Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Flame4Win
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Vikingsir
Cthulhu
Level 27
God Stats
11W - 6L
1,676 SR
Queue Stats
70W - 60L
1,544 Elo+
Solo
Izanami
Izanami
ZonaBenZona
Izanami
Level 13
God Stats
5W - 8L
1,568 SR
Queue Stats
31W - 36L
1,553 Elo+
Solo
Xbalanque
Xbalanque
dmxfenbg
Xbalanque
Level 18
God Stats
44W - 43L
1,514 SR
Queue Stats
47W - 48L
1,456 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,510 Elo+

VS

Team Averages
Level 22
1,551 SR
1,558 Elo+
Erlang Shen
Erlang Shen
Chfou
Erlang Shen
Level 28
God Stats
4W - 0L
1,852 SR
Queue Stats
15W - 14L
1,531 Elo+
Solo
Scylla
Scylla
DoBrak95
Scylla
Level 26
God Stats
3W - 10L
1,227 SR
Queue Stats
61W - 79L
1,411 Elo+
Solo
Ymir
Ymir
HaypikMotion
Ymir
Level 18
God Stats
24W - 21L
1,564 SR
Queue Stats
52W - 44L
1,545 Elo+
Solo
Anhur
Anhur
Smoker300
Anhur
Level 17
God Stats
2W - 1L
1,532 SR
Queue Stats
37W - 27L
1,654 Elo+
Solo
Freya
Freya
TwitFraggle27
Freya
Level 19
God Stats
11W - 11L
1,581 SR
Queue Stats
110W - 95L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 0
5,735
574
3,710
5,801
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Flame4Win
Olorun
6
0 / 3 / 0
4,213
421
3,369
6,000
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Vikingsir
Cthulhu
7
0 / 2 / 2
4,353
435
2,109
5,506
2,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ZonaBenZona
Izanami
9
1 / 3 / 0
5,155
516
2,514
4,884
1,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
dmxfenbg
Xbalanque
4
0 / 3 / 0
3,819
382
1,074
2,226
382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chfou
Erlang Shen
10
2 / 1 / 1
6,288
629
2,992
4,194
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
DoBrak95
Scylla
8
0 / 0 / 2
4,951
495
1,911
4,493
1,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 2 / 3
5,432
543
3,683
6,065
3,239
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Smoker300
Anhur
10
6 / 1 / 2
6,178
618
6,033
5,924
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 4
6,360
636
1,710
5,732
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
W
Erlang Shen
Chfou
Erlang Shen
2
1
1
2.5
W
Scylla
DoBrak95
Scylla
0
0
2
1
L
Olorun
Flame4Win
Olorun
0
3
0
0
W
3
2
3
2.25
W
Anhur
Smoker300
Anhur
6
1
2
7
W
1
0
4
3
L
Cthulhu
Vikingsir
Cthulhu
0
2
2
0.5
L
Izanami
ZonaBenZona
Izanami
1
3
0
0.33
L
Xbalanque
dmxfenbg
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,776
Damage
16,329
24,417
Taken
26,408
8,909
Mitigated
10,076
5,107
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,710
1,219
0
1,881
5,801
3,082
0
726
5,075
0
30,612
W
Erlang Shen
Chfou
Erlang Shen
2,992
1,338
0
1,945
4,194
2,065
28
927
3,267
0
30,581
W
Scylla
DoBrak95
Scylla
1,911
313
0
1,187
4,493
1,669
1,101
1,713
2,780
16,220
0
L
Olorun
Flame4Win
Olorun
3,369
1,099
131
1,566
6,000
1,704
245
3,037
2,963
13,493
0
W
3,683
715
0
615
6,065
3,239
107
2,269
3,796
21,849
0
W
Anhur
Smoker300
Anhur
6,033
3,377
0
1,038
5,924
1,441
0
383
5,541
0
27,731
W
1,710
639
0
4,881
5,732
1,662
0
186
5,546
42,072
0
L
Cthulhu
Vikingsir
Cthulhu
2,109
439
0
435
5,506
2,587
0
2,079
3,427
11,756
0
L
Izanami
ZonaBenZona
Izanami
2,514
1,433
0
1,094
4,884
1,154
0
1,045
3,839
0
29,107
L
Xbalanque
dmxfenbg
Xbalanque
1,074
793
0
0
2,226
382
0
417
1,809
0
5,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,275
Gold Earned
29,209
182
Minions Killed
257
0
Camps Cleared
0
790,237
Distance Traveled
909,896
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,735
574
62
6
0
203,386
2
W
Erlang Shen
6,288
629
59
6
0
213,545
2
W
Scylla
4,951
495
36
4
0
165,710
0
L
Olorun
4,213
421
26
3
0
169,472
0
W
Ymir
5,432
543
38
4
0
181,243
0
W
Anhur
6,178
618
52
5
0
172,478
0
W
Freya
6,360
636
72
7
0
176,920
3
L
Cthulhu
4,353
435
13
1
0
193,051
3
L
Izanami
5,155
516
68
7
0
176,510
2
L
Xbalanque
3,819
382
13
1
0
47,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role