Player Matchup

Anhur
Anhur
Bhavan81
Anhur
Level 3
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 2L
1,479 Elo+
Solo
Anubis
Anubis
GENERAL-zX0-
Anubis
Level 13
God Stats
3W - 4L
1,501 SR
Queue Stats
8W - 6L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Yv3ltal-gx
Danzaburou
Level 18
God Stats
2W - 5L
1,417 SR
Queue Stats
18W - 14L
1,490 Elo+
Solo
Loki
Loki
plz_can_u_ff
Loki
Level 9
God Stats
3W - 5L
1,695 SR
Queue Stats
16W - 18L
1,461 Elo+
Solo
Agni
Agni
scorpion3539
Agni
Level 29
God Stats
6W - 9L
1,433 SR
Queue Stats
116W - 145L
1,542 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,510 Elo+

VS

Team Averages
Level 43
1,543 SR
1,548 Elo+
Ymir
Ymir
Asuriel_X6
Ymir
Level 26
God Stats
85W - 52L
1,691 SR
Queue Stats
158W - 128L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
Lafam19
Ah Puch
Level 10
God Stats
14W - 11L
1,902 SR
Queue Stats
18W - 17L
1,714 Elo+
Party 1
Mercury
Mercury
SEEK_POOP
Mercury
Level 29
God Stats
1W - 3L
1,148 SR
Queue Stats
161W - 192L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
Y2JiN_
Guan Yu
Level 26
God Stats
2W - 2L
1,451 SR
Queue Stats
78W - 64L
1,512 Elo+
Party 2
Zeus
Zeus
rimpey11
Zeus
Level 124
God Stats
4W - 1L
1,524 SR
Queue Stats
340W - 305L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bhavan81
Anhur
12
0 / 7 / 3
7,522
470
3,780
11,065
3,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
0 / 5 / 1
6,193
387
4,352
5,869
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Yv3ltal-gx
Danzaburou
12
1 / 2 / 0
7,738
484
4,997
11,155
3,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 0
7,314
457
4,181
10,138
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 5 / 1
8,268
517
10,051
13,037
4,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,246
515
3,285
10,433
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Lafam19
Ah Puch
14
4 / 1 / 2
8,882
555
7,056
6,749
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
SEEK_POOP
Mercury
14
5 / 3 / 4
9,010
563
6,255
10,473
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Y2JiN_
Guan Yu
15
2 / 1 / 7
8,916
557
8,215
13,138
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
18
8 / 1 / 2
10,643
665
9,898
4,874
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
21
22
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Anhur
Bhavan81
Anhur
0
7
3
0.21
L
Anubis
0
5
1
0.1
W
Ah Puch
Lafam19
Ah Puch
4
1
2
5
W
Mercury
SEEK_POOP
Mercury
5
3
4
2.33
W
Guan Yu
Y2JiN_
Guan Yu
2
1
7
5.5
L
Danzaburou
Yv3ltal-gx
Danzaburou
1
2
0
0.5
L
2
3
0
0.67
W
Zeus
8
1
2
9
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,361
Damage
34,709
51,264
Taken
45,667
17,368
Mitigated
26,447
15,173
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,285
818
0
3,067
10,433
6,120
0
2,782
7,399
15,615
0
L
Anhur
Bhavan81
Anhur
3,780
1,700
0
1,782
11,065
3,361
0
3,350
7,435
0
34,767
L
Anubis
4,352
247
0
1,102
5,869
2,332
0
3,855
1,741
21,868
0
W
Ah Puch
Lafam19
Ah Puch
7,056
283
0
3,711
6,749
1,815
196
1,649
4,973
55,212
0
W
Mercury
SEEK_POOP
Mercury
6,255
3,112
0
610
10,473
3,749
0
2,185
8,288
0
55,608
W
Guan Yu
Y2JiN_
Guan Yu
8,215
268
452
7,536
13,138
13,288
333
7,408
5,730
0
39,896
L
Danzaburou
Yv3ltal-gx
Danzaburou
4,997
2,344
0
5,241
11,155
3,687
156
6,612
4,291
0
51,019
L
4,181
1,346
0
2,696
10,138
3,069
0
3,946
5,826
0
39,642
W
Zeus
9,898
1,037
0
1,055
4,874
1,475
184
0
4,874
88,485
0
L
10,051
769
44
4,308
13,037
4,919
329
1,921
10,401
48,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
45,697
401
Minions Killed
466
0
Camps Cleared
0
1,319,184
Distance Traveled
1,669,109
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,246
515
26
2
0
292,561
0
L
Anhur
7,522
470
81
5
0
277,312
0
L
Anubis
6,193
387
48
3
0
167,378
0
W
Ah Puch
8,882
555
105
7
0
314,280
0
W
Mercury
9,010
563
96
6
0
387,908
0
W
Guan Yu
8,916
557
69
4
0
358,035
1
L
Danzaburou
7,738
484
99
6
0
278,132
5
L
Loki
7,314
457
77
5
0
336,061
0
W
Zeus
10,643
665
170
11
0
316,325
4
L
Agni
8,268
517
96
6
0
260,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role