Player Matchup

Ra
Ra
MicahDisOn
Ra
Level 84
God Stats
16W - 20L
1,464 SR
Queue Stats
223W - 258L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Worlock52
Cthulhu
Level 110
God Stats
17W - 15L
1,483 SR
Queue Stats
263W - 331L
1,411 Elo+
Party 1
Medusa
Medusa
one8seven_life
Medusa
Level 101
God Stats
59W - 72L
1,484 SR
Queue Stats
265W - 291L
1,415 Elo+
Solo
Team Averages
Level 98
1,477 SR
1,401 Elo+

VS

Team Averages
Level 69
1,394 SR
1,332 Elo+
Ymir
Ymir
RebKaoTic
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
The Morrigan
The Morrigan
TRylen_25
The Morrigan
Level 69
God Stats
44W - 61L
1,424 SR
Queue Stats
465W - 561L
1,351 Elo+
Solo
Neith
Neith
mrsimji
Neith
Level 69
God Stats
1W - 4L
1,259 SR
Queue Stats
18W - 27L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,213
721
3,776
5,692
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Worlock52
Cthulhu
11
6 / 2 / 7
8,553
855
6,051
7,996
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 8
8,050
805
9,183
8,015
3,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 6 / 2
7,408
741
8,224
12,453
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
TRylen_25
The Morrigan
10
2 / 3 / 2
6,815
682
4,778
4,960
1,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
mrsimji
Neith
9
0 / 4 / 3
6,368
637
2,633
7,100
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
5
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Ymir
3
6
2
0.67
L
The Morrigan
TRylen_25
The Morrigan
2
3
2
1
W
Cthulhu
Worlock52
Cthulhu
6
2
7
4.75
L
Neith
mrsimji
Neith
0
4
3
0.38
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
15,635
21,703
Taken
24,513
13,510
Mitigated
9,210
8,950
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,776
537
3,064
2,447
5,692
2,615
826
4,263
1,429
19,248
0
L
Ymir
8,224
1,596
0
2,125
12,453
5,274
0
5,218
7,235
25,460
0
L
The Morrigan
TRylen_25
The Morrigan
4,778
1,336
0
1,423
4,960
1,576
0
1,824
3,100
13,295
2,176
W
Cthulhu
Worlock52
Cthulhu
6,051
359
605
699
7,996
7,770
514
3,190
4,806
15,529
0
L
Neith
mrsimji
Neith
2,633
1,417
0
354
7,100
2,360
0
2,749
4,351
0
15,109
W
9,183
4,023
0
2,135
8,015
3,125
708
3,899
4,116
0
30,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
20,591
94
Minions Killed
86
0
Camps Cleared
0
508,840
Distance Traveled
458,859
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,213
721
21
2
0
153,161
3
L
Ymir
7,408
741
32
3
0
158,721
3
L
The Morrigan
6,815
682
27
3
0
180,760
2
W
Cthulhu
8,553
855
35
4
0
182,837
2
L
Neith
6,368
637
27
3
0
119,378
1
W
Medusa
8,050
805
38
4
0
172,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role