Player Matchup

Jormungandr
Jormungandr
Lisithor
Jormungandr
Level 101
God Stats
13W - 7L
1,450 SR
Queue Stats
517W - 538L
1,429 Elo+
Party 1
Sol
Sol
MONTESINOS1985
Sol
Level 101
God Stats
6W - 4L
1,701 SR
Queue Stats
203W - 221L
1,453 Elo+
Party 1
He Bo
He Bo
Patete_96
He Bo
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 61L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
TwTv8
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
pacogoyo
Cernunnos
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 246L
1,432 Elo+
Party 1
Team Averages
Level 95
1,530 SR
1,413 Elo+

VS

Team Averages
Level 89
1,446 SR
1,350 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Spectacle163
Nike
Level 64
God Stats
2W - 2L
1,703 SR
Queue Stats
429W - 429L
1,388 Elo+
Solo
Vamana
Vamana
Takhsmlrd
Vamana
Level 131
God Stats
1W - 1L
1,248 SR
Queue Stats
86W - 68L
1,380 Elo+
Solo
Bastet
Bastet
WewelStark
Bastet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,143 Elo+
Solo
Cupid
Cupid
emwada
Cupid
Level 26
God Stats
0W - 2L
1,278 SR
Queue Stats
30W - 41L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lisithor
Jormungandr
18
3 / 7 / 21
11,142
696
22,092
30,453
41,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 2 / 17
12,658
791
25,885
13,537
4,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Patete_96
He Bo
20
12 / 6 / 13
13,417
839
20,824
15,076
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TwTv8
Cthulhu
19
4 / 7 / 19
11,728
733
12,851
19,392
22,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
pacogoyo
Cernunnos
17
1 / 7 / 18
10,754
672
12,982
14,853
5,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
6 / 5 / 14
11,521
720
13,519
17,997
8,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 19
10,958
685
10,036
27,554
29,954
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Vamana
Takhsmlrd
Vamana
20
6 / 4 / 14
12,278
767
14,017
25,332
22,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
WewelStark
Bastet
17
7 / 7 / 11
11,715
732
15,676
15,785
6,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
emwada
Cupid
19
7 / 8 / 13
12,115
757
20,025
21,857
8,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
99
29
Kills
28
29
Deaths
29
88
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
5
14
2.6
W
Jormungandr
Lisithor
Jormungandr
3
7
21
1.93
W
9
2
17
8.75
W
He Bo
Patete_96
He Bo
12
6
13
3.08
L
2
5
19
2.3
L
Vamana
Takhsmlrd
Vamana
6
4
14
3.25
W
Cthulhu
TwTv8
Cthulhu
4
7
19
1.93
L
Bastet
WewelStark
Bastet
7
7
11
1.79
L
Cupid
emwada
Cupid
7
8
13
1.69
W
Cernunnos
pacogoyo
Cernunnos
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,634
Damage
73,273
93,311
Taken
108,525
80,975
Mitigated
75,532
32,380
Healing
51,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,519
422
7,181
6,556
17,997
8,067
552
15,776
2,221
30,431
0
W
Jormungandr
Lisithor
Jormungandr
22,092
2,904
1,907
9,755
30,453
41,604
71
4,499
25,954
33,025
0
W
25,885
5,998
1,113
4,019
13,537
4,986
1,619
2,240
11,297
43,974
0
W
He Bo
Patete_96
He Bo
20,824
2,353
1,759
4,302
15,076
5,734
1,434
2,156
12,920
46,542
0
L
10,036
413
5,472
9,328
27,554
29,954
478
19,166
8,388
300
24,783
L
Vamana
Takhsmlrd
Vamana
14,017
6,740
1,402
9,217
25,332
22,753
1,089
19,606
5,726
0
28,512
W
Cthulhu
TwTv8
Cthulhu
12,851
691
2,264
1,985
19,392
22,839
440
1,843
17,549
26,814
0
L
Bastet
WewelStark
Bastet
15,676
2,733
1,589
1,010
15,785
6,096
920
12,172
3,613
0
20,783
L
Cupid
emwada
Cupid
20,025
13,105
2,443
6,920
21,857
8,662
1,652
14,932
6,925
0
35,633
W
Cernunnos
pacogoyo
Cernunnos
12,982
5,021
2,594
2,682
14,853
5,812
1,584
3,081
11,772
0
23,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
58,587
191
Minions Killed
140
0
Camps Cleared
0
1,322,981
Distance Traveled
1,341,289
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,521
720
46
3
0
274,784
1
W
Jormungandr
11,142
696
16
1
0
279,497
0
W
Sol
12,658
791
41
3
0
297,788
0
W
He Bo
13,417
839
68
4
0
270,697
0
L
Nike
10,958
685
24
2
0
295,155
0
L
Vamana
12,278
767
21
1
0
315,230
1
W
Cthulhu
11,728
733
36
2
0
250,057
0
L
Bastet
11,715
732
18
1
0
275,988
1
L
Cupid
12,115
757
31
2
0
180,132
1
W
Cernunnos
10,754
672
30
2
0
224,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role