59W - 18L
1,794 Elo+
Party 2
Ares
Ares
MattsTop
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 3L
1,500 Elo+
Party 2
Ra
Ra
MidlaneMain123
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NicksBottom
Heimdallr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 8L
1,500 Elo+
Party 2
Thanatos
Thanatos
SavgelilCabbage
Thanatos
Level 21
God Stats
2W - 1L
1,611 SR
Queue Stats
41W - 15L
1,786 Elo+
Party 2
Team Averages
Level 10
1,548 SR
1,616 Elo+

VS

Team Averages
Level 28
1,515 SR
1,573 Elo+
Ares
Ares
CPop
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 210L
1,438 Elo+
Party 3
Fenrir
Fenrir
HaremMC69
Fenrir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 92L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
TTV_Shellz
Nu Wa
Level 81
God Stats
69W - 47L
1,577 SR
Queue Stats
112W - 95L
1,498 Elo+
Party 1
Bellona
Bellona
fthememebers
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,815 Elo+
Party 3
Erlang Shen
Erlang Shen
joaquinkch
Erlang Shen
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 248L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
10,482
617
10,897
10,439
16,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
15
4 / 2 / 14
10,145
597
10,046
15,968
20,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
6 / 2 / 7
10,553
621
6,798
10,839
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
NicksBottom
Heimdallr
15
5 / 2 / 6
10,045
591
7,003
11,495
4,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
18
15 / 1 / 5
11,980
705
14,953
16,907
9,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CPop
Ares
11
2 / 5 / 3
7,578
446
5,147
15,435
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
HaremMC69
Fenrir
10
2 / 6 / 2
7,135
420
4,163
10,566
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
9
0 / 6 / 4
6,263
368
5,335
6,230
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
fthememebers
Bellona
13
3 / 8 / 3
8,589
505
11,277
16,739
10,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
joaquinkch
Erlang Shen
9
1 / 7 / 3
7,158
421
5,286
14,698
8,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
32
Kills
8
8
Deaths
32
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
CPop
Ares
2
5
3
0.7
W
2
1
10
7
L
Fenrir
HaremMC69
Fenrir
2
6
2
0.5
W
Ares
4
2
14
5.5
W
6
2
7
4.75
W
Heimdallr
NicksBottom
Heimdallr
5
2
6
4
W
Thanatos
15
1
5
17.5
L
Nu Wa
0
6
4
0.33
L
Bellona
fthememebers
Bellona
3
8
3
0.56
L
Erlang Shen
joaquinkch
Erlang Shen
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,697
Damage
31,208
65,648
Taken
63,668
54,570
Mitigated
39,243
38,226
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CPop
Ares
5,147
717
0
1,641
15,435
14,050
0
6,902
8,533
18,199
0
W
10,897
1,753
0
7,189
10,439
16,362
1,053
1,657
8,590
60,763
0
L
Fenrir
HaremMC69
Fenrir
4,163
814
0
2,660
10,566
3,881
0
4,189
6,377
0
31,218
W
Ares
10,046
764
0
3,838
15,968
20,371
24
4,981
10,877
34,813
0
W
6,798
1,519
3,017
4,651
10,839
4,206
1,481
2,142
8,493
76,723
0
W
Heimdallr
NicksBottom
Heimdallr
7,003
3,800
0
3,265
11,495
4,005
3,170
2,278
9,193
0
65,945
W
Thanatos
14,953
5,383
0
16,266
16,907
9,626
1,860
2,029
14,740
0
86,957
L
Nu Wa
5,335
1,684
0
250
6,230
1,815
0
3,187
3,042
20,530
0
L
Bellona
fthememebers
Bellona
11,277
4,872
0
1,642
16,739
10,957
0
4,965
11,774
0
48,636
L
Erlang Shen
joaquinkch
Erlang Shen
5,286
2,563
0
2,530
14,698
8,540
0
8,498
6,200
0
27,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,205
Gold Earned
36,723
507
Minions Killed
257
0
Camps Cleared
0
1,593,555
Distance Traveled
1,535,131
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,578
446
18
1
0
341,910
0
W
Tiamat
10,482
617
109
6
0
304,074
5
L
Fenrir
7,135
420
64
4
0
266,015
1
W
Ares
10,145
597
39
2
0
304,429
11
W
Ra
10,553
621
133
8
0
329,924
2
W
Heimdallr
10,045
591
102
6
0
293,084
2
W
Thanatos
11,980
705
124
7
0
362,044
4
L
Nu Wa
6,263
368
35
2
0
249,810
0
L
Bellona
8,589
505
94
6
0
399,482
0
L
Erlang Shen
7,158
421
46
3
0
277,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role