Player Matchup

Merlin
Merlin
JabuJabuAdulto
Merlin
Level 27
God Stats
2W - 1L
1,542 SR
Queue Stats
4W - 2L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
JacardiluDuMal
Sylvanus
Level 82
God Stats
1W - 0L
1,771 SR
Queue Stats
25W - 14L
1,567 Elo+
Party 1
Horus
Horus
MalaMalaJong
Horus
Level 69
God Stats
2W - 2L
1,347 SR
Queue Stats
25W - 11L
1,614 Elo+
Party 1
Team Averages
Level 59
1,553 SR
1,540 Elo+

VS

Team Averages
Level 85
1,500 SR
1,448 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mejia-Senpai
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
9,050
696
13,285
7,222
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
12
2 / 2 / 4
8,577
660
7,286
13,089
11,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 4
9,326
717
7,311
9,955
4,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 5
8,580
660
4,190
12,079
12,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
 
Zeus
12
1 / 3 / 4
7,869
605
7,135
10,292
2,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 4 / 3
8,599
661
3,082
12,087
5,996

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
7
7
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
5
2.25
L
Zeus
 
Zeus
1
3
4
1
W
3
2
5
2.75
W
Sylvanus
2
2
4
2
W
4
3
4
2
L
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,882
Damage
14,407
30,266
Taken
34,458
19,507
Mitigated
21,945
7,572
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,190
1,334
0
3,153
12,079
12,956
0
7,228
4,851
0
11,281
L
Zeus
 
Zeus
7,135
884
0
2,334
10,292
2,993
0
5,455
4,837
30,343
0
W
13,285
652
0
832
7,222
3,127
661
3,063
3,785
42,588
0
W
Sylvanus
7,286
2,007
2,050
3,047
13,089
11,925
616
2,205
7,902
19,476
0
W
7,311
2,138
593
1,050
9,955
4,455
951
1,867
7,071
0
33,655
L
Fenrir
3,082
382
0
1,571
12,087
5,996
0
7,888
4,199
0
12,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
25,048
138
Minions Killed
104
0
Camps Cleared
0
702,268
Distance Traveled
526,261
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,580
660
19
1
0
194,858
1
L
Zeus
7,869
605
66
5
0
153,504
1
W
Merlin
9,050
696
50
4
0
233,559
2
W
Sylvanus
8,577
660
24
2
0
224,508
2
W
Horus
9,326
717
64
5
0
244,201
4
L
Fenrir
8,599
661
19
1
0
177,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role