Player Matchup

Guan Yu
Guan Yu
Crz333
Guan Yu
Level 60
God Stats
4W - 2L
1,638 SR
Queue Stats
65W - 82L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
Dauta
Sylvanus
Level 97
God Stats
2W - 4L
1,312 SR
Queue Stats
66W - 70L
1,408 Elo+
Party 2
Skadi
Skadi
DemigodOfDoom
Skadi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,492 Elo+
Party 1
Cupid
Cupid
Smürfie
Cupid
Level 125
God Stats
12W - 7L
1,605 SR
Queue Stats
791W - 776L
1,473 Elo+
Solo
Discordia
Discordia
ngorovitch
Discordia
Level 119
God Stats
6W - 3L
1,779 SR
Queue Stats
215W - 217L
1,491 Elo+
Party 2
Team Averages
Level 92
1,567 SR
1,461 Elo+

VS

Team Averages
Level 83
1,548 SR
1,469 Elo+
Ullr
Ullr
 
Ullr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FranBenzal7
Scylla
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 341L
1,438 Elo+
Solo
Mercury
Mercury
Kakkuna
Mercury
Level 83
God Stats
5W - 5L
1,586 SR
Queue Stats
253W - 278L
1,440 Elo+
Solo
Mulan
Mulan
vixshmine
Mulan
Level 86
God Stats
32W - 22L
1,652 SR
Queue Stats
438W - 475L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crz333
Guan Yu
13
5 / 4 / 6
8,502
654
4,853
10,666
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Dauta
Sylvanus
11
1 / 2 / 6
6,974
536
1,788
8,318
4,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
10 / 2 / 3
8,508
654
14,548
8,179
2,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Smürfie
Cupid
15
4 / 1 / 1
9,303
716
6,750
5,689
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
ngorovitch
Discordia
14
4 / 0 / 6
8,872
682
7,392
5,058
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 3 / 2
6,643
511
5,198
7,580
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
8
0 / 4 / 4
5,569
428
3,493
12,838
5,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
9
1 / 6 / 1
6,207
477
1,735
8,761
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Kakkuna
Mercury
11
4 / 6 / 1
7,320
563
3,909
8,502
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
vixshmine
Mulan
13
2 / 5 / 1
7,479
575
5,259
11,356
9,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
24
Kills
9
9
Deaths
24
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
2
1
L
Jormungandr
 
Jormungandr
0
4
4
0.5
W
Guan Yu
Crz333
Guan Yu
5
4
6
2
W
Sylvanus
Dauta
Sylvanus
1
2
6
2
W
10
2
3
5.75
L
Scylla
1
6
1
0.25
L
Mercury
Kakkuna
Mercury
4
6
1
0.75
W
Cupid
Smürfie
Cupid
4
1
1
4.5
W
Discordia
ngorovitch
Discordia
4
0
6
7
L
Mulan
vixshmine
Mulan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
19,594
37,910
Taken
49,037
15,310
Mitigated
22,866
14,140
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,198
1,776
0
950
7,580
1,976
0
1,475
6,011
0
36,044
L
Jormungandr
 
Jormungandr
3,493
1,088
0
1,550
12,838
5,963
0
2,849
9,607
13,109
0
W
Guan Yu
Crz333
Guan Yu
4,853
1,725
613
5,266
10,666
4,912
0
734
9,932
0
44,856
W
Sylvanus
Dauta
Sylvanus
1,788
439
1,107
1,707
8,318
4,037
130
1,894
6,424
14,652
0
W
14,548
8,174
0
2,649
8,179
2,757
2,750
1,982
6,140
0
57,047
L
Scylla
1,735
256
0
844
8,761
2,355
0
2,957
5,446
22,672
0
L
Mercury
Kakkuna
Mercury
3,909
1,977
0
415
8,502
2,767
0
1,006
7,410
0
29,476
W
Cupid
Smürfie
Cupid
6,750
4,401
153
1,412
5,689
1,985
727
0
5,689
0
59,524
W
Discordia
ngorovitch
Discordia
7,392
340
0
1,233
5,058
1,619
302
618
4,440
52,607
0
L
Mulan
vixshmine
Mulan
5,259
841
0
3,300
11,356
9,805
0
554
10,762
0
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,159
Gold Earned
33,218
431
Minions Killed
288
0
Camps Cleared
0
1,246,000
Distance Traveled
1,211,367
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,643
511
66
5
0
269,289
7
L
Jormungandr
5,569
428
20
2
0
224,912
2
W
Guan Yu
8,502
654
90
7
0
246,822
3
W
Sylvanus
6,974
536
23
2
0
254,014
6
W
Skadi
8,508
654
93
7
0
233,665
0
L
Scylla
6,207
477
49
4
0
204,467
1
L
Mercury
7,320
563
65
5
0
271,089
2
W
Cupid
9,303
716
126
10
0
255,475
3
W
Discordia
8,872
682
99
8
0
256,024
2
L
Mulan
7,479
575
88
7
0
241,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role