Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Neít
Xbalanque
Level 107
God Stats
1W - 0L
1,528 SR
Queue Stats
54W - 49L
1,502 Elo+
Party 1
Chaac
Chaac
Skwiera_Magic
Chaac
Level 117
God Stats
18W - 17L
1,454 SR
Queue Stats
342W - 379L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
kapralChruszczow
Kuzenbo
Level 59
God Stats
41W - 47L
1,602 SR
Queue Stats
195W - 264L
1,368 Elo+
Party 1
Da Ji
Da Ji
marcelloo706
Da Ji
Level 80
God Stats
9W - 14L
1,422 SR
Queue Stats
169W - 217L
1,397 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,438 Elo+

VS

Team Averages
Level 91
1,537 SR
1,467 Elo+
Merlin
Merlin
ByAlex69100
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,416 Elo+
Solo
Chernobog
Chernobog
Metzgernato2307
Chernobog
Level 89
God Stats
7W - 8L
1,542 SR
Queue Stats
199W - 182L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
iHG Puma
Cabrakan
Level 109
God Stats
16W - 15L
1,572 SR
Queue Stats
317W - 273L
1,502 Elo+
Party 2
Mercury
Mercury
iHG ReX
Mercury
Level 103
God Stats
9W - 9L
1,636 SR
Queue Stats
363W - 340L
1,494 Elo+
Party 2
Horus
Horus
iHG Trauuunt
Horus
Level 108
God Stats
2W - 4L
1,437 SR
Queue Stats
156W - 125L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 1 / 1
9,605
640
10,158
5,427
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Neít
Xbalanque
13
3 / 3 / 4
8,160
544
8,252
8,260
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 0
8,050
537
5,711
15,735
9,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 7
7,358
491
4,314
6,683
4,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 5 / 3
8,045
536
6,952
13,706
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 6 / 1
6,392
426
2,021
8,053
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Metzgernato2307
Chernobog
12
6 / 4 / 2
7,511
501
7,379
10,311
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
iHG Puma
Cabrakan
14
0 / 0 / 2
8,103
540
10,491
9,652
13,326
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
iHG ReX
Mercury
12
3 / 4 / 6
7,658
511
7,560
11,412
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 3
6,953
464
3,417
11,227
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
16
Kills
11
11
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
1
9.5
L
Merlin
0
6
1
0.08
L
Chernobog
Metzgernato2307
Chernobog
6
4
2
1.75
W
Xbalanque
Neít
Xbalanque
3
3
4
1.67
W
0
1
0
0
L
Cabrakan
iHG Puma
Cabrakan
0
0
2
1
L
Mercury
iHG ReX
Mercury
3
4
6
1.5
L
2
2
3
1.75
W
0
1
7
3.5
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
30,868
49,811
Taken
50,655
23,771
Mitigated
32,050
18,366
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,158
999
715
2,843
5,427
2,235
0
1,334
4,093
65,738
0
L
Merlin
2,021
258
0
685
8,053
2,608
398
4,005
3,854
29,835
0
L
Chernobog
Metzgernato2307
Chernobog
7,379
3,601
304
1,794
10,311
3,092
0
1,602
8,687
0
43,046
W
Xbalanque
Neít
Xbalanque
8,252
4,133
0
2,016
8,260
2,135
1,056
378
7,882
0
50,345
W
5,711
1,416
0
8,548
15,735
9,984
788
9,142
6,593
0
55,227
L
Cabrakan
iHG Puma
Cabrakan
10,491
2,703
0
3,926
9,652
13,326
0
972
8,636
58,486
0
L
Mercury
iHG ReX
Mercury
7,560
3,595
0
333
11,412
4,316
0
2,978
8,246
0
52,304
L
3,417
1,771
1,195
5,126
11,227
8,708
0
4,341
6,760
0
21,078
W
4,314
1,167
0
349
6,683
4,980
24
149
6,534
25,099
0
W
6,952
2,230
0
3,895
13,706
4,437
0
1,831
11,875
0
48,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
36,617
473
Minions Killed
374
0
Camps Cleared
0
1,490,474
Distance Traveled
1,296,804
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,605
640
132
9
0
336,155
1
L
Merlin
6,392
426
58
4
0
239,675
2
L
Chernobog
7,511
501
76
5
0
243,596
1
W
Xbalanque
8,160
544
98
7
0
263,537
0
W
Chaac
8,050
537
126
8
0
287,115
2
L
Cabrakan
8,103
540
124
8
0
238,224
1
L
Mercury
7,658
511
82
5
0
295,666
0
L
Horus
6,953
464
34
2
0
279,643
2
W
Kuzenbo
7,358
491
38
3
0
311,922
1
W
Da Ji
8,045
536
79
5
0
291,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role