Player Matchup

Chaac
Chaac
FawkinYuh
Chaac
Level 6
God Stats
5W - 1L
1,808 SR
Queue Stats
6W - 3L
1,666 Elo+
Solo
Pele
Pele
FluffyMonster0
Pele
Level 17
God Stats
4W - 2L
1,706 SR
Queue Stats
175W - 162L
1,505 Elo+
Solo
Khepri
Khepri
TresorZinker669
Khepri
Level 29
God Stats
17W - 15L
1,504 SR
Queue Stats
141W - 132L
1,499 Elo+
Solo
Poseidon
Poseidon
iDettttol
Poseidon
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 18L
1,899 Elo+
Solo
Apollo
Apollo
k3tshupp
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Solo
Team Averages
Level 13
1,604 SR
1,592 Elo+

VS

Team Averages
Level 39
1,664 SR
1,475 Elo+
Mercury
Mercury
AdenoidCoder520
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Solo
Tiamat
Tiamat
BigShiv13
Tiamat
Level 155
God Stats
27W - 26L
1,638 SR
Queue Stats
881W - 807L
1,609 Elo+
Party 1
Loki
Loki
Solojungler
Loki
Level 15
God Stats
0W - 1L
1,687 SR
Queue Stats
16W - 18L
1,559 Elo+
Solo
Artemis
Artemis
TortoiseMan-
Artemis
Level 7
God Stats
2W - 2L
1,755 SR
Queue Stats
40W - 9L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
hayroljr
Sun Wukong
Level 15
God Stats
2W - 1L
1,740 SR
Queue Stats
22W - 31L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FawkinYuh
Chaac
15
6 / 3 / 9
10,587
529
11,291
18,708
19,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
12 / 3 / 8
12,441
622
12,074
15,634
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 9
9,551
478
6,843
18,289
22,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
iDettttol
Poseidon
19
14 / 2 / 7
12,324
616
18,217
16,083
7,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
k3tshupp
Apollo
14
2 / 7 / 12
8,937
447
4,209
12,251
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 4
6,614
331
898
13,688
5,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
BigShiv13
Tiamat
18
3 / 5 / 4
10,793
540
14,162
14,808
9,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 7 / 1
10,169
508
10,716
16,821
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
TortoiseMan-
Artemis
17
12 / 5 / 5
11,701
585
22,979
13,602
5,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
hayroljr
Sun Wukong
12
0 / 8 / 1
7,593
380
4,819
14,117
11,611
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
36
Kills
22
23
Deaths
36
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
L
Tiamat
BigShiv13
Tiamat
3
5
4
1
W
Chaac
FawkinYuh
Chaac
6
3
9
3.5
W
12
3
8
5.33
L
7
7
1
1.07
L
Artemis
TortoiseMan-
Artemis
12
5
5
2.9
W
2
8
9
0.81
L
Sun Wukong
hayroljr
Sun Wukong
0
8
1
0.06
W
Poseidon
iDettttol
Poseidon
14
2
7
8.75
W
Apollo
k3tshupp
Apollo
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
53,574
80,965
Taken
73,036
58,913
Mitigated
37,987
19,989
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
898
504
0
1,300
13,688
5,301
111
6,472
7,216
0
5,809
L
Tiamat
BigShiv13
Tiamat
14,162
869
0
4,707
14,808
9,638
8
4,110
10,698
78,404
0
W
Chaac
FawkinYuh
Chaac
11,291
1,770
0
5,086
18,708
19,030
1,844
2,802
15,728
0
50,566
W
12,074
2,956
0
1,912
15,634
5,909
969
3,557
11,867
0
81,174
L
10,716
3,117
0
617
16,821
6,107
0
5,702
11,119
0
69,413
L
Artemis
TortoiseMan-
Artemis
22,979
10,772
0
1,647
13,602
5,330
0
4,642
8,960
0
66,571
W
6,843
1,162
432
1,109
18,289
22,831
1,059
2,115
16,064
42,004
0
L
Sun Wukong
hayroljr
Sun Wukong
4,819
1,473
0
506
14,117
11,611
482
4,208
9,909
0
35,624
W
Poseidon
iDettttol
Poseidon
18,217
3,772
0
9,521
16,083
7,267
1,344
4,500
11,199
100,153
0
W
Apollo
k3tshupp
Apollo
4,209
2,003
0
1,929
12,251
3,876
2,318
286
11,945
0
20,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,840
Gold Earned
46,870
493
Minions Killed
431
0
Camps Cleared
0
1,874,623
Distance Traveled
1,595,141
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,614
331
8
0
0
280,467
3
L
Tiamat
10,793
540
152
8
0
332,683
3
W
Chaac
10,587
529
109
5
0
341,890
2
W
Pele
12,441
622
132
7
0
407,860
3
L
Loki
10,169
508
93
5
0
358,164
0
L
Artemis
11,701
585
99
5
0
305,619
3
W
Khepri
9,551
478
68
3
0
365,126
0
L
Sun Wukong
7,593
380
79
4
0
318,208
3
W
Poseidon
12,324
616
146
7
0
381,317
3
W
Apollo
8,937
447
38
2
0
378,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role