Player Matchup

Morgan Le Fay
Morgan Le Fay
CaptainWenstorm
Morgan Le Fay
Level 28
God Stats
13W - 17L
1,465 SR
Queue Stats
35W - 51L
1,345 Elo+
Solo
Thor
Thor
Ddze
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Nemesis
Nemesis
GiantM137
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
cblx74
Osiris
Level 29
God Stats
0W - 1L
1,279 SR
Queue Stats
15W - 20L
1,290 Elo+
Solo
Ymir
Ymir
uraharasaraki
Ymir
Level 13
God Stats
0W - 3L
1,160 SR
Queue Stats
5W - 13L
1,389 Elo+
Solo
Team Averages
Level 19
1,381 SR
1,438 Elo+

VS

Team Averages
Level 6
1,314 SR
1,096 Elo+
Merlin
Merlin
BCdakid10
Merlin
Level 8
God Stats
7W - 10L
1,115 SR
Queue Stats
77W - 105L
979 Elo+
Party 1
Fenrir
Fenrir
FanRIver
Fenrir
Level 4
God Stats
1W - 2L
1,200 SR
Queue Stats
1W - 3L
1,018 Elo+
Solo
Neith
Neith
KalLife
Neith
Level 8
God Stats
5W - 8L
1,500 SR
Queue Stats
479W - 586L
979 Elo+
Party 1
Ares
Ares
Kol3ayashi-san
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,371 Elo+
Solo
Amaterasu
Amaterasu
PieTakesKids
Amaterasu
Level 2
God Stats
3W - 2L
1,253 SR
Queue Stats
3W - 3L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptainWenstorm
Morgan Le Fay
11
2 / 3 / 2
6,771
484
7,359
9,428
4,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Ddze
Thor
10
4 / 5 / 0
6,150
439
6,329
9,721
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
GiantM137
Nemesis
6
0 / 2 / 1
5,141
367
1,173
5,874
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
cblx74
Osiris
10
0 / 3 / 1
5,771
412
3,629
5,931
3,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 11 / 2
5,946
425
6,247
14,921
8,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BCdakid10
Merlin
11
0 / 2 / 4
6,411
458
3,174
5,639
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
FanRIver
Fenrir
12
7 / 3 / 2
7,600
543
7,986
9,815
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
KalLife
Neith
13
6 / 2 / 5
8,011
572
8,131
6,159
2,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
9 / 1 / 3
7,689
549
4,760
12,515
8,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
PieTakesKids
Amaterasu
12
2 / 0 / 2
7,211
515
4,231
7,039
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
24
24
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
BCdakid10
Merlin
0
2
4
1
L
Morgan Le Fay
CaptainWenstorm
Morgan Le Fay
2
3
2
1
L
Thor
Ddze
Thor
4
5
0
0.8
W
Fenrir
FanRIver
Fenrir
7
3
2
2.67
L
Nemesis
GiantM137
Nemesis
0
2
1
0.25
W
Neith
KalLife
Neith
6
2
5
4.25
W
9
1
3
10.5
W
Amaterasu
PieTakesKids
Amaterasu
2
0
2
3
L
Osiris
cblx74
Osiris
0
3
1
0.17
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
28,282
45,875
Taken
41,167
21,916
Mitigated
21,543
7,880
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BCdakid10
Merlin
3,174
746
0
551
5,639
1,790
640
1,464
4,175
31,112
0
L
Morgan Le Fay
CaptainWenstorm
Morgan Le Fay
7,359
1,303
0
3,134
9,428
4,002
748
2,682
6,746
38,174
0
L
Thor
Ddze
Thor
6,329
1,957
0
2,256
9,721
3,735
0
3,301
6,420
0
18,725
W
Fenrir
FanRIver
Fenrir
7,986
1,732
0
1,048
9,815
4,088
0
2,793
7,022
173
34,788
L
Nemesis
GiantM137
Nemesis
1,173
510
0
1,990
5,874
1,525
0
79
5,795
0
18,511
W
Neith
KalLife
Neith
8,131
4,939
0
1,920
6,159
2,097
920
3,181
2,978
0
37,072
W
4,760
725
0
2,960
12,515
8,621
109
5,958
6,557
19,672
0
W
Amaterasu
PieTakesKids
Amaterasu
4,231
1,703
0
3,534
7,039
4,947
314
210
6,829
0
31,427
L
Osiris
cblx74
Osiris
3,629
1,267
0
500
5,931
3,924
0
0
5,931
0
18,947
L
6,247
1,864
0
0
14,921
8,730
120
2,045
12,876
25,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
36,922
203
Minions Killed
269
0
Camps Cleared
0
1,139,926
Distance Traveled
1,195,570
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,411
458
60
4
0
232,074
0
L
Morgan Le Fay
6,771
484
65
5
0
230,722
1
L
Thor
6,150
439
24
2
0
250,906
0
W
Fenrir
7,600
543
65
5
0
260,196
1
L
Nemesis
5,141
367
45
3
0
283,580
0
W
Neith
8,011
572
66
5
0
205,103
2
W
Ares
7,689
549
19
1
0
234,847
2
W
Amaterasu
7,211
515
59
4
0
263,350
2
L
Osiris
5,771
412
40
3
0
179,037
0
L
Ymir
5,946
425
29
2
0
195,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role