Player Matchup

Cerberus
Cerberus
BlindSniperBud
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 99L
1,168 Elo+
Party 1
Da Ji
Da Ji
DavidRose14
Da Ji
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 73L
1,255 Elo+
Party 1
Scylla
Scylla
KisssMyAssassin
Scylla
Level 50
God Stats
6W - 4L
1,620 SR
Queue Stats
100W - 132L
1,372 Elo+
Party 2
Sun Wukong
Sun Wukong
TropicThunder03
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,329 Elo+
Party 2
Chiron
Chiron
marinakis0000
Chiron
Level 68
God Stats
3W - 2L
1,635 SR
Queue Stats
556W - 629L
1,395 Elo+
Solo
Team Averages
Level 47
1,551 SR
1,304 Elo+

VS

Team Averages
Level 108
1,315 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Alytastic
Chernobog
Level 111
God Stats
1W - 10L
930 SR
Queue Stats
473W - 497L
1,443 Elo+
Solo
Neith
Neith
BrittanyLyn33
Neith
Level 149
God Stats
1W - 4L
1,146 SR
Queue Stats
236W - 241L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 7 / 11
8,084
674
8,506
16,582
15,440
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 7 / 9
10,209
851
10,440
11,364
4,263
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 4 / 8
10,379
865
15,830
8,464
3,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TropicThunder03
Sun Wukong
13
1 / 8 / 6
8,147
679
3,079
12,965
10,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 4 / 9
10,337
861
14,216
14,557
6,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
11 / 2 / 13
11,320
943
11,395
16,943
18,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
18
6 / 3 / 17
10,588
882
17,396
13,170
7,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
 
Cupid
14
1 / 6 / 13
8,969
747
5,941
12,196
4,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Alytastic
Chernobog
19
10 / 3 / 14
11,751
979
13,794
11,858
6,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 19
9,615
801
8,339
13,886
5,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
106
19
Kills
30
30
Deaths
19
43
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
2
13
8.75
W
Sol
 
Sol
6
3
17
4.83
W
Cupid
 
Cupid
1
6
13
1.25
W
Chernobog
Alytastic
Chernobog
10
3
14
5.67
L
Cerberus
0
7
11
0.79
W
2
5
19
2.3
L
6
7
9
1.5
L
8
4
8
3
L
Sun Wukong
TropicThunder03
Sun Wukong
1
8
6
0.5
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,071
Damage
56,865
63,932
Taken
68,053
39,402
Mitigated
42,040
14,155
Healing
28,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,395
418
1,984
4,624
16,943
18,479
26
5,594
10,783
26,140
0
W
Sol
 
Sol
17,396
7,050
919
5,328
13,170
7,264
1,360
4,088
9,082
32,075
0
W
Cupid
 
Cupid
5,941
3,170
1,040
2,622
12,196
4,636
1,798
6,019
6,177
0
12,426
W
Chernobog
Alytastic
Chernobog
13,794
7,953
1,911
3,134
11,858
6,063
315
3,671
8,187
0
35,215
L
Cerberus
8,506
309
0
2,932
16,582
15,440
0
5,758
10,824
15,264
0
W
8,339
2,750
1,658
5,038
13,886
5,598
1,433
4,998
8,888
0
19,899
L
10,440
3,353
877
1,175
11,364
4,263
612
5,775
5,589
0
12,742
L
15,830
280
752
1,076
8,464
3,099
258
4,055
4,409
30,433
0
L
Sun Wukong
TropicThunder03
Sun Wukong
3,079
582
0
424
12,965
10,524
360
6,160
6,805
34
7,501
L
14,216
3,267
1,326
5,593
14,557
6,076
1,572
7,043
7,514
0
37,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,156
Gold Earned
52,243
116
Minions Killed
134
0
Camps Cleared
0
1,037,119
Distance Traveled
1,190,598
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,320
943
33
3
0
283,458
3
W
Sol
10,588
882
29
2
0
211,120
0
W
Cupid
8,969
747
17
1
0
230,299
0
W
Chernobog
11,751
979
41
3
0
246,628
1
L
Cerberus
8,084
674
25
2
0
207,307
0
W
Neith
9,615
801
14
1
0
219,093
0
L
Da Ji
10,209
851
7
1
0
225,439
1
L
Scylla
10,379
865
35
3
0
219,859
3
L
Sun Wukong
8,147
679
6
1
0
208,337
0
L
Chiron
10,337
861
43
4
0
176,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role