Player Matchup

Neith
Neith
HaZaRd_CMC
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Juansfuneral
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,464 Elo+
Party 1
Hachiman
Hachiman
VSF_Qbie
Hachiman
Level 27
God Stats
12W - 7L
1,595 SR
Queue Stats
188W - 196L
1,473 Elo+
Party 3
Khepri
Khepri
VSF_TreyBangz
Khepri
Level 29
God Stats
32W - 25L
1,650 SR
Queue Stats
255W - 252L
1,440 Elo+
Party 3
Thor
Thor
lil_chicano_07
Thor
Level 6
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 5L
1,224 Elo+
Party 1
Team Averages
Level 16
1,504 SR
1,420 Elo+

VS

Team Averages
Level 10
1,461 SR
1,428 Elo+
Pele
Pele
Aokiji942943
Pele
Level 8
God Stats
3W - 9L
1,206 SR
Queue Stats
25W - 26L
1,397 Elo+
Party 2
Scylla
Scylla
BlznAzrCrow
Scylla
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 138L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Caiceedo
Danzaburou
Level 11
God Stats
48W - 44L
1,654 SR
Queue Stats
102W - 111L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
ItsK-Rex
Sylvanus
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
99W - 105L
1,435 Elo+
Solo
Set
Set
RosamelanoMua
Set
Level 15
God Stats
7W - 6L
1,445 SR
Queue Stats
13W - 12L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 3 / 0
3,630
519
335
2,857
575
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Juansfuneral
Heimdallr
4
0 / 4 / 0
3,337
477
626
3,506
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
VSF_Qbie
Hachiman
6
1 / 1 / 0
3,709
530
2,237
2,902
720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,753
536
1,532
3,780
1,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 2 / 0
2,989
427
110
1,389
292
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 5
4,615
659
1,767
3,527
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
9
2 / 0 / 1
5,017
717
1,636
2,592
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Caiceedo
Danzaburou
6
0 / 1 / 1
3,913
559
1,525
3,171
900
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ItsK-Rex
Sylvanus
5
0 / 0 / 2
3,905
558
920
2,847
1,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
6 / 0 / 0
5,241
749
3,086
2,290
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Scylla
2
0
1
2.5
W
Danzaburou
Caiceedo
Danzaburou
0
1
1
0.5
L
Neith
0
3
0
0
W
Sylvanus
ItsK-Rex
Sylvanus
0
0
2
1
L
Heimdallr
Juansfuneral
Heimdallr
0
4
0
0
W
6
0
0
6
L
Hachiman
VSF_Qbie
Hachiman
1
1
0
1
L
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,840
Damage
8,934
14,434
Taken
14,427
4,198
Mitigated
5,622
2,546
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,767
614
0
1,682
3,527
876
0
0
3,527
0
16,717
W
Scylla
1,636
0
0
809
2,592
620
322
0
2,592
26,705
0
W
Danzaburou
Caiceedo
Danzaburou
1,525
853
0
810
3,171
900
198
921
2,250
0
17,569
L
Neith
335
185
0
66
2,857
575
0
0
2,857
0
11,601
W
Sylvanus
ItsK-Rex
Sylvanus
920
367
478
1,059
2,847
1,916
84
611
2,236
4,269
0
L
Heimdallr
Juansfuneral
Heimdallr
626
164
0
243
3,506
1,093
0
328
3,178
0
6,248
W
3,086
1,611
0
427
2,290
1,310
0
0
2,290
0
18,205
L
Hachiman
VSF_Qbie
Hachiman
2,237
1,101
0
1,290
2,902
720
0
847
2,055
0
12,152
L
1,532
65
90
857
3,780
1,518
0
1,381
2,399
10,408
0
L
110
110
0
0
1,389
292
0
0
1,389
0
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,418
Gold Earned
22,691
100
Minions Killed
183
0
Camps Cleared
0
553,283
Distance Traveled
639,773
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,615
659
36
5
0
151,748
0
W
Scylla
5,017
717
56
8
0
132,118
0
W
Danzaburou
3,913
559
41
6
0
103,397
0
L
Neith
3,630
519
33
5
0
134,381
0
W
Sylvanus
3,905
558
13
2
0
108,698
3
L
Heimdallr
3,337
477
19
3
0
97,747
0
W
Set
5,241
749
37
5
0
143,812
0
L
Hachiman
3,709
530
27
4
0
112,584
1
L
Khepri
3,753
536
18
3
0
145,250
2
L
Thor
2,989
427
3
0
0
63,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role