Player Matchup

He Bo
He Bo
CANARIO_LPGC_69
He Bo
Level 102
God Stats
3W - 4L
1,176 SR
Queue Stats
139W - 269L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
Fak3_-Samuu
Cthulhu
Level 21
God Stats
1W - 2L
1,155 SR
Queue Stats
50W - 126L
1,224 Elo+
Party 2
Tsukuyomi
Tsukuyomi
osc108arrr
Tsukuyomi
Level 67
God Stats
5W - 1L
1,537 SR
Queue Stats
62W - 144L
1,253 Elo+
Party 2
Team Averages
Level 63
1,289 SR
1,250 Elo+

VS

Team Averages
Level 70
1,410 SR
1,316 Elo+
Persephone
Persephone
Flimsy Wrist
Persephone
Level 99
God Stats
3W - 2L
1,501 SR
Queue Stats
87W - 104L
1,526 Elo+
Solo
Sobek
Sobek
The-Belsnickle-
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 162L
1,327 Elo+
Party 1
Ullr
Ullr
makasu-kun
Ullr
Level 8
God Stats
1W - 8L
1,229 SR
Queue Stats
29W - 62L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 5 / 4
9,728
884
10,202
10,757
3,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Fak3_-Samuu
Cthulhu
11
2 / 5 / 9
7,825
711
2,968
9,321
8,620
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
osc108arrr
Tsukuyomi
13
3 / 1 / 10
8,832
803
9,283
10,271
3,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Flimsy Wrist
Persephone
13
5 / 2 / 3
8,686
790
11,665
6,226
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 8 / 7
8,441
767
5,681
12,857
5,578
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 5 / 4
7,501
682
5,387
8,867
2,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
11
11
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
5
4
2.4
W
Cthulhu
Fak3_-Samuu
Cthulhu
2
5
9
1.3
L
Persephone
Flimsy Wrist
Persephone
5
2
3
3.25
L
3
8
7
0.81
L
3
5
4
1
W
Tsukuyomi
osc108arrr
Tsukuyomi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
22,733
30,349
Taken
27,950
15,915
Mitigated
10,311
3,640
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,202
643
147
1,483
10,757
3,847
538
6,783
3,672
20,781
0
W
Cthulhu
Fak3_-Samuu
Cthulhu
2,968
460
569
424
9,321
8,620
333
4,790
4,296
14,218
0
L
Persephone
Flimsy Wrist
Persephone
11,665
927
0
1,271
6,226
1,888
168
2,613
3,611
39,212
0
L
5,681
469
0
1,003
12,857
5,578
0
6,560
6,297
12,908
0
L
5,387
2,744
0
38
8,867
2,845
0
3,996
4,871
0
20,314
W
Tsukuyomi
osc108arrr
Tsukuyomi
9,283
1,707
0
1,017
10,271
3,448
0
5,030
5,035
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
24,628
106
Minions Killed
105
0
Camps Cleared
0
634,020
Distance Traveled
537,058
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,728
884
31
3
0
202,673
0
W
Cthulhu
7,825
711
17
2
0
188,665
0
L
Persephone
8,686
790
60
5
0
190,355
4
L
Sobek
8,441
767
17
2
0
174,231
0
L
Ullr
7,501
682
28
3
0
172,472
0
W
Tsukuyomi
8,832
803
58
5
0
242,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role