Player Matchup

Odin
Odin
Mental Nerf
Odin
Level 29
God Stats
7W - 1L
1,973 SR
Queue Stats
120W - 119L
1,564 Elo+
Party 2
Kali
Kali
Quavo on go
Kali
Level 25
God Stats
6W - 4L
1,743 SR
Queue Stats
144W - 133L
1,560 Elo+
Solo
Neith
Neith
Tacticalpsychoz
Neith
Level 7
God Stats
1W - 4L
1,392 SR
Queue Stats
43W - 35L
1,662 Elo+
Solo
Jing Wei
Jing Wei
Thom3756
Jing Wei
Level 29
God Stats
6W - 5L
1,657 SR
Queue Stats
83W - 91L
1,506 Elo+
Solo
Sol
Sol
UrNutnmyhul
Sol
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
66W - 50L
1,620 Elo+
Party 2
Team Averages
Level 23
1,653 SR
1,583 Elo+

VS

Team Averages
Level 33
1,553 SR
1,603 Elo+
Artemis
Artemis
Bizness
Artemis
Level 69
God Stats
4W - 0L
1,878 SR
Queue Stats
280W - 154L
1,582 Elo+
Party 1
Ra
Ra
Not K0AD
Ra
Level 19
God Stats
6W - 0L
1,577 SR
Queue Stats
49W - 27L
1,610 Elo+
Party 1
Bellona
Bellona
NotlxCREEDxl
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,801 Elo+
Party 1
Tiamat
Tiamat
Valad_Tepes
Tiamat
Level 29
God Stats
15W - 19L
1,462 SR
Queue Stats
138W - 153L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
blysteam
Kumbhakarna
Level 29
God Stats
1W - 0L
1,347 SR
Queue Stats
15W - 17L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,103
469
3,998
7,931
4,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 0 / 2
5,815
447
2,995
6,349
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,372
490
2,244
6,957
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Thom3756
Jing Wei
10
1 / 4 / 1
6,235
480
3,747
7,893
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 2 / 1
6,126
471
8,888
7,522
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bizness
Artemis
14
4 / 0 / 0
8,253
635
5,460
5,435
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 2
6,602
508
4,934
7,152
3,232
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NotlxCREEDxl
Bellona
14
6 / 0 / 2
8,303
639
6,633
8,563
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
12
0 / 0 / 3
6,896
530
4,997
6,945
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
blysteam
Kumbhakarna
11
2 / 1 / 2
6,649
511
1,611
10,440
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
12
12
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bizness
Artemis
4
0
0
4
L
0
2
0
0
W
0
2
2
0.5
W
Bellona
NotlxCREEDxl
Bellona
6
0
2
7
L
0
0
2
1
L
0
4
1
0.13
L
Jing Wei
Thom3756
Jing Wei
1
4
1
0.38
L
2
2
1
1.25
W
Tiamat
0
0
3
1.5
W
Kumbhakarna
blysteam
Kumbhakarna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
23,635
36,652
Taken
38,535
14,038
Mitigated
25,273
10,411
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bizness
Artemis
5,460
2,508
0
3,894
5,435
1,746
772
214
5,221
0
56,603
L
3,998
1,133
0
1,410
7,931
4,561
0
3,779
3,346
6,517
21,770
W
4,934
471
1,123
2,774
7,152
3,232
664
3,266
3,886
42,489
0
W
Bellona
NotlxCREEDxl
Bellona
6,633
2,353
0
1,591
8,563
5,672
0
1,228
7,335
0
53,325
L
2,995
1,132
0
3,292
6,349
2,460
0
1,243
5,062
0
31,111
L
2,244
1,199
0
2,045
6,957
1,925
53
175
6,782
0
34,809
L
Jing Wei
Thom3756
Jing Wei
3,747
2,289
174
1,808
7,893
2,336
85
3,384
4,509
0
30,929
L
8,888
3,703
0
1,682
7,522
2,756
180
2,065
5,411
35,196
4,917
W
Tiamat
4,997
711
128
3,806
6,945
7,592
153
1,574
5,371
34,647
0
W
Kumbhakarna
blysteam
Kumbhakarna
1,611
264
0
1,681
10,440
7,031
329
3,436
7,004
17,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
36,703
348
Minions Killed
390
0
Camps Cleared
0
1,197,592
Distance Traveled
1,263,106
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,253
635
106
8
0
225,321
3
L
Odin
6,103
469
80
6
0
234,536
3
W
Ra
6,602
508
83
6
0
256,705
2
W
Bellona
8,303
639
94
7
0
302,839
2
L
Kali
5,815
447
55
4
0
266,705
2
L
Neith
6,372
490
80
6
0
228,050
0
L
Jing Wei
6,235
480
69
5
0
262,628
1
L
Sol
6,126
471
64
5
0
205,673
2
W
Tiamat
6,896
530
66
5
0
225,356
3
W
Kumbhakarna
6,649
511
41
3
0
252,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role