Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
CIKI93
King Arthur
Diamond V
Level 65
God Stats
3W - 1L
2,012 SR
Queue Stats
54W - 44L
2,093 MMR
Solo
Geb
Geb
Platinum I
Dex v4
Geb
Platinum I
Level 156
God Stats
5W - 3L
1,856 SR
Queue Stats
103W - 83L
1,958 MMR
Solo
Fenrir
Fenrir
Platinum IV
LowRezFart
Fenrir
Platinum IV
Level 143
God Stats
5W - 6L
1,584 SR
Queue Stats
87W - 71L
1,970 MMR
Solo
Tiamat
Tiamat
Masters
oAdrasteia
Tiamat
Masters
Level 160
God Stats
4W - 5L
1,587 SR
Queue Stats
381W - 375L
2,493 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,708 SR
2,003 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,476 SR
2,102 MMR
Zhong Kui
Zhong Kui
Masters
DarklordLKE
Zhong Kui
Masters
Level 158
God Stats
5W - 5L
1,619 SR
Queue Stats
492W - 484L
2,755 MMR
Solo
Izanami
Izanami
Diamond V
JK7_CR7
Izanami
Diamond V
Level 148
God Stats
1W - 2L
1,204 SR
Queue Stats
440W - 435L
1,952 MMR
Solo
Ganesha
Ganesha
Platinum I
NER0KAMI
Ganesha
Platinum I
Level 149
God Stats
28W - 21L
1,656 SR
Queue Stats
216W - 215L
1,907 MMR
Solo
Agni
Agni
Platinum I
eloyyylr
Agni
Platinum I
Level 147
God Stats
54W - 35L
1,718 SR
Queue Stats
305W - 290L
2,021 MMR
Party 1
Thanatos
Thanatos
Gold I
notmaxiii
Thanatos
Gold I
Level 89
God Stats
1W - 0L
1,185 SR
Queue Stats
76W - 57L
1,878 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
3 / 9 / 4
13,648
569
12,427
20,203
7,227
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
CIKI93
King Arthur
18
1 / 9 / 3
11,564
482
11,025
23,822
18,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
Dex v4
Geb
16
0 / 5 / 7
10,455
436
7,665
21,683
21,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
LowRezFart
Fenrir
19
3 / 9 / 7
12,776
532
11,754
28,835
15,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
oAdrasteia
Tiamat
20
7 / 4 / 4
13,026
543
27,826
23,859
14,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KaliLokiSolGilgameshAthena

VS

Bans
Morgan Le FayArtemisHeimdallrAwilixApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarklordLKE
Zhong Kui
20
10 / 2 / 5
15,999
667
24,840
23,355
28,295
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
JK7_CR7
Izanami
20
2 / 3 / 4
15,170
632
7,695
18,861
6,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
NER0KAMI
Ganesha
18
1 / 3 / 25
13,787
574
8,338
26,902
40,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
20
10 / 1 / 11
15,893
662
27,604
22,908
13,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
notmaxiii
Thanatos
20
13 / 5 / 8
15,921
663
24,859
29,843
12,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
14
Kills
36
36
Deaths
14
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
9
4
0.56
L
King Arthur
CIKI93
King Arthur
1
9
3
0.28
W
Zhong Kui
DarklordLKE
Zhong Kui
10
2
5
6.25
L
Geb
Dex v4
Geb
0
5
7
0.7
W
Izanami
JK7_CR7
Izanami
2
3
4
1.33
L
Fenrir
LowRezFart
Fenrir
3
9
7
0.72
W
Ganesha
NER0KAMI
Ganesha
1
3
25
4.5
W
Agni
10
1
11
15.5
W
Thanatos
notmaxiii
Thanatos
13
5
8
3.4
L
Tiamat
oAdrasteia
Tiamat
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,697
Damage
93,336
118,402
Taken
121,869
78,570
Mitigated
100,870
23,676
Healing
73,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,427
7,394
0
3,615
20,203
7,227
6,185
11,360
8,843
0
104,683
L
King Arthur
CIKI93
King Arthur
11,025
1,827
0
3,060
23,822
18,989
0
14,803
9,019
0
80,894
W
Zhong Kui
DarklordLKE
Zhong Kui
24,840
2,575
665
13,429
23,355
28,295
4,155
6,595
16,760
110,621
0
L
Geb
Dex v4
Geb
7,665
716
0
1,879
21,683
21,598
0
12,300
9,383
30,245
0
W
Izanami
JK7_CR7
Izanami
7,695
5,583
0
6,729
18,861
6,815
4,196
7,142
11,719
0
102,291
L
Fenrir
LowRezFart
Fenrir
11,754
4,186
0
6,658
28,835
15,933
0
14,083
14,752
0
81,202
W
Ganesha
NER0KAMI
Ganesha
8,338
888
0
6,311
26,902
40,289
1,718
10,186
16,716
33,044
0
W
Agni
27,604
2,266
372
15,230
22,908
13,026
4,218
5,840
17,068
127,508
0
W
Thanatos
notmaxiii
Thanatos
24,859
8,962
0
30,647
29,843
12,445
379
10,857
18,986
0
152,444
L
Tiamat
oAdrasteia
Tiamat
27,826
2,245
210
8,254
23,859
14,823
267
8,675
15,184
101,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,469
Gold Earned
76,770
636
Minions Killed
740
0
Camps Cleared
0
2,210,685
Distance Traveled
2,267,299
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,648
569
186
8
0
415,602
8
L
King Arthur
11,564
482
148
6
0
394,303
6
W
Zhong Kui
15,999
667
189
8
0
434,402
5
L
Geb
10,455
436
23
1
0
493,483
6
W
Izanami
15,170
632
195
8
0
392,880
2
L
Fenrir
12,776
532
126
5
0
451,866
1
W
Ganesha
13,787
574
6
0
0
461,103
10
W
Agni
15,893
662
203
8
0
480,937
2
W
Thanatos
15,921
663
147
6
0
497,977
4
L
Tiamat
13,026
543
153
6
0
455,431
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role