Player Matchup

Merlin
Merlin
BCdakid10
Merlin
Level 9
God Stats
7W - 10L
1,169 SR
Queue Stats
77W - 105L
1,067 Elo+
Party 1
Athena
Athena
Heavydizle
Athena
Level 15
God Stats
16W - 22L
1,459 SR
Queue Stats
147W - 151L
1,488 Elo+
Solo
Guan Yu
Guan Yu
KalLife
Guan Yu
Level 8
God Stats
3W - 8L
1,209 SR
Queue Stats
479W - 586L
1,067 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NOTCREATIVE12345
Tsukuyomi
Level 25
God Stats
1W - 6L
1,615 SR
Queue Stats
65W - 75L
1,186 Elo+
Solo
Izanami
Izanami
nesumpavlin
Izanami
Level 18
God Stats
12W - 7L
1,754 SR
Queue Stats
206W - 214L
1,465 Elo+
Solo
Team Averages
Level 15
1,441 SR
1,254 Elo+

VS

Team Averages
Level 6
1,484 SR
1,376 Elo+
Bellona
Bellona
BoomerHands
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
ForbiddenIdeas
Neith
Level 14
God Stats
24W - 12L
1,478 SR
Queue Stats
55W - 46L
1,509 Elo+
Solo
Loki
Loki
KushWizardBoi
Loki
Level 6
God Stats
2W - 0L
1,442 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Larry2021
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,184 Elo+
Party 3
Kukulkan
Kukulkan
pastawaterr
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,184 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BCdakid10
Merlin
7
1 / 2 / 0
4,658
466
2,658
3,252
836
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Heavydizle
Athena
7
0 / 1 / 3
4,777
478
749
6,598
2,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
KalLife
Guan Yu
6
0 / 7 / 0
4,151
415
293
6,433
1,898
Tsukuyomi
9
5 / 2 / 1
6,035
604
4,781
7,197
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
nesumpavlin
Izanami
12
1 / 1 / 0
6,169
617
1,605
4,467
1,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoomerHands
Bellona
11
9 / 0 / 0
7,251
725
5,141
3,843
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 2 / 0
5,590
559
2,628
4,897
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 3
5,156
516
1,261
5,204
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
0 / 3 / 0
4,754
475
1,924
5,749
1,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
pastawaterr
Kukulkan
10
1 / 2 / 1
5,774
577
1,527
4,531
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
13
13
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
BCdakid10
Merlin
1
2
0
0.5
W
Bellona
BoomerHands
Bellona
9
0
0
9
W
3
2
0
1.5
L
Athena
Heavydizle
Athena
0
1
3
1.5
L
Guan Yu
KalLife
Guan Yu
0
7
0
0
W
0
2
3
0.75
W
Ymir
0
3
0
0
L
Tsukuyomi
5
2
1
2.75
L
Izanami
nesumpavlin
Izanami
1
1
0
1
W
Kukulkan
pastawaterr
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,086
Damage
12,481
27,947
Taken
24,224
8,352
Mitigated
8,201
5,101
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BCdakid10
Merlin
2,658
351
0
0
3,252
836
298
401
2,851
17,159
0
W
Bellona
BoomerHands
Bellona
5,141
1,058
0
2,072
3,843
2,838
744
0
3,843
0
26,062
W
2,628
1,105
0
1,676
4,897
1,194
0
1,850
3,047
0
26,397
L
Athena
Heavydizle
Athena
749
244
0
1,216
6,598
2,086
0
720
5,878
11,044
0
L
Guan Yu
KalLife
Guan Yu
293
46
0
364
6,433
1,898
0
0
6,433
0
6,937
W
1,261
241
0
1,264
5,204
1,087
0
0
5,204
0
19,705
W
Ymir
1,924
298
0
790
5,749
1,848
0
1,765
3,984
10,540
0
L
Tsukuyomi
4,781
1,655
0
1,927
7,197
2,104
0
1,364
5,833
0
28,919
L
Izanami
nesumpavlin
Izanami
1,605
917
0
1,594
4,467
1,428
0
966
3,501
0
40,395
W
Kukulkan
pastawaterr
Kukulkan
1,527
221
0
250
4,531
1,234
288
0
4,531
28,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
28,525
214
Minions Killed
239
0
Camps Cleared
0
880,952
Distance Traveled
912,021
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,658
466
22
2
0
163,030
0
W
Bellona
7,251
725
60
6
0
199,288
0
W
Neith
5,590
559
54
5
0
163,678
3
L
Athena
4,777
478
18
2
0
169,342
3
L
Guan Yu
4,151
415
18
2
0
152,208
0
W
Loki
5,156
516
45
5
0
202,940
0
W
Ymir
4,754
475
20
2
0
177,875
5
L
Tsukuyomi
6,035
604
59
6
0
201,071
0
L
Izanami
6,169
617
97
10
0
195,301
3
W
Kukulkan
5,774
577
60
6
0
168,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role