Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
JEOPT82YT
Artemis
Silver IV
Level 122
God Stats
4W - 2L
1,503 SR
Queue Stats
13W - 14L
1,322 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Nachh
The Morrigan
Gold IV
Level 146
God Stats
16W - 17L
1,519 SR
Queue Stats
229W - 231L
1,204 MMR
Solo
Bellona
Bellona
Gold II
TrAsHeR71
Bellona
Gold II
Level 160
God Stats
21W - 27L
1,637 SR
Queue Stats
793W - 800L
1,283 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,532 SR
1,362 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,462 SR
1,228 MMR
Osiris
Osiris
Bronze III
Elsaris
Osiris
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,421 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
MementoMori87
Kuzenbo
Silver I
Level 129
God Stats
12W - 10L
1,640 SR
Queue Stats
37W - 36L
1,224 MMR
Solo
Sol
Sol
Silver III
ShvabraPro
Sol
Silver III
Level 141
God Stats
4W - 4L
1,211 SR
Queue Stats
94W - 99L
1,115 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
ZENITSU0
Erlang Shen
Gold V
Level 102
God Stats
1W - 2L
1,508 SR
Queue Stats
98W - 95L
1,298 MMR
Solo
Chiron
Chiron
Silver I
iDontMeshU
Chiron
Silver I
Level 122
God Stats
4W - 3L
1,450 SR
Queue Stats
185W - 194L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 1 / 1
7,803
650
6,804
9,743
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
 
Kumbhakarna
11
1 / 1 / 6
6,509
542
3,466
11,555
4,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
JEOPT82YT
Artemis
12
1 / 2 / 5
7,215
601
5,322
6,324
1,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Nachh
The Morrigan
13
5 / 1 / 0
7,996
666
6,119
5,476
2,336
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TrAsHeR71
Bellona
14
2 / 0 / 2
8,255
688
6,676
7,585
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HeraAnubisTiamatGilgameshMorgan Le Fay

VS

Bans
Da JiJanusAthenaHerculesZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elsaris
Osiris
9
0 / 2 / 0
5,666
472
2,735
9,889
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
9
0 / 2 / 5
5,908
492
3,586
7,281
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 7 / 2
6,682
557
6,056
10,123
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
ZENITSU0
Erlang Shen
10
2 / 2 / 2
6,142
512
5,275
8,939
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
iDontMeshU
Chiron
12
2 / 3 / 2
6,820
568
3,404
6,165
1,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
5
5
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
1
7.5
W
Kumbhakarna
 
Kumbhakarna
1
1
6
4
L
Osiris
Elsaris
Osiris
0
2
0
0
W
Artemis
JEOPT82YT
Artemis
1
2
5
1.75
L
Kuzenbo
0
2
5
1.25
W
The Morrigan
Nachh
The Morrigan
5
1
0
5
L
1
7
2
0.29
W
Bellona
TrAsHeR71
Bellona
2
0
2
3
L
Erlang Shen
ZENITSU0
Erlang Shen
2
2
2
1.5
L
Chiron
iDontMeshU
Chiron
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,387
Damage
21,056
40,683
Taken
42,397
19,028
Mitigated
21,530
16,590
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,804
2,014
0
5,294
9,743
3,446
0
2,214
7,529
0
41,153
W
Kumbhakarna
 
Kumbhakarna
3,466
427
0
2,000
11,555
4,595
0
2,285
8,977
13,976
0
L
Osiris
Elsaris
Osiris
2,735
740
0
2,126
9,889
7,341
0
0
9,889
4,090
25,684
W
Artemis
JEOPT82YT
Artemis
5,322
2,700
0
2,257
6,324
1,940
0
2,244
4,080
0
48,906
L
Kuzenbo
3,586
1,543
0
1,304
7,281
5,324
10
1,652
5,566
12,749
0
W
The Morrigan
Nachh
The Morrigan
6,119
2,964
0
2,037
5,476
2,336
134
2,342
3,054
51,894
2,747
L
6,056
2,242
0
2,458
10,123
2,590
0
3,477
6,646
36,324
0
W
Bellona
TrAsHeR71
Bellona
6,676
2,475
0
5,002
7,585
6,711
0
901
6,684
0
54,178
L
Erlang Shen
ZENITSU0
Erlang Shen
5,275
2,873
0
3,320
8,939
4,686
0
1,360
7,523
0
35,158
L
Chiron
iDontMeshU
Chiron
3,404
1,385
464
1,543
6,165
1,589
0
808
5,296
0
44,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
31,218
414
Minions Killed
306
0
Camps Cleared
0
1,167,229
Distance Traveled
1,146,142
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,803
650
72
6
0
224,195
3
W
Kumbhakarna
6,509
542
25
2
0
225,242
4
L
Osiris
5,666
472
63
5
0
222,096
3
W
Artemis
7,215
601
98
8
0
225,255
3
L
Kuzenbo
5,908
492
17
1
0
238,926
4
W
The Morrigan
7,996
666
91
8
0
239,731
1
L
Sol
6,682
557
74
6
0
207,698
0
W
Bellona
8,255
688
128
11
0
252,806
6
L
Erlang Shen
6,142
512
61
5
0
259,865
1
L
Chiron
6,820
568
91
8
0
217,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role