Player Matchup

Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Blackgamer1
Thoth
Level 39
God Stats
1W - 5L
1,330 SR
Queue Stats
77W - 94L
1,399 Elo+
Party 3
Chang'e
Chang'e
HypaModul
Chang'e
Level 36
God Stats
2W - 3L
1,658 SR
Queue Stats
65W - 90L
1,340 Elo+
Party 3
Chaac
Chaac
TheNiNoX77
Chaac
Level 8
God Stats
7W - 5L
1,621 SR
Queue Stats
13W - 13L
1,377 Elo+
Party 2
Sol
Sol
erickus
Sol
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 48L
1,474 Elo+
Party 2
Team Averages
Level 67
1,522 SR
1,418 Elo+

VS

Team Averages
Level 59
1,525 SR
1,504 Elo+
Da Ji
Da Ji
Gabry15
Da Ji
Level 47
God Stats
9W - 8L
1,497 SR
Queue Stats
87W - 101L
1,445 Elo+
Solo
Chaac
Chaac
ImRelos
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,432 Elo+
Party 1
Chiron
Chiron
Raikien
Chiron
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 44L
1,573 Elo+
Party 1
Agni
Agni
estufah
Agni
Level 28
God Stats
15W - 12L
1,503 SR
Queue Stats
103W - 68L
1,523 Elo+
Party 1
Athena
Athena
theskaser
Athena
Level 59
God Stats
3W - 3L
1,622 SR
Queue Stats
71W - 49L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 0
5,537
554
2,910
5,633
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,827
483
4,277
4,740
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
HypaModul
Chang'e
9
2 / 3 / 0
5,637
564
2,258
6,740
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
7
0 / 2 / 0
4,344
434
2,034
4,848
2,389
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
9
0 / 4 / 0
4,901
490
1,715
5,157
1,350
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gabry15
Da Ji
10
2 / 1 / 2
6,047
605
2,076
5,469
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ImRelos
Chaac
11
3 / 2 / 0
6,182
618
5,089
6,333
3,859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Raikien
Chiron
12
3 / 0 / 2
6,794
679
3,309
4,003
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Agni
estufah
Agni
12
3 / 0 / 3
6,402
640
4,375
6,261
2,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
theskaser
Athena
9
3 / 0 / 3
5,691
569
2,459
6,480
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
0
4
0
0
W
Da Ji
Gabry15
Da Ji
2
1
2
3
L
Chang'e
HypaModul
Chang'e
2
3
0
0.67
W
Chaac
ImRelos
Chaac
3
2
0
1.5
W
Chiron
Raikien
Chiron
3
0
2
4
L
Chaac
0
2
0
0
L
Sol
0
4
0
0
W
Agni
estufah
Agni
3
0
3
4.5
W
Athena
theskaser
Athena
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,194
Damage
17,308
27,118
Taken
28,546
9,324
Mitigated
13,252
6,537
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,910
1,609
0
1,729
5,633
2,233
0
987
4,605
0
33,501
L
4,277
73
0
338
4,740
1,574
174
3,481
1,259
22,468
0
W
Da Ji
Gabry15
Da Ji
2,076
196
0
3,078
5,469
1,591
77
241
5,228
0
26,423
L
Chang'e
HypaModul
Chang'e
2,258
206
0
2,801
6,740
1,778
245
161
6,135
19,629
0
W
Chaac
ImRelos
Chaac
5,089
797
0
3,042
6,333
3,859
51
2,017
4,316
0
27,565
W
Chiron
Raikien
Chiron
3,309
690
488
2,878
4,003
1,314
670
817
3,186
0
39,810
L
Chaac
2,034
145
0
589
4,848
2,389
0
1,458
3,346
0
8,571
L
Sol
1,715
707
0
1,080
5,157
1,350
0
747
4,410
28,155
0
W
Agni
estufah
Agni
4,375
625
0
3,152
6,261
2,377
830
3,419
2,842
37,033
0
W
Athena
theskaser
Athena
2,459
723
120
905
6,480
4,111
0
1,756
4,724
15,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
31,116
234
Minions Killed
311
0
Camps Cleared
0
980,529
Distance Traveled
1,001,689
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,537
554
69
7
0
250,932
1
L
Thoth
4,827
483
39
4
0
157,116
0
W
Da Ji
6,047
605
57
6
0
200,223
1
L
Chang'e
5,637
564
48
5
0
194,123
0
W
Chaac
6,182
618
52
5
0
202,176
0
W
Chiron
6,794
679
92
9
0
199,073
5
L
Chaac
4,344
434
14
1
0
210,032
3
L
Sol
4,901
490
64
6
0
168,326
1
W
Agni
6,402
640
75
8
0
210,115
0
W
Athena
5,691
569
35
4
0
190,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role