Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Bebêzinho
Ares
Level 149
God Stats
2W - 4L
1,756 SR
Queue Stats
212W - 154L
1,647 Elo+
Party 3
Loki
Loki
DiviineDroid
Loki
Level 45
God Stats
60W - 43L
1,616 SR
Queue Stats
219W - 174L
1,553 Elo+
Party 3
Janus
Janus
ElBauti
Janus
Level 126
God Stats
28W - 29L
1,490 SR
Queue Stats
66W - 67L
1,462 Elo+
Party 4
Chaac
Chaac
FiorittoDetona
Chaac
Level 75
God Stats
27W - 22L
1,540 SR
Queue Stats
343W - 361L
1,506 Elo+
Party 3
Team Averages
Level 107
1,581 SR
1,534 Elo+

VS

Team Averages
Level 69
1,579 SR
1,580 Elo+
Geb
Geb
Sketik18
Geb
Level 78
God Stats
22W - 8L
1,615 SR
Queue Stats
277W - 194L
1,561 Elo+
Party 1
Chang'e
Chang'e
Tajes
Chang'e
Level 49
God Stats
36W - 23L
1,596 SR
Queue Stats
165W - 123L
1,552 Elo+
Party 1
Thanatos
Thanatos
Zubble
Thanatos
Level 31
God Stats
3W - 1L
1,462 SR
Queue Stats
46W - 34L
1,591 Elo+
Party 2
Tyr
Tyr
jordpwkd
Tyr
Level 122
God Stats
7W - 4L
1,571 SR
Queue Stats
132W - 87L
1,659 Elo+
Party 2
Anhur
Anhur
xFranco148
Anhur
Level 64
God Stats
11W - 8L
1,650 SR
Queue Stats
365W - 250L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
5 / 4 / 4
11,317
514
14,391
17,765
6,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 7
9,243
420
9,646
20,891
20,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 3
9,591
436
4,291
9,776
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
ElBauti
Janus
16
3 / 6 / 4
10,214
464
7,226
16,426
4,719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 5 / 0
10,223
465
9,139
24,770
20,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
10,149
461
6,497
17,617
17,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Tajes
Chang'e
18
6 / 1 / 6
12,182
554
11,902
10,177
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Zubble
Thanatos
18
4 / 3 / 5
11,723
533
6,344
14,131
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 0 / 5
12,420
565
16,446
14,548
16,866
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
20
9 / 6 / 3
13,355
607
25,773
20,947
8,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
12
Kills
24
24
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
4
4
1.75
L
1
6
7
0.75
L
3
3
3
1.5
L
Janus
ElBauti
Janus
3
6
4
0.83
L
0
5
0
0
W
1
3
11
2.17
W
Chang'e
Tajes
Chang'e
6
1
6
9
W
Thanatos
Zubble
Thanatos
4
3
5
2.17
W
4
0
5
6.5
W
Anhur
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,693
Damage
66,962
89,628
Taken
77,420
55,285
Mitigated
51,960
21,054
Healing
40,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
14,391
7,844
0
4,390
17,765
6,157
1,062
3,308
14,378
0
98,752
L
9,646
1,067
0
745
20,891
20,852
0
5,056
15,559
27,404
0
L
4,291
910
0
4,240
9,776
3,335
0
1,095
8,674
0
56,885
L
Janus
ElBauti
Janus
7,226
428
0
1,220
16,426
4,719
0
6,539
9,607
61,885
0
L
9,139
2,041
0
10,459
24,770
20,222
0
1,732
23,011
0
65,944
W
6,497
1,134
0
3,495
17,617
17,483
0
4,968
12,649
18,478
0
W
Chang'e
Tajes
Chang'e
11,902
1,169
1,443
5,376
10,177
3,908
32
3,755
6,422
69,485
0
W
Thanatos
Zubble
Thanatos
6,344
1,265
0
15,864
14,131
5,580
2,501
1,783
12,348
0
89,662
W
16,446
3,884
0
5,829
14,548
16,866
567
899
13,649
0
76,964
W
Anhur
25,773
14,468
0
8,966
20,947
8,123
891
5,755
15,192
0
142,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,588
Gold Earned
59,829
515
Minions Killed
630
0
Camps Cleared
0
1,977,505
Distance Traveled
2,162,578
44
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,317
514
140
6
0
406,834
11
L
Ares
9,243
420
25
1
0
408,831
9
L
Loki
9,591
436
96
4
0
321,213
5
L
Janus
10,214
464
125
6
0
415,549
13
L
Chaac
10,223
465
129
6
0
425,078
6
W
Geb
10,149
461
18
1
0
461,949
7
W
Chang'e
12,182
554
137
6
0
442,431
0
W
Thanatos
11,723
533
129
6
0
441,330
3
W
Tyr
12,420
565
154
7
0
467,448
7
W
Anhur
13,355
607
192
9
0
349,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role