Player Matchup

Danzaburou
Danzaburou
GodSwatter
Danzaburou
Level 26
God Stats
162W - 297L
1,357 SR
Queue Stats
239W - 466L
1,299 Elo+
Party 1
Tiamat
Tiamat
Hampter77
Tiamat
Level 17
God Stats
6W - 8L
1,509 SR
Queue Stats
37W - 45L
1,382 Elo+
Party 3
Ymir
Ymir
MageOfZal
Ymir
Level 23
God Stats
48W - 65L
1,421 SR
Queue Stats
144W - 342L
1,311 Elo+
Party 1
Amaterasu
Amaterasu
MrBadby
Amaterasu
Level 8
God Stats
5W - 6L
1,450 SR
Queue Stats
8W - 10L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
Noar963
Gilgamesh
Level 17
God Stats
18W - 15L
1,412 SR
Queue Stats
42W - 40L
1,429 Elo+
Party 3
Team Averages
Level 18
1,430 SR
1,371 Elo+

VS

Team Averages
Level 16
1,537 SR
1,383 Elo+
Olorun
Olorun
Auxitian
Olorun
Level 28
God Stats
3W - 3L
1,276 SR
Queue Stats
57W - 61L
1,257 Elo+
Solo
Khepri
Khepri
LadiLady
Khepri
Level 8
God Stats
6W - 4L
1,709 SR
Queue Stats
98W - 93L
1,370 Elo+
Solo
Hercules
Hercules
LordNatty
Hercules
Level 16
God Stats
17W - 7L
1,553 SR
Queue Stats
72W - 55L
1,376 Elo+
Party 2
Janus
Janus
Mircat31
Janus
Level 15
God Stats
13W - 5L
1,648 SR
Queue Stats
220W - 206L
1,432 Elo+
Party 2
Artemis
Artemis
NERON12
Artemis
Level 13
God Stats
2W - 1L
1,497 SR
Queue Stats
13W - 9L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodSwatter
Danzaburou
20
5 / 10 / 7
13,590
971
17,053
20,149
9,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Hampter77
Tiamat
20
4 / 10 / 14
14,223
1,016
22,119
23,171
15,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
1 / 10 / 11
12,444
889
4,082
35,704
32,993
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
MrBadby
Amaterasu
20
9 / 8 / 16
15,617
1,116
24,987
33,050
19,804
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Noar963
Gilgamesh
20
13 / 0 / 14
17,381
1,242
32,885
23,971
30,216
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Auxitian
Olorun
20
15 / 7 / 15
15,509
1,108
44,593
20,517
10,034
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
LadiLady
Khepri
20
2 / 3 / 20
13,039
931
2,712
19,580
27,183
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
LordNatty
Hercules
20
6 / 7 / 23
14,730
1,052
24,451
33,038
22,051
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Mircat31
Janus
20
8 / 7 / 19
14,570
1,041
30,253
19,489
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NERON12
Artemis
20
7 / 8 / 18
14,079
1,006
21,390
17,442
8,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
133
32
Kills
38
38
Deaths
32
62
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Olorun
Auxitian
Olorun
15
7
15
3.21
L
Danzaburou
GodSwatter
Danzaburou
5
10
7
0.85
L
Tiamat
Hampter77
Tiamat
4
10
14
1.1
W
Khepri
LadiLady
Khepri
2
3
20
4
W
Hercules
LordNatty
Hercules
6
7
23
2.5
L
Ymir
1
10
11
0.65
W
Janus
Mircat31
Janus
8
7
19
2.5
L
Amaterasu
MrBadby
Amaterasu
9
8
16
2.13
W
Artemis
NERON12
Artemis
7
8
18
2
L
Gilgamesh
Noar963
Gilgamesh
13
0
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,126
Damage
123,399
136,045
Taken
110,066
107,638
Mitigated
76,413
15,412
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Auxitian
Olorun
44,593
28,861
836
5,319
20,517
10,034
0
5,577
14,701
76,331
0
L
Danzaburou
GodSwatter
Danzaburou
17,053
10,774
0
1,015
20,149
9,203
0
11,538
8,611
69
30,630
L
Tiamat
Hampter77
Tiamat
22,119
1,852
0
2,651
23,171
15,422
0
14,462
8,709
57,824
0
W
Khepri
LadiLady
Khepri
2,712
494
0
1,958
19,580
27,183
0
5,231
13,964
25,432
0
W
Hercules
LordNatty
Hercules
24,451
9,039
67
9,760
33,038
22,051
0
7,904
23,926
0
32,123
L
Ymir
4,082
987
0
16
35,704
32,993
0
18,436
17,268
16,947
0
W
Janus
Mircat31
Janus
30,253
1,821
434
2,152
19,489
8,457
0
6,578
12,399
54,960
0
L
Amaterasu
MrBadby
Amaterasu
24,987
14,659
0
7,490
33,050
19,804
0
20,786
12,264
0
48,722
W
Artemis
NERON12
Artemis
21,390
10,673
34
803
17,442
8,688
0
4,699
12,482
0
46,101
L
Gilgamesh
Noar963
Gilgamesh
32,885
6,780
0
4,240
23,971
30,216
0
12,336
11,635
9,269
46,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,255
Gold Earned
71,927
211
Minions Killed
240
8
Camps Cleared
5
1,335,770
Distance Traveled
1,144,348
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,509
1,108
56
4
1
218,416
1
L
Danzaburou
13,590
971
18
1
0
224,209
1
L
Tiamat
14,223
1,016
80
6
1
238,810
0
W
Khepri
13,039
931
37
3
0
242,906
0
W
Hercules
14,730
1,052
10
1
0
277,494
0
L
Ymir
12,444
889
26
2
0
237,790
0
W
Janus
14,570
1,041
71
5
1
234,254
0
L
Amaterasu
15,617
1,116
42
3
2
313,370
1
W
Artemis
14,079
1,006
66
5
3
171,278
0
L
Gilgamesh
17,381
1,242
45
3
5
321,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role