Player Matchup

Bellona
Bellona
FriskyMidget
Bellona
Level 66
God Stats
0W - 1L
1,292 SR
Queue Stats
18W - 30L
1,338 Elo+
Solo
Artemis
Artemis
Juice9494
Artemis
Level 60
God Stats
28W - 44L
1,440 SR
Queue Stats
208W - 275L
1,321 Elo+
Solo
Arachne
Arachne
Shadowcan33
Arachne
Level 72
God Stats
10W - 12L
1,394 SR
Queue Stats
422W - 495L
1,312 Elo+
Solo
Chaac
Chaac
Yoyo2Rude
Chaac
Level 87
God Stats
1W - 4L
1,153 SR
Queue Stats
8W - 16L
1,153 Elo+
Solo
Eset
Eset
jackmeriusmcdig
Eset
Level 65
God Stats
2W - 3L
1,678 SR
Queue Stats
120W - 155L
1,311 Elo+
Solo
Team Averages
Level 70
1,391 SR
1,287 Elo+

VS

Team Averages
Level 92
1,424 SR
1,394 Elo+
Medusa
Medusa
 
Medusa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cookie zuera BR
Skadi
Level 67
God Stats
2W - 3L
1,260 SR
Queue Stats
141W - 155L
1,374 Elo+
Solo
Mercury
Mercury
Dante_Lucy-Fer
Mercury
Level 89
God Stats
17W - 10L
1,383 SR
Queue Stats
52W - 49L
1,376 Elo+
Solo
Nu Wa
Nu Wa
MoJoJoe1985
Nu Wa
Level 127
God Stats
147W - 100L
1,555 SR
Queue Stats
579W - 568L
1,382 Elo+
Solo
Odin
Odin
SorryMisho
Odin
Level 89
God Stats
53W - 63L
1,422 SR
Queue Stats
319W - 363L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FriskyMidget
Bellona
12
1 / 1 / 0
6,725
560
4,729
6,974
4,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Juice9494
Artemis
10
4 / 3 / 1
6,433
536
5,436
9,034
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Shadowcan33
Arachne
8
2 / 2 / 1
5,763
480
2,348
7,126
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Yoyo2Rude
Chaac
10
0 / 4 / 4
5,636
470
4,158
8,173
5,356
Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
6,356
530
2,836
5,637
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 2 / 3
6,072
506
3,095
9,127
2,324
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 3
6,517
543
6,486
7,175
1,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 0
6,472
539
2,253
6,929
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 0 / 0
7,267
606
4,825
3,448
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 0
6,950
579
3,877
6,974
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
10
10
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
3
1.75
W
3
3
3
1.5
W
2
2
0
1
L
Bellona
FriskyMidget
Bellona
1
1
0
1
L
Artemis
Juice9494
Artemis
4
3
1
1.5
W
2
0
0
2
L
Arachne
Shadowcan33
Arachne
2
2
1
1.25
W
1
1
0
1
L
Chaac
Yoyo2Rude
Chaac
0
4
4
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,507
Damage
20,536
36,944
Taken
33,653
17,795
Mitigated
10,039
12,011
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,095
1,777
196
4,065
9,127
2,324
232
0
9,127
0
30,126
W
6,486
2,841
221
1,539
7,175
1,856
752
292
6,843
0
32,135
W
2,253
1,042
0
515
6,929
2,184
0
450
6,357
0
39,150
L
Bellona
FriskyMidget
Bellona
4,729
1,199
0
2,445
6,974
4,912
0
249
6,675
0
34,162
L
Artemis
Juice9494
Artemis
5,436
2,546
0
4,229
9,034
2,275
664
319
8,665
0
31,328
W
4,825
2,353
0
1,500
3,448
926
726
1,714
1,516
44,831
0
L
Arachne
Shadowcan33
Arachne
2,348
2,123
0
1,894
7,126
3,735
54
1,565
5,545
0
24,278
W
3,877
879
0
2,257
6,974
2,749
984
0
6,974
0
35,463
L
Chaac
Yoyo2Rude
Chaac
4,158
1,017
119
2,044
8,173
5,356
322
180
7,983
0
23,155
L
2,836
115
0
1,280
5,637
1,517
0
2,216
3,251
41,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
33,278
308
Minions Killed
363
0
Camps Cleared
0
1,197,170
Distance Traveled
1,090,539
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,072
506
60
5
0
201,256
2
W
Skadi
6,517
543
54
5
0
194,151
4
W
Mercury
6,472
539
74
6
0
288,651
1
L
Bellona
6,725
560
85
7
0
230,886
1
L
Artemis
6,433
536
48
4
0
214,428
2
W
Nu Wa
7,267
606
94
8
0
197,591
2
L
Arachne
5,763
480
43
4
0
268,436
3
W
Odin
6,950
579
81
7
0
208,890
0
L
Chaac
5,636
470
41
3
0
247,471
3
L
Eset
6,356
530
91
8
0
235,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role