Player Matchup

Loki
Loki
AfootCartoon815
Loki
Level 26
God Stats
6W - 1L
1,616 SR
Queue Stats
29W - 16L
1,622 Elo+
Solo
Ymir
Ymir
RaZe_youngCJ
Ymir
Level 60
God Stats
1W - 1L
1,295 SR
Queue Stats
97W - 102L
1,470 Elo+
Party 1
Raijin
Raijin
Zotz013
Raijin
Level 29
God Stats
12W - 2L
1,773 SR
Queue Stats
161W - 79L
1,609 Elo+
Solo
Kukulkan
Kukulkan
sebasjg04
Kukulkan
Level 10
God Stats
8W - 15L
1,368 SR
Queue Stats
13W - 30L
1,310 Elo+
Party 1
Kali
Kali
thurlmike
Kali
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,778 Elo+
Solo
Team Averages
Level 29
1,510 SR
1,558 Elo+

VS

Team Averages
Level 13
1,553 SR
1,505 Elo+
Cthulhu
Cthulhu
Cromius47
Cthulhu
Level 8
God Stats
11W - 6L
1,500 SR
Queue Stats
81W - 53L
1,479 Elo+
Solo
Merlin
Merlin
LocoJoe1
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,519 Elo+
Solo
Izanami
Izanami
elentiyax
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Solo
Nemesis
Nemesis
flaco9413
Nemesis
Level 24
God Stats
6W - 1L
1,585 SR
Queue Stats
82W - 87L
1,562 Elo+
Solo
Neith
Neith
lana_cubierta0
Neith
Level 8
God Stats
4W - 3L
1,679 SR
Queue Stats
17W - 12L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 12
12,683
1,268
15,532
11,453
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 16
10,580
1,058
6,814
7,741
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Zotz013
Raijin
20
8 / 5 / 20
12,523
1,252
37,325
15,201
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
sebasjg04
Kukulkan
17
3 / 3 / 11
10,399
1,040
11,906
10,228
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
19
12 / 7 / 14
13,606
1,361
26,039
20,686
10,342
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

209

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cromius47
Cthulhu
18
3 / 7 / 12
10,942
1,094
13,007
25,367
20,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
LocoJoe1
Merlin
17
4 / 8 / 9
11,339
1,134
12,211
19,920
7,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
elentiyax
Izanami
18
4 / 5 / 10
11,365
1,137
16,408
21,275
7,358
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
flaco9413
Nemesis
17
7 / 7 / 9
11,702
1,170
10,907
17,884
7,144
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 8
10,353
1,035
4,971
17,783
6,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
69
35
Kills
21
21
Deaths
35
73
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
L
Cthulhu
Cromius47
Cthulhu
3
7
12
1.29
L
Merlin
LocoJoe1
Merlin
4
8
9
1.06
W
2
2
16
5
W
Raijin
Zotz013
Raijin
8
5
20
3.6
L
Izanami
elentiyax
Izanami
4
5
10
1.8
L
Nemesis
flaco9413
Nemesis
7
7
9
1.64
L
3
8
8
0.88
W
Kukulkan
sebasjg04
Kukulkan
3
3
11
2.83
W
Kali
12
7
14
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,616
Damage
57,504
65,309
Taken
102,229
29,000
Mitigated
48,070
8,252
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,532
4,375
0
68
11,453
4,855
0
3,959
7,494
0
42,440
L
Cthulhu
Cromius47
Cthulhu
13,007
1,691
128
4,068
25,367
20,439
0
13,398
11,768
25,143
0
L
Merlin
LocoJoe1
Merlin
12,211
909
696
1,592
19,920
7,021
0
11,147
8,383
24,994
0
W
6,814
879
0
427
7,741
3,557
0
2,780
4,961
25,529
0
W
Raijin
Zotz013
Raijin
37,325
3,220
151
2,175
15,201
6,008
0
7,698
7,503
51,508
0
L
Izanami
elentiyax
Izanami
16,408
10,784
0
1,186
21,275
7,358
0
11,134
9,773
0
53,629
L
Nemesis
flaco9413
Nemesis
10,907
3,504
0
931
17,884
7,144
0
8,117
9,531
0
20,604
L
4,971
2,415
0
367
17,783
6,108
0
10,698
6,729
0
11,506
W
Kukulkan
sebasjg04
Kukulkan
11,906
2,251
0
0
10,228
4,238
0
5,599
4,629
26,383
0
W
Kali
26,039
16,510
0
5,431
20,686
10,342
0
5,182
15,322
0
31,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,791
Gold Earned
55,701
187
Minions Killed
172
10
Camps Cleared
4
918,044
Distance Traveled
932,067
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,683
1,268
65
7
4
194,942
0
L
Cthulhu
10,942
1,094
32
3
2
182,103
0
L
Merlin
11,339
1,134
26
3
0
170,572
0
W
Ymir
10,580
1,058
42
4
1
162,183
0
W
Raijin
12,523
1,252
36
4
1
180,068
1
L
Izanami
11,365
1,137
87
9
1
175,449
0
L
Nemesis
11,702
1,170
22
2
1
226,671
1
L
Neith
10,353
1,035
5
1
0
177,272
0
W
Kukulkan
10,399
1,040
33
3
2
184,304
0
W
Kali
13,606
1,361
11
1
2
196,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role