Player Matchup

Hades
Hades
Aicxe
Hades
Level 18
God Stats
4W - 1L
1,519 SR
Queue Stats
44W - 33L
1,503 Elo+
Party 3
Freya
Freya
MidouKai
Freya
Level 28
God Stats
5W - 7L
1,443 SR
Queue Stats
57W - 74L
1,441 Elo+
Party 3
Amaterasu
Amaterasu
Paperydisc29
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,806 Elo+
Party 2
Kali
Kali
TXIPotato
Kali
Level 38
God Stats
5W - 4L
1,429 SR
Queue Stats
98W - 149L
1,424 Elo+
Party 3
Nemesis
Nemesis
TheGoldLotus
Nemesis
Level 156
God Stats
1W - 1L
1,224 SR
Queue Stats
94W - 87L
1,656 Elo+
Party 2
Team Averages
Level 49
1,423 SR
1,566 Elo+

VS

Team Averages
Level 12
1,454 SR
1,374 Elo+
Merlin
Merlin
Mernova
Merlin
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 14L
1,203 Elo+
Party 1
Baron Samedi
Baron Samedi
THEMI55INGLINK
Baron Samedi
Level 7
God Stats
3W - 4L
1,548 SR
Queue Stats
30W - 22L
1,698 Elo+
Solo
Scylla
Scylla
adrielss
Scylla
Level 8
God Stats
3W - 8L
1,320 SR
Queue Stats
6W - 13L
1,228 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ajcer
Morgan Le Fay
Level 14
God Stats
2W - 4L
1,420 SR
Queue Stats
19W - 20L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
mannydelllano
Nu Wa
Level 26
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 9L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aicxe
Hades
20
13 / 2 / 21
13,983
1,271
25,643
16,550
10,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
MidouKai
Freya
20
13 / 5 / 17
13,665
1,242
24,862
19,265
6,596
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Paperydisc29
Amaterasu
19
4 / 4 / 14
10,539
958
6,243
15,177
19,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
20
10 / 5 / 25
13,625
1,239
9,556
17,295
5,867
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
TheGoldLotus
Nemesis
20
14 / 3 / 18
14,180
1,289
22,036
17,491
10,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mernova
Merlin
18
2 / 14 / 11
11,236
1,021
11,723
21,238
6,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
THEMI55INGLINK
Baron Samedi
18
6 / 2 / 10
12,912
1,174
13,674
12,765
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
adrielss
Scylla
18
3 / 13 / 11
11,637
1,058
12,354
17,847
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ajcer
Morgan Le Fay
17
2 / 14 / 5
10,398
945
16,517
22,244
7,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 11 / 9
12,237
1,112
20,794
19,736
5,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
65
54
Kills
19
19
Deaths
54
95
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hades
Aicxe
Hades
13
2
21
11.75
L
Merlin
Mernova
Merlin
2
14
11
0.54
W
Freya
MidouKai
Freya
13
5
17
4.3
W
Amaterasu
Paperydisc29
Amaterasu
4
4
14
2.75
L
Baron Samedi
THEMI55INGLINK
Baron Samedi
6
2
10
5.5
W
Kali
10
5
25
4.5
W
Nemesis
TheGoldLotus
Nemesis
14
3
18
7.67
L
Scylla
adrielss
Scylla
3
13
11
0.65
L
Morgan Le Fay
ajcer
Morgan Le Fay
2
14
5
0.32
L
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,340
Damage
75,062
85,778
Taken
93,830
52,868
Mitigated
30,911
20,135
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aicxe
Hades
25,643
605
1,569
3,454
16,550
10,715
0
15,529
1,021
54,185
0
L
Merlin
Mernova
Merlin
11,723
1,662
0
902
21,238
6,971
0
11,179
10,059
29,819
0
W
Freya
MidouKai
Freya
24,862
7,187
0
5,898
19,265
6,596
0
15,953
3,312
51,232
0
W
Amaterasu
Paperydisc29
Amaterasu
6,243
2,684
0
2,642
15,177
19,465
0
13,671
1,506
0
14,638
L
Baron Samedi
THEMI55INGLINK
Baron Samedi
13,674
1,515
2,345
2,644
12,765
5,512
0
5,654
7,111
34,506
0
W
Kali
9,556
4,554
0
3,772
17,295
5,867
0
14,439
2,856
0
19,374
W
Nemesis
TheGoldLotus
Nemesis
22,036
12,186
0
2,800
17,491
10,225
0
15,470
2,021
0
40,623
L
Scylla
adrielss
Scylla
12,354
1,520
0
0
17,847
5,456
0
8,980
8,867
25,747
0
L
Morgan Le Fay
ajcer
Morgan Le Fay
16,517
5,190
0
1,961
22,244
7,007
0
14,205
8,039
22,002
0
L
20,794
5,933
305
1,032
19,736
5,965
0
10,487
9,249
37,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,992
Gold Earned
58,420
193
Minions Killed
169
1
Camps Cleared
2
1,018,574
Distance Traveled
899,116
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,983
1,271
58
5
0
221,965
0
L
Merlin
11,236
1,021
42
4
1
176,432
0
W
Freya
13,665
1,242
57
5
1
197,606
0
W
Amaterasu
10,539
958
18
2
0
178,706
2
L
Baron Samedi
12,912
1,174
43
4
0
182,104
0
W
Kali
13,625
1,239
24
2
0
219,710
0
W
Nemesis
14,180
1,289
36
3
0
200,587
0
L
Scylla
11,637
1,058
37
3
0
186,502
0
L
Morgan Le Fay
10,398
945
9
1
1
147,274
0
L
Nu Wa
12,237
1,112
38
3
0
206,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role