Player Matchup

Ymir
Ymir
NECKNEELER2002
Ymir
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 1
Ra
Ra
VuiiitoNTTV
Ra
Level 15
God Stats
1W - 1L
1,533 SR
Queue Stats
9W - 7L
1,989 Elo+
Solo
Nemesis
Nemesis
WaZxe-
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,826 Elo+
Solo
Mercury
Mercury
galeron-astral3
Mercury
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,599 Elo+
Solo
Danzaburou
Danzaburou
vCask
Danzaburou
Level 105
God Stats
60W - 32L
1,690 SR
Queue Stats
950W - 872L
1,561 Elo+
Party 1
Team Averages
Level 27
1,591 SR
1,732 Elo+

VS

Team Averages
Level 16
1,488 SR
1,640 Elo+
Arachne
Arachne
AstaShad
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,620 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JM00K6843
Morgan Le Fay
Level 9
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 5L
1,628 Elo+
Solo
Izanami
Izanami
Maddyjo992148
Izanami
Level 13
God Stats
2W - 2L
1,300 SR
Queue Stats
29W - 20L
1,640 Elo+
Solo
Cerberus
Cerberus
UnbeatBlue
Cerberus
Level 17
God Stats
2W - 1L
1,693 SR
Queue Stats
78W - 85L
1,591 Elo+
Solo
Anubis
Anubis
moondust1998
Anubis
Level 26
God Stats
43W - 24L
1,674 SR
Queue Stats
187W - 121L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 7
9,148
436
1,057
16,740
13,331
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 0
9,422
449
6,089
12,029
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
WaZxe-
Nemesis
12
0 / 8 / 0
7,773
370
3,846
16,037
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 9 / 0
6,415
305
1,042
8,387
1,299
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
vCask
Danzaburou
18
9 / 8 / 0
12,300
586
16,531
18,831
5,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AstaShad
Arachne
19
5 / 1 / 3
12,728
606
4,259
20,239
9,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
JM00K6843
Morgan Le Fay
11
3 / 4 / 3
9,317
444
4,128
6,249
1,691
Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
20
9 / 5 / 4
14,665
698
18,090
16,476
6,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
UnbeatBlue
Cerberus
19
3 / 1 / 4
12,623
601
6,389
14,032
22,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
20
17 / 0 / 3
15,624
744
20,264
11,444
7,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
37
40
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
AstaShad
Arachne
5
1
3
6.5
W
Morgan Le Fay
JM00K6843
Morgan Le Fay
3
4
3
1.13
W
Izanami
9
5
4
2.2
L
0
8
7
0.44
W
Cerberus
UnbeatBlue
Cerberus
3
1
4
5
L
1
7
0
0.14
L
Nemesis
WaZxe-
Nemesis
0
8
0
0
L
0
9
0
0
W
Anubis
17
0
3
18.5
L
Danzaburou
vCask
Danzaburou
9
8
0
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
53,130
72,024
Taken
68,440
27,561
Mitigated
48,087
7,536
Healing
24,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AstaShad
Arachne
4,259
2,592
0
7,069
20,239
9,597
0
3,530
16,547
0
118,068
W
Morgan Le Fay
JM00K6843
Morgan Le Fay
4,128
758
0
418
6,249
1,691
0
1,145
5,078
15,711
0
W
Izanami
18,090
11,142
0
4,307
16,476
6,367
6,167
1,242
15,234
0
149,271
L
1,057
139
0
0
16,740
13,331
0
4,488
12,252
18,645
0
W
Cerberus
UnbeatBlue
Cerberus
6,389
806
0
3,252
14,032
22,458
1,148
373
13,629
64,774
0
L
6,089
471
53
2,864
12,029
3,374
650
7,722
4,307
62,703
0
L
Nemesis
WaZxe-
Nemesis
3,846
1,499
0
1,006
16,037
4,001
798
8,836
7,201
0
32,111
L
1,042
643
0
0
8,387
1,299
132
3,720
4,667
0
14,096
W
Anubis
20,264
725
0
9,452
11,444
7,974
544
1,262
10,066
130,656
0
L
Danzaburou
vCask
Danzaburou
16,531
6,617
0
3,613
18,831
5,556
0
6,015
12,816
0
83,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,058
Gold Earned
64,957
413
Minions Killed
762
0
Camps Cleared
0
1,635,515
Distance Traveled
1,838,508
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,728
606
142
7
0
455,058
1
W
Morgan Le Fay
9,317
444
17
1
0
240,923
0
W
Izanami
14,665
698
220
10
0
340,313
2
L
Ymir
9,148
436
29
1
0
368,547
0
W
Cerberus
12,623
601
149
7
0
422,887
4
L
Ra
9,422
449
139
7
0
326,385
0
L
Nemesis
7,773
370
64
3
0
374,120
3
L
Mercury
6,415
305
26
1
0
198,973
2
W
Anubis
15,624
744
234
11
0
379,327
3
L
Danzaburou
12,300
586
155
7
0
367,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role