Player Matchup

Cerberus
Cerberus
Barbericaoace
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,213 Elo+
Party 2
Ra
Ra
Day_A_Hippie
Ra
Level 15
God Stats
0W - 2L
1,237 SR
Queue Stats
22W - 25L
1,201 Elo+
Solo
Gilgamesh
Gilgamesh
hiptoss
Gilgamesh
Level 64
God Stats
7W - 11L
1,607 SR
Queue Stats
103W - 168L
1,304 Elo+
Party 2
Team Averages
Level 36
1,448 SR
1,239 Elo+

VS

Team Averages
Level 38
1,390 SR
1,195 Elo+
Nu Wa
Nu Wa
Frsh Reek
Nu Wa
Level 25
God Stats
4W - 5L
1,247 SR
Queue Stats
13W - 16L
1,122 Elo+
Party 1
Ganesha
Ganesha
Frsh Smoke
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,131 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
REYPEL_GOYA
Morgan Le Fay
Level 65
God Stats
28W - 26L
1,422 SR
Queue Stats
106W - 114L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barbericaoace
Cerberus
15
4 / 10 / 0
11,841
623
9,223
22,987
20,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 16 / 7
12,402
653
15,056
22,300
5,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
hiptoss
Gilgamesh
17
3 / 9 / 6
12,544
660
15,807
25,933
24,523
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Frsh Reek
Nu Wa
15
11 / 3 / 9
13,420
706
11,519
10,939
6,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Frsh Smoke
Ganesha
16
0 / 3 / 28
13,201
695
10,362
28,167
29,527
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
REYPEL_GOYA
Morgan Le Fay
20
24 / 3 / 6
16,141
850
30,313
21,544
10,588
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
9
Kills
35
35
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Barbericaoace
Cerberus
4
10
0
0.4
L
2
16
7
0.34
W
Nu Wa
Frsh Reek
Nu Wa
11
3
9
5.17
W
Ganesha
Frsh Smoke
Ganesha
0
3
28
4.67
W
Morgan Le Fay
REYPEL_GOYA
Morgan Le Fay
24
3
6
9
L
Gilgamesh
hiptoss
Gilgamesh
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,086
Damage
52,194
71,220
Taken
60,650
50,388
Mitigated
46,307
8,190
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Barbericaoace
Cerberus
9,223
722
0
2,055
22,987
20,322
0
16,638
5,825
22,542
0
L
15,056
1,653
2,170
2,941
22,300
5,543
0
18,671
3,258
66,156
0
W
Nu Wa
Frsh Reek
Nu Wa
11,519
4,374
659
996
10,939
6,192
1,162
4,888
6,051
33,322
0
W
Ganesha
Frsh Smoke
Ganesha
10,362
1,580
0
0
28,167
29,527
46
11,371
15,173
25,054
0
W
Morgan Le Fay
REYPEL_GOYA
Morgan Le Fay
30,313
3,817
927
5,757
21,544
10,588
1,220
8,020
13,524
77,046
0
L
Gilgamesh
hiptoss
Gilgamesh
15,807
5,209
0
1,024
25,933
24,523
0
15,478
9,943
0
49,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
42,762
172
Minions Killed
138
0
Camps Cleared
0
817,305
Distance Traveled
962,866
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,841
623
28
1
0
251,012
0
L
Ra
12,402
653
96
5
0
247,926
0
W
Nu Wa
13,420
706
48
3
0
277,001
0
W
Ganesha
13,201
695
0
0
0
356,438
0
W
Morgan Le Fay
16,141
850
90
5
0
329,427
1
L
Gilgamesh
12,544
660
48
3
0
318,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role