Player Matchup

Cerberus
Cerberus
Danite47
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,545 Elo+
Solo
Amaterasu
Amaterasu
DiabloTTDL
Amaterasu
Level 35
God Stats
12W - 13L
1,667 SR
Queue Stats
97W - 89L
1,573 Elo+
Party 3
Ra
Ra
Tomas15328
Ra
Level 7
God Stats
5W - 5L
1,636 SR
Queue Stats
10W - 11L
1,557 Elo+
Party 3
Thanatos
Thanatos
jonathangamef1
Thanatos
Level 26
God Stats
2W - 5L
1,492 SR
Queue Stats
69W - 54L
1,657 Elo+
Party 3
Scylla
Scylla
xTomah
Scylla
Level 18
God Stats
2W - 3L
1,414 SR
Queue Stats
51W - 36L
1,561 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,579 Elo+

VS

Team Averages
Level 17
1,656 SR
1,568 Elo+
Zeus
Zeus
FreeReports
Zeus
Level 16
God Stats
8W - 7L
1,609 SR
Queue Stats
9W - 8L
1,521 Elo+
Party 2
Rama
Rama
Jachaos89
Rama
Level 9
God Stats
5W - 4L
1,593 SR
Queue Stats
12W - 7L
1,628 Elo+
Party 1
Nemesis
Nemesis
Stonedpizaboy
Nemesis
Level 4
God Stats
2W - 0L
1,753 SR
Queue Stats
9W - 12L
1,565 Elo+
Party 2
The Morrigan
The Morrigan
thetryhart756
The Morrigan
Level 29
God Stats
10W - 7L
1,542 SR
Queue Stats
178W - 170L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
xILubez
Kuzenbo
Level 25
God Stats
2W - 0L
1,785 SR
Queue Stats
15W - 10L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Danite47
Cerberus
18
3 / 11 / 19
11,135
928
5,215
21,924
20,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
DiabloTTDL
Amaterasu
20
7 / 8 / 24
13,493
1,124
16,637
34,032
23,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 9 / 19
12,262
1,022
14,264
21,684
7,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
19
8 / 10 / 16
12,884
1,074
10,853
23,187
7,223
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
xTomah
Scylla
19
12 / 4 / 12
13,795
1,150
21,722
16,213
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 22
16,026
1,336
41,535
9,343
2,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
20
7 / 10 / 22
12,757
1,063
16,814
19,935
5,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
20
6 / 13 / 27
12,773
1,064
13,759
21,823
7,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
thetryhart756
The Morrigan
20
12 / 4 / 25
14,993
1,249
23,984
6,193
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
xILubez
Kuzenbo
20
2 / 5 / 32
12,234
1,020
14,116
16,062
17,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
170
34
Kills
42
42
Deaths
35
90
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Danite47
Cerberus
3
11
19
1.14
L
Amaterasu
DiabloTTDL
Amaterasu
7
8
24
2.38
W
15
3
22
8.67
W
Rama
7
10
22
1.8
W
Nemesis
6
13
27
1.5
L
4
9
19
1.5
L
Thanatos
8
10
16
1.6
W
The Morrigan
thetryhart756
The Morrigan
12
4
25
6.13
W
Kuzenbo
xILubez
Kuzenbo
2
5
32
3.6
L
Scylla
xTomah
Scylla
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,691
Damage
110,208
117,040
Taken
73,356
64,046
Mitigated
34,492
23,707
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Danite47
Cerberus
5,215
180
0
1,726
21,924
20,773
0
12,963
8,961
14,246
0
L
Amaterasu
DiabloTTDL
Amaterasu
16,637
9,337
0
6,150
34,032
23,178
0
23,875
10,157
0
36,723
W
41,535
5,120
0
469
9,343
2,651
0
6,119
3,088
74,894
0
W
Rama
16,814
13,777
0
3,143
19,935
5,086
0
11,945
7,737
0
34,629
W
Nemesis
13,759
5,887
0
1,775
21,823
7,387
0
9,596
11,865
0
19,285
L
14,264
3,102
2,329
4,914
21,684
7,960
0
14,601
7,083
38,707
0
L
Thanatos
10,853
1,754
0
5,375
23,187
7,223
0
15,698
7,489
0
24,536
W
The Morrigan
thetryhart756
The Morrigan
23,984
3,062
0
276
6,193
1,649
0
3,082
2,625
53,199
0
W
Kuzenbo
xILubez
Kuzenbo
14,116
4,515
0
0
16,062
17,719
0
10,124
5,611
28,663
0
L
Scylla
xTomah
Scylla
21,722
1,518
0
3,213
16,213
4,912
0
12,498
3,715
76,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,569
Gold Earned
68,783
237
Minions Killed
210
7
Camps Cleared
3
1,065,934
Distance Traveled
984,759
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,135
928
12
1
0
173,026
0
L
Amaterasu
13,493
1,124
41
3
3
259,799
1
W
Zeus
16,026
1,336
83
7
0
186,233
1
W
Rama
12,757
1,063
31
3
3
179,169
0
W
Nemesis
12,773
1,064
11
1
0
180,909
2
L
Ra
12,262
1,022
41
3
1
185,901
0
L
Thanatos
12,884
1,074
23
2
1
228,376
0
W
The Morrigan
14,993
1,249
68
6
0
216,261
0
W
Kuzenbo
12,234
1,020
17
1
0
222,187
0
L
Scylla
13,795
1,150
120
10
2
218,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role