Player Matchup

Gilgamesh
Gilgamesh
Fugzor
Gilgamesh
Level 122
God Stats
6W - 5L
1,757 SR
Queue Stats
64W - 51L
1,523 Elo+
Party 1
Apollo
Apollo
L0GAN-J0NEZ
Apollo
Level 126
God Stats
11W - 5L
1,695 SR
Queue Stats
26W - 13L
1,649 Elo+
Party 1
Anhur
Anhur
LidoPul
Anhur
Level 68
God Stats
2W - 2L
1,621 SR
Queue Stats
143W - 132L
1,590 Elo+
Party 1
Khepri
Khepri
Manfred6969
Khepri
Level 26
God Stats
20W - 10L
1,703 SR
Queue Stats
125W - 117L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
iMarine03
Zhong Kui
Level 126
God Stats
19W - 16L
1,701 SR
Queue Stats
188W - 122L
1,645 Elo+
Party 1
Team Averages
Level 94
1,695 SR
1,581 Elo+

VS

Team Averages
Level 59
1,485 SR
1,464 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
ChihiroX9
Eset
Level 44
God Stats
3W - 7L
1,423 SR
Queue Stats
192W - 220L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
CygnusXV
Cabrakan
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
61W - 88L
1,396 Elo+
Party 2
Merlin
Merlin
Odstin
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fugzor
Gilgamesh
17
2 / 1 / 15
9,673
967
12,701
14,554
14,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
17
11 / 1 / 10
11,227
1,123
29,800
10,709
4,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
LidoPul
Anhur
17
2 / 2 / 17
9,765
977
6,691
8,028
3,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
18
5 / 1 / 20
11,393
1,139
7,515
8,308
9,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
iMarine03
Zhong Kui
17
8 / 2 / 10
11,324
1,132
15,385
12,165
9,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 0 / 4
9,258
926
7,375
7,483
3,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
 
Cthulhu
15
1 / 3 / 4
9,208
921
12,635
15,114
14,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Eset
16
0 / 9 / 6
8,893
889
5,087
15,756
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
CygnusXV
Cabrakan
15
0 / 10 / 4
8,800
880
5,136
23,016
34,758
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Odstin
Merlin
15
4 / 6 / 2
9,806
981
17,336
17,122
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
28
Kills
7
7
Deaths
28
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
0
4
4
L
Cthulhu
 
Cthulhu
1
3
4
1
L
Eset
0
9
6
0.33
L
Cabrakan
CygnusXV
Cabrakan
0
10
4
0.2
W
Gilgamesh
Fugzor
Gilgamesh
2
1
15
9.5
W
Apollo
11
1
10
16
W
Anhur
LidoPul
Anhur
2
2
17
5.25
W
Khepri
5
1
20
15
L
Merlin
Odstin
Merlin
4
6
2
0.83
W
Zhong Kui
iMarine03
Zhong Kui
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,092
Damage
47,569
53,764
Taken
78,491
41,092
Mitigated
66,093
10,793
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,375
2,184
0
0
7,483
3,883
0
2,558
4,925
0
15,107
L
Cthulhu
 
Cthulhu
12,635
977
1,206
0
15,114
14,112
0
4,772
10,342
43,150
0
L
Eset
5,087
1,100
1,205
575
15,756
6,293
0
6,392
9,364
12,750
0
L
Cabrakan
CygnusXV
Cabrakan
5,136
644
0
0
23,016
34,758
0
4,870
18,146
20,198
0
W
Gilgamesh
Fugzor
Gilgamesh
12,701
3,684
0
993
14,554
14,059
0
12,296
2,258
0
18,256
W
Apollo
29,800
18,121
0
2,340
10,709
4,527
0
8,829
1,880
0
66,892
W
Anhur
LidoPul
Anhur
6,691
2,477
0
176
8,028
3,589
0
5,694
2,334
0
18,620
W
Khepri
7,515
449
660
1,018
8,308
9,287
0
6,164
2,144
14,725
0
L
Merlin
Odstin
Merlin
17,336
951
340
916
17,122
7,047
0
4,308
12,814
34,711
0
W
Zhong Kui
iMarine03
Zhong Kui
15,385
1,117
0
5,606
12,165
9,630
0
7,211
4,954
44,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
45,965
211
Minions Killed
171
9
Camps Cleared
3
956,067
Distance Traveled
891,805
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,258
926
9
1
1
204,177
0
L
Cthulhu
9,208
921
62
6
0
204,109
0
L
Eset
8,893
889
17
2
1
177,770
1
L
Cabrakan
8,800
880
44
4
0
134,736
0
W
Gilgamesh
9,673
967
6
1
1
207,186
0
W
Apollo
11,227
1,123
75
8
1
187,890
0
W
Anhur
9,765
977
42
4
1
163,264
0
W
Khepri
11,393
1,139
13
1
0
221,446
1
L
Merlin
9,806
981
39
4
1
171,013
0
W
Zhong Kui
11,324
1,132
75
8
6
176,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role