Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Dilddor
Mercury
Level 28
God Stats
10W - 19L
1,440 SR
Queue Stats
151W - 140L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
FenerbahceIISK
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Solo
Jormungandr
Jormungandr
McNuggetbutt
Jormungandr
Level 27
God Stats
30W - 38L
1,371 SR
Queue Stats
84W - 125L
1,365 Elo+
Solo
Odin
Odin
RespectTheName
Odin
Level 29
God Stats
4W - 2L
1,817 SR
Queue Stats
131W - 127L
1,539 Elo+
Party 1
Team Averages
Level 24
1,526 SR
1,531 Elo+

VS

Team Averages
Level 26
1,412 SR
1,568 Elo+
Fafnir
Fafnir
CARlNl
Fafnir
Level 27
God Stats
2W - 1L
1,292 SR
Queue Stats
43W - 59L
1,511 Elo+
Solo
Mercury
Mercury
CovidIsAHoax
Mercury
Level 23
God Stats
1W - 4L
1,294 SR
Queue Stats
315W - 337L
1,617 Elo+
Solo
Sol
Sol
Untameable2
Sol
Level 23
God Stats
3W - 1L
1,411 SR
Queue Stats
142W - 125L
1,564 Elo+
Solo
Artemis
Artemis
ZzwixerzZ
Artemis
Level 28
God Stats
26W - 28L
1,490 SR
Queue Stats
260W - 280L
1,564 Elo+
Solo
Ravana
Ravana
heyyheyyheyy
Ravana
Level 27
God Stats
2W - 2L
1,572 SR
Queue Stats
146W - 131L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 4 / 2
7,702
453
4,620
11,526
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Dilddor
Mercury
13
1 / 7 / 4
7,933
467
5,015
14,577
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 6 / 3
8,614
507
5,848
9,615
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
McNuggetbutt
Jormungandr
12
2 / 4 / 3
7,265
427
8,017
13,203
5,843
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 3
8,848
520
8,178
8,717
8,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CARlNl
Fafnir
13
3 / 0 / 8
9,325
549
4,369
11,838
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
CovidIsAHoax
Mercury
17
5 / 2 / 6
10,983
646
12,176
10,831
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 6 / 6
9,357
550
8,074
10,033
4,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ZzwixerzZ
Artemis
16
3 / 0 / 7
9,659
568
7,325
8,612
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
15
5 / 9 / 4
9,750
574
10,000
10,209
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
16
Kills
22
22
Deaths
17
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
2
1
W
Fafnir
CARlNl
Fafnir
3
0
8
7
W
Mercury
CovidIsAHoax
Mercury
5
2
6
4
L
Mercury
Dilddor
Mercury
1
7
4
0.43
L
5
6
3
1.08
L
Jormungandr
McNuggetbutt
Jormungandr
2
4
3
0.88
L
5
1
3
6.5
W
6
6
6
1.5
W
Artemis
ZzwixerzZ
Artemis
3
0
7
6.5
W
Ravana
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
41,944
57,638
Taken
51,523
26,412
Mitigated
33,826
7,069
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,620
3,067
0
2,616
11,526
3,328
0
2,086
9,400
0
37,344
W
Fafnir
CARlNl
Fafnir
4,369
1,116
0
2,924
11,838
14,842
180
2,667
9,032
23,287
0
W
Mercury
CovidIsAHoax
Mercury
12,176
6,684
0
1,885
10,831
4,953
2,155
1,754
8,850
0
86,171
L
Mercury
Dilddor
Mercury
5,015
2,741
0
750
14,577
5,086
0
2,711
11,866
0
52,730
L
5,848
486
0
676
9,615
4,058
286
2,150
7,465
46,397
0
L
Jormungandr
McNuggetbutt
Jormungandr
8,017
1,265
0
1,169
13,203
5,843
0
3,729
9,274
33,233
0
L
8,178
1,496
0
1,858
8,717
8,097
0
1,404
7,128
1,015
48,055
W
8,074
1,806
0
2,052
10,033
4,125
2,935
3,689
6,019
37,877
0
W
Artemis
ZzwixerzZ
Artemis
7,325
1,959
0
3,857
8,612
3,221
2,326
3,516
5,096
0
62,932
W
Ravana
10,000
4,253
0
1,190
10,209
6,685
1,067
2,560
7,473
0
43,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
49,074
416
Minions Killed
444
0
Camps Cleared
0
1,479,648
Distance Traveled
1,544,989
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,702
453
82
5
0
275,272
3
W
Fafnir
9,325
549
25
1
0
322,019
3
W
Mercury
10,983
646
164
10
0
352,628
3
L
Mercury
7,933
467
90
5
0
301,824
8
L
Ah Puch
8,614
507
90
5
0
277,422
0
L
Jormungandr
7,265
427
45
3
0
296,741
2
L
Odin
8,848
520
109
6
0
328,389
2
W
Sol
9,357
550
85
5
0
292,498
0
W
Artemis
9,659
568
113
7
0
302,159
7
W
Ravana
9,750
574
57
3
0
275,685
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role