Player Matchup

Artemis
Artemis
Blanco_Genesis
Artemis
Level 29
God Stats
51W - 37L
1,453 SR
Queue Stats
115W - 110L
1,469 Elo+
Solo
Khepri
Khepri
FlameFox6155
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,265 Elo+
Party 1
Ymir
Ymir
RealJohnWick295
Ymir
Level 24
God Stats
1W - 2L
1,440 SR
Queue Stats
92W - 109L
1,312 Elo+
Party 1
Fenrir
Fenrir
SirePayton
Fenrir
Level 5
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 9L
1,311 Elo+
Solo
Cernunnos
Cernunnos
Superior_Trickss
Cernunnos
Level 16
God Stats
64W - 45L
1,459 SR
Queue Stats
97W - 85L
1,357 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,343 Elo+

VS

Team Averages
Level 15
1,441 SR
1,244 Elo+
Ymir
Ymir
Jdomed
Ymir
Level 15
God Stats
11W - 18L
1,341 SR
Queue Stats
19W - 34L
1,265 Elo+
Party 2
Izanami
Izanami
MonroeRayne
Izanami
Level 18
God Stats
13W - 12L
1,428 SR
Queue Stats
36W - 55L
1,288 Elo+
Solo
Jormungandr
Jormungandr
bambanatorPR
Jormungandr
Level 18
God Stats
1W - 1L
1,265 SR
Queue Stats
45W - 55L
1,307 Elo+
Solo
Pele
Pele
mmadelineeee
Pele
Level 16
God Stats
4W - 3L
1,670 SR
Queue Stats
34W - 49L
1,298 Elo+
Party 2
Ares
Ares
tipptopp-Strase
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
10,818
832
4,394
2,562
973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
19
4 / 8 / 10
13,378
1,029
6,454
28,388
21,219
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 13 / 10
12,474
960
16,068
37,634
34,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
SirePayton
Fenrir
16
0 / 4 / 4
10,131
779
651
4,714
1,793
Cernunnos
20
12 / 2 / 8
15,893
1,223
36,878
17,347
7,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jdomed
Ymir
20
7 / 2 / 15
13,288
1,022
13,505
17,483
12,582
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MonroeRayne
Izanami
20
9 / 2 / 14
14,033
1,079
31,919
13,008
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
bambanatorPR
Jormungandr
20
1 / 5 / 18
12,043
926
7,397
12,116
14,590
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 7 / 11
13,753
1,058
22,464
15,167
5,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 4 / 20
12,035
926
6,339
14,043
17,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
20
Kills
27
28
Deaths
20
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Khepri
4
8
10
1.13
W
Ymir
Jdomed
Ymir
7
2
15
7.25
W
Izanami
MonroeRayne
Izanami
9
2
14
8
L
3
13
10
0.62
L
Fenrir
SirePayton
Fenrir
0
4
4
0.5
L
Cernunnos
12
2
8
8
W
Jormungandr
bambanatorPR
Jormungandr
1
5
18
2
W
9
7
11
2.07
W
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,445
Damage
81,624
90,645
Taken
71,817
65,959
Mitigated
54,909
3,788
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,394
2,187
0
330
2,562
973
0
660
1,902
0
12,931
L
Khepri
6,454
1,755
0
0
28,388
21,219
0
7,746
20,642
16,410
0
W
Ymir
Jdomed
Ymir
13,505
2,308
0
848
17,483
12,582
0
4,457
12,871
39,334
0
W
Izanami
MonroeRayne
Izanami
31,919
18,197
0
1,416
13,008
4,795
0
4,325
8,531
0
64,840
L
16,068
2,484
0
0
37,634
34,383
0
10,150
27,484
25,767
0
L
Fenrir
SirePayton
Fenrir
651
165
0
0
4,714
1,793
0
1,692
3,022
0
2,063
L
Cernunnos
36,878
25,582
0
3,458
17,347
7,591
0
6,993
10,354
0
66,860
W
Jormungandr
bambanatorPR
Jormungandr
7,397
2,174
0
0
12,116
14,590
0
4,606
7,510
23,356
0
W
22,464
8,083
0
1,164
15,167
5,410
0
4,074
10,877
0
30,239
W
6,339
375
0
0
14,043
17,532
0
5,060
8,983
15,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,694
Gold Earned
65,152
118
Minions Killed
211
4
Camps Cleared
3
806,818
Distance Traveled
1,155,847
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,818
832
22
2
0
69,694
0
L
Khepri
13,378
1,029
9
1
1
209,252
0
W
Ymir
13,288
1,022
63
5
0
231,293
0
W
Izanami
14,033
1,079
81
6
0
241,624
1
L
Ymir
12,474
960
22
2
1
188,286
1
L
Fenrir
10,131
779
0
0
0
101,919
0
L
Cernunnos
15,893
1,223
65
5
2
237,667
0
W
Jormungandr
12,043
926
26
2
0
215,928
0
W
Pele
13,753
1,058
25
2
2
237,422
0
W
Ares
12,035
926
16
1
1
229,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role