Player Matchup

Bellona
Bellona
 
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DJPierd
Fenrir
Level 24
God Stats
3W - 8L
1,308 SR
Queue Stats
70W - 102L
1,272 Elo+
Solo
Ymir
Ymir
Ramaxya
Ymir
Level 25
God Stats
23W - 37L
1,339 SR
Queue Stats
58W - 96L
1,228 Elo+
Party 2
Skadi
Skadi
Saha1ra
Skadi
Level 17
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
ravnur_376
Merlin
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
73W - 110L
1,243 Elo+
Party 2
Team Averages
Level 19
1,384 SR
1,349 Elo+

VS

Team Averages
Level 13
1,353 SR
1,245 Elo+
Loki
Loki
Imm0rtal012
Loki
Level 21
God Stats
13W - 21L
1,331 SR
Queue Stats
40W - 59L
1,284 Elo+
Party 1
Ratatoskr
Ratatoskr
Posthumorouz
Ratatoskr
Level 5
God Stats
3W - 0L
1,290 SR
Queue Stats
4W - 2L
1,349 Elo+
Party 3
Odin
Odin
Tvv1st
Odin
Level 17
God Stats
14W - 16L
1,283 SR
Queue Stats
23W - 32L
1,180 Elo+
Party 1
Artemis
Artemis
iiShocking
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,202 Elo+
Party 3
Hachiman
Hachiman
pkour15
Hachiman
Level 15
God Stats
3W - 2L
1,361 SR
Queue Stats
10W - 8L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 9 / 5
9,813
467
8,230
24,430
19,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
DJPierd
Fenrir
13
4 / 8 / 3
9,105
434
7,295
16,905
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Ramaxya
Ymir
13
3 / 5 / 7
9,505
453
6,932
21,196
24,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Saha1ra
Skadi
13
0 / 13 / 5
8,160
389
9,868
16,555
6,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
ravnur_376
Merlin
15
4 / 9 / 2
9,344
445
8,788
17,484
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 10
10,315
491
12,992
12,457
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
Posthumorouz
Ratatoskr
15
5 / 3 / 13
10,093
481
11,380
12,099
5,984
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Tvv1st
Odin
19
10 / 2 / 10
12,067
575
14,640
10,990
5,561
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
iiShocking
Artemis
18
15 / 2 / 14
12,607
600
28,604
15,039
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
pkour15
Hachiman
15
3 / 5 / 5
10,130
482
11,333
15,612
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
15
Kills
43
44
Deaths
15
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
9
5
0.72
L
Fenrir
DJPierd
Fenrir
4
8
3
0.69
W
10
3
10
5
W
Ratatoskr
Posthumorouz
Ratatoskr
5
3
13
3.83
L
Ymir
Ramaxya
Ymir
3
5
7
1.3
L
Skadi
Saha1ra
Skadi
0
13
5
0.19
W
Odin
Tvv1st
Odin
10
2
10
7.5
W
Artemis
iiShocking
Artemis
15
2
14
11
W
Hachiman
pkour15
Hachiman
3
5
5
1.1
L
Merlin
ravnur_376
Merlin
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,113
Damage
78,949
96,570
Taken
66,197
63,821
Mitigated
27,066
13,013
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,230
2,600
0
4,158
24,430
19,510
998
231
23,797
0
36,600
L
Fenrir
DJPierd
Fenrir
7,295
1,418
0
3,881
16,905
7,137
0
66
16,788
0
38,608
W
12,992
2,425
0
2,618
12,457
4,151
2,203
2,668
9,789
0
41,189
W
Ratatoskr
Posthumorouz
Ratatoskr
11,380
3,219
0
1,492
12,099
5,984
1,322
2,671
9,428
0
38,714
L
Ymir
Ramaxya
Ymir
6,932
1,351
0
1,544
21,196
24,179
361
295
20,588
28,912
0
L
Skadi
Saha1ra
Skadi
9,868
5,247
0
1,216
16,555
6,967
1,188
560
15,770
0
37,124
W
Odin
Tvv1st
Odin
14,640
2,699
0
4,018
10,990
5,561
1,989
1,610
9,380
7,304
49,111
W
Artemis
iiShocking
Artemis
28,604
14,025
0
5,539
15,039
6,380
9,198
2,580
12,459
0
86,618
W
Hachiman
pkour15
Hachiman
11,333
8,636
0
5,415
15,612
4,990
1,043
6,367
9,245
36
56,420
L
Merlin
ravnur_376
Merlin
8,788
590
0
2,214
17,484
6,028
308
320
17,043
39,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
55,212
298
Minions Killed
409
0
Camps Cleared
0
1,615,695
Distance Traveled
1,984,284
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,813
467
65
3
0
318,536
2
L
Fenrir
9,105
434
54
3
0
358,063
3
W
Loki
10,315
491
52
2
0
375,367
0
W
Ratatoskr
10,093
481
56
3
0
441,175
3
L
Ymir
9,505
453
51
2
0
346,270
3
L
Skadi
8,160
389
54
3
0
269,905
4
W
Odin
12,067
575
106
5
0
427,613
1
W
Artemis
12,607
600
121
6
0
364,096
2
W
Hachiman
10,130
482
74
4
0
376,033
2
L
Merlin
9,344
445
74
4
0
322,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role