Player Matchup

Anubis
Anubis
Dremacking
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,583 Elo+
Party 1
Yemoja
Yemoja
Liwore
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 1
Nox
Nox
RealMaaD
Nox
Level 12
God Stats
1W - 1L
1,687 SR
Queue Stats
21W - 25L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
menorBR
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
yDrumoN_Ankill
Bellona
Level 5
God Stats
1W - 1L
1,390 SR
Queue Stats
2W - 4L
1,615 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,529 Elo+

VS

Team Averages
Level 21
1,710 SR
1,480 Elo+
Loki
Loki
PaquitoBoss
Loki
Level 15
God Stats
6W - 2L
1,906 SR
Queue Stats
46W - 38L
1,511 Elo+
Solo
Bacchus
Bacchus
RAUULFF
Bacchus
Level 27
God Stats
4W - 2L
1,535 SR
Queue Stats
196W - 202L
1,414 Elo+
Solo
Neith
Neith
Samperman15
Neith
Level 24
God Stats
68W - 42L
1,655 SR
Queue Stats
88W - 67L
1,546 Elo+
Solo
Merlin
Merlin
cRnrg0d
Merlin
Level 17
God Stats
3W - 2L
1,675 SR
Queue Stats
69W - 59L
1,489 Elo+
Solo
Mercury
Mercury
jeffersonkbssa
Mercury
Level 24
God Stats
4W - 2L
1,780 SR
Queue Stats
76W - 99L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dremacking
Anubis
17
2 / 6 / 5
10,491
954
10,586
17,444
7,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Liwore
Yemoja
16
0 / 4 / 6
9,634
876
3,617
15,294
14,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 11 / 3
10,793
981
12,288
17,765
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
menorBR
Kukulkan
16
2 / 9 / 3
10,142
922
8,141
16,536
6,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 9 / 5
9,451
859
5,198
19,042
12,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

65

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 19
13,452
1,223
23,302
5,662
2,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
RAUULFF
Bacchus
18
4 / 0 / 21
11,180
1,016
8,696
10,768
12,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 3 / 15
11,640
1,058
12,882
10,218
2,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
cRnrg0d
Merlin
19
11 / 1 / 15
12,412
1,128
25,454
6,723
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 3 / 21
11,523
1,048
9,945
11,071
7,158
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
130
8
Kills
39
39
Deaths
8
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dremacking
Anubis
2
6
5
0.75
L
Yemoja
Liwore
Yemoja
0
4
6
0.75
W
12
1
19
21.5
W
Bacchus
RAUULFF
Bacchus
4
0
21
14.5
L
4
11
3
0.5
W
7
3
15
4.83
W
Merlin
cRnrg0d
Merlin
11
1
15
18.5
W
5
3
21
5.17
L
Kukulkan
menorBR
Kukulkan
2
9
3
0.39
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,830
Damage
80,279
86,081
Taken
44,442
48,107
Mitigated
27,164
10,266
Healing
2,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dremacking
Anubis
10,586
725
0
2,794
17,444
7,921
0
7,919
9,525
30,771
0
L
Yemoja
Liwore
Yemoja
3,617
1,237
6,106
1,275
15,294
14,844
0
5,968
9,326
12,217
0
W
23,302
6,251
0
264
5,662
2,177
0
3,609
2,053
0
48,839
W
Bacchus
RAUULFF
Bacchus
8,696
435
0
142
10,768
12,460
0
7,280
3,488
20,182
0
L
12,288
1,876
0
0
17,765
6,679
0
7,132
10,633
25,941
0
W
12,882
5,302
0
1,712
10,218
2,599
0
9,305
913
0
31,659
W
Merlin
cRnrg0d
Merlin
25,454
538
0
0
6,723
2,770
0
5,579
1,144
47,663
0
W
9,945
4,170
0
0
11,071
7,158
0
8,859
2,212
0
17,039
L
Kukulkan
menorBR
Kukulkan
8,141
1,281
0
0
16,536
6,186
0
6,086
10,450
40,309
0
L
5,198
1,243
0
91
19,042
12,477
0
7,045
11,997
0
16,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
60,207
182
Minions Killed
198
3
Camps Cleared
13
918,742
Distance Traveled
1,110,918
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,491
954
45
4
0
175,981
0
L
Yemoja
9,634
876
19
2
0
179,082
0
W
Loki
13,452
1,223
54
5
8
262,225
0
W
Bacchus
11,180
1,016
19
2
0
243,795
1
L
Nox
10,793
981
31
3
2
195,787
0
W
Neith
11,640
1,058
63
6
1
181,726
0
W
Merlin
12,412
1,128
46
4
2
178,409
0
W
Mercury
11,523
1,048
16
1
2
244,763
0
L
Kukulkan
10,142
922
68
6
1
171,308
0
L
Bellona
9,451
859
19
2
0
196,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role