Player Matchup

Fenrir
Fenrir
Boomylizard4314
Fenrir
Level 119
God Stats
4W - 2L
1,825 SR
Queue Stats
173W - 149L
1,572 Elo+
Party 1
Ra
Ra
QHG Mortal Sin
Ra
Level 139
God Stats
2W - 1L
1,876 SR
Queue Stats
208W - 147L
1,551 Elo+
Party 1
Odin
Odin
xEye Wonder
Odin
Level 64
God Stats
8W - 5L
1,637 SR
Queue Stats
41W - 50L
1,402 Elo+
Party 1
Team Averages
Level 107
1,779 SR
1,508 Elo+

VS

Team Averages
Level 130
1,599 SR
1,494 Elo+
Terra
Terra
Shmiggity916
Terra
Level 136
God Stats
19W - 6L
1,760 SR
Queue Stats
64W - 49L
1,496 Elo+
Party 2
Tiamat
Tiamat
Sw1pedaddy
Tiamat
Level 126
God Stats
3W - 0L
1,499 SR
Queue Stats
61W - 48L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
birdman015
Heimdallr
Level 127
God Stats
1W - 0L
1,540 SR
Queue Stats
45W - 40L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,690
668
7,034
14,649
10,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 7 / 2
9,623
740
11,917
10,384
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 5 / 7
9,070
698
6,971
10,255
9,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 10
10,467
805
6,650
15,427
17,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Sw1pedaddy
Tiamat
14
2 / 2 / 10
9,523
733
8,664
8,797
7,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
birdman015
Heimdallr
14
8 / 5 / 5
10,608
816
12,704
12,541
6,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
14
14
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
L
6
7
2
1
W
4
4
10
2.25
W
Tiamat
Sw1pedaddy
Tiamat
2
2
10
3.5
W
Heimdallr
birdman015
Heimdallr
8
5
5
2.1
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
28,018
35,288
Taken
36,765
23,750
Mitigated
30,864
4,173
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,034
1,500
225
2,387
14,649
10,645
0
6,679
7,970
0
15,263
L
11,917
523
674
887
10,384
3,683
296
3,412
6,971
44,779
0
W
6,650
903
1,415
3,835
15,427
17,370
102
3,213
11,900
11,666
0
W
Tiamat
Sw1pedaddy
Tiamat
8,664
1,213
90
2,411
8,797
7,453
479
2,510
6,118
37,506
0
W
Heimdallr
birdman015
Heimdallr
12,704
7,624
197
3,379
12,541
6,041
1,506
5,399
6,830
0
45,404
L
6,971
820
0
0
10,255
9,422
0
5,223
5,032
0
17,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
30,598
121
Minions Killed
135
0
Camps Cleared
0
804,968
Distance Traveled
697,579
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,690
668
19
1
0
298,629
0
L
Ra
9,623
740
75
6
0
262,257
1
W
Terra
10,467
805
5
0
0
248,770
1
W
Tiamat
9,523
733
68
5
0
229,205
1
W
Heimdallr
10,608
816
62
5
0
219,604
3
L
Odin
9,070
698
27
2
0
244,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role