Player Matchup

Mercury
Mercury
GIPSI-_-KILLER
Mercury
Level 33
God Stats
9W - 17L
1,330 SR
Queue Stats
75W - 109L
1,354 Elo+
Party 1
Merlin
Merlin
NUCL3AR436
Merlin
Level 81
God Stats
8W - 11L
1,435 SR
Queue Stats
47W - 64L
1,343 Elo+
Party 1
Ymir
Ymir
kiko_2301
Ymir
Level 25
God Stats
7W - 8L
1,450 SR
Queue Stats
16W - 23L
1,306 Elo+
Party 1
Chaac
Chaac
kugan15
Chaac
Level 13
God Stats
10W - 3L
1,500 SR
Queue Stats
256W - 269L
1,374 Elo+
Party 1
Heimdallr
Heimdallr
miguel_perrero
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,077 Elo+
Party 1
Team Averages
Level 34
1,443 SR
1,291 Elo+

VS

Team Averages
Level 19
1,479 SR
1,402 Elo+
Neith
Neith
TroxNox
Neith
Level 16
God Stats
17W - 15L
1,457 SR
Queue Stats
50W - 41L
1,368 Elo+
Solo
Athena
Athena
itsjuan_98
Athena
Level 19
God Stats
15W - 10L
1,734 SR
Queue Stats
50W - 33L
1,513 Elo+
Solo
Thanatos
Thanatos
jjtater
Thanatos
Level 29
God Stats
11W - 18L
1,314 SR
Queue Stats
42W - 62L
1,325 Elo+
Solo
Ymir
Ymir
temp-293023
Ymir
Level 23
God Stats
3W - 3L
1,366 SR
Queue Stats
3W - 3L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
xdweaver123
Cthulhu
Level 7
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
9,501
475
7,885
14,590
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
NUCL3AR436
Merlin
18
15 / 3 / 7
12,070
604
26,146
11,146
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
3 / 3 / 8
8,649
432
6,540
12,565
5,908
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
kugan15
Chaac
15
10 / 3 / 8
10,538
527
16,804
18,675
15,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
miguel_perrero
Heimdallr
10
1 / 9 / 14
7,748
387
4,458
11,809
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TroxNox
Neith
17
10 / 4 / 5
11,218
561
17,854
19,850
7,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
itsjuan_98
Athena
5
0 / 5 / 1
5,909
295
1,340
9,729
6,100
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
jjtater
Thanatos
14
4 / 11 / 4
9,029
451
9,138
20,970
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 7 / 6
9,584
479
12,009
19,422
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
xdweaver123
Cthulhu
11
1 / 6 / 7
8,002
400
7,531
14,972
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
32
Kills
21
21
Deaths
33
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Merlin
NUCL3AR436
Merlin
15
3
7
6.17
L
Neith
TroxNox
Neith
10
4
5
3.13
L
Athena
itsjuan_98
Athena
0
5
1
0.1
L
Thanatos
jjtater
Thanatos
4
11
4
0.55
W
Ymir
3
3
8
2.33
W
Chaac
kugan15
Chaac
10
3
8
4.67
W
Heimdallr
miguel_perrero
Heimdallr
1
9
14
0.89
L
6
7
6
1.29
L
Cthulhu
xdweaver123
Cthulhu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,833
Damage
47,872
68,785
Taken
84,943
33,884
Mitigated
41,816
13,855
Healing
29,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,885
4,489
0
1,792
14,590
4,672
905
3,796
10,794
0
50,224
W
Merlin
NUCL3AR436
Merlin
26,146
1,639
518
2,772
11,146
4,442
1,331
2,188
8,958
93,221
0
L
Neith
TroxNox
Neith
17,854
8,975
208
10,505
19,850
7,138
484
7,521
12,329
0
70,092
L
Athena
itsjuan_98
Athena
1,340
420
0
418
9,729
6,100
81
5,155
4,574
5,357
0
L
Thanatos
jjtater
Thanatos
9,138
4,236
0
11,257
20,970
7,300
0
5,637
15,333
0
55,004
W
Ymir
6,540
1,073
0
1,696
12,565
5,908
108
4,613
7,952
20,471
0
W
Chaac
kugan15
Chaac
16,804
3,798
0
6,762
18,675
15,239
820
5,550
13,125
0
55,151
W
Heimdallr
miguel_perrero
Heimdallr
4,458
2,747
0
315
11,809
3,623
78
4,733
7,076
0
10,493
L
12,009
2,785
0
4,926
19,422
9,475
229
8,772
10,650
32,945
0
L
Cthulhu
xdweaver123
Cthulhu
7,531
450
295
2,104
14,972
11,803
96
5,601
9,371
25,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
43,742
368
Minions Killed
271
0
Camps Cleared
0
1,822,574
Distance Traveled
1,641,306
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,501
475
78
4
0
435,122
1
W
Merlin
12,070
604
153
8
0
330,382
1
L
Neith
11,218
561
101
5
0
287,975
2
L
Athena
5,909
295
6
0
0
254,906
3
L
Thanatos
9,029
451
86
4
0
315,476
0
W
Ymir
8,649
432
35
2
0
369,295
0
W
Chaac
10,538
527
83
4
0
345,618
1
W
Heimdallr
7,748
387
19
1
0
342,157
0
L
Ymir
9,584
479
41
2
0
409,537
7
L
Cthulhu
8,002
400
37
2
0
373,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role