Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ChromeHeartCrypt
Hera
Level 117
God Stats
1W - 2L
1,666 SR
Queue Stats
328W - 318L
1,551 Elo+
Party 3
Ymir
Ymir
Enzeq
Ymir
Level 88
God Stats
4W - 5L
1,532 SR
Queue Stats
350W - 318L
1,516 Elo+
Party 3
Bakasura
Bakasura
LoneUncle
Bakasura
Level 157
God Stats
7W - 5L
1,918 SR
Queue Stats
242W - 209L
1,556 Elo+
Party 1
Cerberus
Cerberus
TurtleTott
Cerberus
Level 121
God Stats
0W - 4L
1,089 SR
Queue Stats
151W - 134L
1,553 Elo+
Party 1
Team Averages
Level 122
1,541 SR
1,535 Elo+

VS

Team Averages
Level 134
1,536 SR
1,594 Elo+
Kukulkan
Kukulkan
AvelineCR
Kukulkan
Level 131
God Stats
1W - 0L
1,470 SR
Queue Stats
57W - 43L
1,601 Elo+
Party 2
Sol
Sol
Gílberto
Sol
Level 136
God Stats
17W - 6L
1,692 SR
Queue Stats
131W - 106L
1,547 Elo+
Party 2
Izanami
Izanami
KingDragon411
Izanami
Level 119
God Stats
1W - 0L
1,639 SR
Queue Stats
79W - 57L
1,621 Elo+
Solo
Fenrir
Fenrir
RogerDGarp
Fenrir
Level 124
God Stats
1W - 0L
1,378 SR
Queue Stats
17W - 18L
1,602 Elo+
Party 2
Khepri
Khepri
Sisc
Khepri
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 114L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
2 / 2 / 3
9,825
517
8,144
11,025
4,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 4
8,988
473
8,887
9,429
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Enzeq
Ymir
13
2 / 4 / 1
8,309
437
3,750
13,479
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
LoneUncle
Bakasura
18
8 / 4 / 4
11,069
583
11,593
15,723
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
TurtleTott
Cerberus
16
1 / 4 / 3
9,375
493
3,626
13,594
12,020
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvelineCR
Kukulkan
14
2 / 4 / 4
9,439
497
5,796
8,297
3,043
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 6
11,631
612
12,571
13,716
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
19
7 / 2 / 2
11,868
625
8,845
7,991
4,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RogerDGarp
Fenrir
17
5 / 5 / 12
10,873
572
11,083
15,272
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Sisc
Khepri
14
0 / 1 / 13
9,354
492
4,496
9,665
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
15
Kills
19
19
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
3
1.75
W
Kukulkan
AvelineCR
Kukulkan
2
4
4
1
L
2
5
4
0.8
L
Ymir
Enzeq
Ymir
2
4
1
0.63
W
5
3
6
2.67
W
Izanami
7
2
2
4
L
Bakasura
LoneUncle
Bakasura
8
4
4
2.5
W
Fenrir
RogerDGarp
Fenrir
5
5
12
2.2
W
Khepri
Sisc
Khepri
0
1
13
6.5
L
Cerberus
TurtleTott
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
42,791
63,250
Taken
54,941
37,523
Mitigated
30,144
16,520
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,144
5,822
0
3,196
11,025
4,410
0
1,409
9,591
0
81,802
W
Kukulkan
AvelineCR
Kukulkan
5,796
396
0
519
8,297
3,043
812
3,027
4,595
56,391
0
L
8,887
1,574
0
1,082
9,429
3,112
0
3,709
5,605
59,018
0
L
Ymir
Enzeq
Ymir
3,750
414
0
1,588
13,479
11,160
0
6,388
6,536
21,390
0
W
12,571
4,151
0
5,844
13,716
5,534
2,651
4,553
8,257
88,771
9,083
W
Izanami
8,845
6,498
0
857
7,991
4,286
1,112
1,755
6,066
0
96,807
L
Bakasura
LoneUncle
Bakasura
11,593
7,514
0
7,222
15,723
6,821
0
4,840
10,753
0
65,191
W
Fenrir
RogerDGarp
Fenrir
11,083
4,680
0
5,181
15,272
7,074
0
1,831
12,894
0
68,150
W
Khepri
Sisc
Khepri
4,496
281
0
1,544
9,665
10,207
120
4,644
4,361
17,790
0
L
Cerberus
TurtleTott
Cerberus
3,626
198
0
3,432
13,594
12,020
0
4,800
8,750
56,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
53,165
584
Minions Killed
562
0
Camps Cleared
0
1,790,077
Distance Traveled
1,805,263
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,825
517
167
9
0
348,998
3
W
Kukulkan
9,439
497
113
6
0
331,709
6
L
Hera
8,988
473
119
6
0
327,760
5
L
Ymir
8,309
437
33
2
0
326,196
5
W
Sol
11,631
612
150
8
0
351,487
3
W
Izanami
11,868
625
168
9
0
354,954
8
L
Bakasura
11,069
583
129
7
0
425,244
2
W
Fenrir
10,873
572
112
6
0
393,836
4
W
Khepri
9,354
492
19
1
0
373,277
8
L
Cerberus
9,375
493
136
7
0
361,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role