Player Matchup

Raijin
Raijin
AS0330Verus
Raijin
Level 29
God Stats
8W - 10L
1,480 SR
Queue Stats
54W - 58L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
FazeDonley
Cthulhu
Level 23
God Stats
37W - 25L
1,600 SR
Queue Stats
167W - 177L
1,382 Elo+
Party 2
Artemis
Artemis
Saintrix
Artemis
Level 17
God Stats
1W - 0L
1,173 SR
Queue Stats
4W - 3L
1,476 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,403 Elo+

VS

Team Averages
Level 120
1,600 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChiviiDantte
Odin
Level 82
God Stats
13W - 9L
1,438 SR
Queue Stats
240W - 285L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
Nkrox
Ne Zha
Level 138
God Stats
2W - 5L
1,861 SR
Queue Stats
210W - 205L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
4 / 2 / 5
11,959
664
4,132
11,019
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
FazeDonley
Cthulhu
15
3 / 2 / 5
11,904
661
8,700
12,832
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Saintrix
Artemis
16
2 / 1 / 6
11,144
619
12,428
10,953
4,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 3 / 0
10,963
609
13,138
9,549
3,707
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 3 / 3
9,740
541
2,812
9,977
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Nkrox
Ne Zha
14
1 / 3 / 1
9,961
553
12,584
10,086
3,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
5
5
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
0
1.33
W
Raijin
4
2
5
3.25
L
0
3
3
0.5
W
Cthulhu
FazeDonley
Cthulhu
3
2
5
2.75
L
Ne Zha
Nkrox
Ne Zha
1
3
1
0.5
W
Artemis
Saintrix
Artemis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
28,534
34,804
Taken
29,612
19,977
Mitigated
16,837
6,869
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,138
912
0
2,171
9,549
3,707
524
4,253
5,156
59,353
0
W
Raijin
4,132
243
0
2,115
11,019
4,288
607
3,004
7,888
47,838
0
L
2,812
110
0
1,571
9,977
9,151
0
2,889
6,990
0
18,088
W
Cthulhu
FazeDonley
Cthulhu
8,700
575
121
2,188
12,832
11,477
320
5,353
7,201
33,682
0
L
Ne Zha
Nkrox
Ne Zha
12,584
1,234
0
2,752
10,086
3,979
0
5,324
4,634
0
47,412
W
Artemis
Saintrix
Artemis
12,428
4,914
0
2,445
10,953
4,212
1,927
4,781
6,084
0
50,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,007
Gold Earned
30,664
214
Minions Killed
200
0
Camps Cleared
0
870,690
Distance Traveled
837,816
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,963
609
117
7
0
269,782
1
W
Raijin
11,959
664
104
6
0
294,252
1
L
Odin
9,740
541
40
2
0
250,086
5
W
Cthulhu
11,904
661
25
1
0
250,047
4
L
Ne Zha
9,961
553
43
2
0
317,948
6
W
Artemis
11,144
619
85
5
0
326,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role