Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
lSoUzl
Anubis
Level 23
God Stats
38W - 43L
1,487 SR
Queue Stats
39W - 52L
1,413 Elo+
Party 4
King Arthur
King Arthur
mememasteradrian
King Arthur
Level 27
God Stats
1W - 1L
1,373 SR
Queue Stats
57W - 27L
1,768 Elo+
Party 2
Serqet
Serqet
smithtiger25
Serqet
Level 124
God Stats
8W - 1L
1,526 SR
Queue Stats
95W - 58L
1,774 Elo+
Party 2
Team Averages
Level 64
1,477 SR
1,591 Elo+

VS

Team Averages
Level 81
1,516 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
Alaskan169
Morgan Le Fay
Level 49
God Stats
22W - 10L
1,706 SR
Queue Stats
272W - 254L
1,511 Elo+
Party 3
Sol
Sol
Azgani99
Sol
Level 68
God Stats
2W - 2L
1,465 SR
Queue Stats
73W - 85L
1,410 Elo+
Solo
Thanatos
Thanatos
Cj1010
Thanatos
Level 148
God Stats
1W - 3L
1,525 SR
Queue Stats
307W - 286L
1,583 Elo+
Party 1
Chang'e
Chang'e
Doge98
Chang'e
Level 97
God Stats
3W - 7L
1,385 SR
Queue Stats
243W - 212L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
Rompeanos2018
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 52L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 2
5,939
495
3,610
5,822
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
 
Olorun
9
0 / 2 / 2
5,353
446
2,938
6,526
2,831
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
lSoUzl
Anubis
13
2 / 1 / 1
7,410
618
2,688
7,079
3,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
mememasteradrian
King Arthur
13
5 / 0 / 5
7,911
659
6,860
6,589
5,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
13
8 / 1 / 2
7,936
661
7,265
6,071
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alaskan169
Morgan Le Fay
11
2 / 3 / 0
6,250
521
6,296
6,420
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 0
5,386
449
6,861
5,783
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Cj1010
Thanatos
10
0 / 5 / 1
5,826
486
3,152
9,053
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Doge98
Chang'e
9
0 / 1 / 1
5,647
471
2,268
7,699
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
6
1 / 5 / 0
4,899
408
684
7,243
4,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
2
1
W
Olorun
 
Olorun
0
2
2
0.5
L
Morgan Le Fay
Alaskan169
Morgan Le Fay
2
3
0
0.67
L
1
1
0
1
L
Thanatos
Cj1010
Thanatos
0
5
1
0.1
L
Chang'e
Doge98
Chang'e
0
1
1
0.5
L
Cthulhu
1
5
0
0.2
W
Anubis
lSoUzl
Anubis
2
1
1
2.5
W
King Arthur
mememasteradrian
King Arthur
5
0
5
7.5
W
Serqet
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
19,261
32,087
Taken
36,198
19,350
Mitigated
15,450
10,409
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,610
222
587
1,510
5,822
4,856
230
3,703
2,119
17,483
0
W
Olorun
 
Olorun
2,938
1,397
526
1,842
6,526
2,831
0
5,296
1,230
34,056
0
L
Morgan Le Fay
Alaskan169
Morgan Le Fay
6,296
309
0
1,039
6,420
2,023
0
1,423
4,862
38,718
0
L
6,861
2,165
0
1,091
5,783
1,505
69
3,438
2,345
32,698
0
L
Thanatos
Cj1010
Thanatos
3,152
568
0
6,618
9,053
2,610
0
220
8,698
0
32,227
L
Chang'e
Doge98
Chang'e
2,268
315
1,958
4,920
7,699
4,776
72
4,192
3,237
16,588
0
L
Cthulhu
684
0
0
1,063
7,243
4,536
0
0
6,911
17,109
0
W
Anubis
lSoUzl
Anubis
2,688
353
0
4,178
7,079
3,715
1,060
4,078
3,001
48,098
0
W
King Arthur
mememasteradrian
King Arthur
6,860
1,267
0
1,408
6,589
5,183
0
2,243
4,307
0
44,290
W
Serqet
7,265
1,863
0
358
6,071
2,765
0
711
5,321
103
42,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
28,008
381
Minions Killed
259
0
Camps Cleared
0
1,144,806
Distance Traveled
1,097,896
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,939
495
26
2
0
210,503
4
W
Olorun
5,353
446
62
5
0
211,454
3
L
Morgan Le Fay
6,250
521
68
6
0
225,348
2
L
Sol
5,386
449
62
5
0
232,566
2
L
Thanatos
5,826
486
74
6
0
253,012
3
L
Chang'e
5,647
471
27
2
0
216,811
3
L
Cthulhu
4,899
408
28
2
0
170,159
2
W
Anubis
7,410
618
98
8
0
197,572
0
W
King Arthur
7,911
659
109
9
0
236,164
3
W
Serqet
7,936
661
86
7
0
289,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role