Player Matchup

Ganesha
Ganesha
HaremMC69
Ganesha
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 92L
1,696 Elo+
Party 1
Fenrir
Fenrir
Joshnak
Fenrir
Level 45
God Stats
15W - 9L
1,679 SR
Queue Stats
71W - 70L
1,535 Elo+
Solo
Nu Wa
Nu Wa
TTV_Shellz
Nu Wa
Level 80
God Stats
69W - 47L
1,587 SR
Queue Stats
112W - 95L
1,508 Elo+
Party 1
Apollo
Apollo
joaquinkch
Apollo
Level 29
God Stats
10W - 5L
1,526 SR
Queue Stats
258W - 248L
1,524 Elo+
Party 1
Fafnir
Fafnir
kyockers
Fafnir
Level 75
God Stats
9W - 12L
1,458 SR
Queue Stats
311W - 314L
1,494 Elo+
Party 1
Team Averages
Level 47
1,550 SR
1,551 Elo+

VS

Team Averages
Level 78
1,562 SR
1,547 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Krau0388
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 72L
1,669 Elo+
Party 2
Medusa
Medusa
Moreno2097
Medusa
Level 44
God Stats
5W - 3L
1,620 SR
Queue Stats
145W - 144L
1,516 Elo+
Solo
Anubis
Anubis
Ovechkin0819
Anubis
Level 44
God Stats
12W - 17L
1,454 SR
Queue Stats
282W - 307L
1,474 Elo+
Solo
Hel
Hel
XenoVX
Hel
Level 143
God Stats
3W - 0L
1,737 SR
Queue Stats
114W - 93L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HaremMC69
Ganesha
9
0 / 6 / 3
5,432
494
2,336
12,788
5,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Joshnak
Fenrir
9
2 / 5 / 0
5,576
507
4,024
9,269
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
8
0 / 4 / 1
4,936
449
5,057
6,266
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
joaquinkch
Apollo
12
3 / 4 / 0
6,943
631
4,926
7,989
1,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
kyockers
Fafnir
8
0 / 3 / 0
4,744
431
2,205
10,355
8,631
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 9
6,494
590
4,879
7,290
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
6 / 1 / 9
7,062
642
7,243
7,823
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Moreno2097
Medusa
11
4 / 2 / 4
6,843
622
7,068
7,045
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
4 / 1 / 3
6,794
618
8,291
5,146
2,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
XenoVX
Hel
11
6 / 0 / 8
6,962
633
7,808
4,600
3,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
22
22
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
9
6.5
L
Ganesha
HaremMC69
Ganesha
0
6
3
0.25
L
Fenrir
Joshnak
Fenrir
2
5
0
0.4
W
Ares
6
1
9
10.5
W
Medusa
Moreno2097
Medusa
4
2
4
3
W
Anubis
4
1
3
5.5
L
Nu Wa
0
4
1
0.13
W
Hel
XenoVX
Hel
6
0
8
10
L
Apollo
joaquinkch
Apollo
3
4
0
0.75
L
Fafnir
kyockers
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
35,289
46,667
Taken
31,904
20,012
Mitigated
16,760
7,937
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,879
1,790
156
1,503
7,290
3,194
34
1,542
5,568
0
40,335
L
Ganesha
HaremMC69
Ganesha
2,336
479
221
2,114
12,788
5,460
0
7,392
5,319
16,621
0
L
Fenrir
Joshnak
Fenrir
4,024
1,251
0
1,440
9,269
2,908
0
4,682
4,501
0
26,932
W
Ares
7,243
1,088
0
1,591
7,823
5,968
0
2,283
5,428
14,985
0
W
Medusa
Moreno2097
Medusa
7,068
3,677
0
2,964
7,045
1,706
0
506
6,511
0
37,074
W
Anubis
8,291
949
0
2,310
5,146
2,857
718
2,623
2,369
36,792
0
L
Nu Wa
5,057
1,218
0
250
6,266
1,303
0
3,515
2,699
23,320
0
W
Hel
XenoVX
Hel
7,808
1,005
3,500
3,462
4,600
3,035
186
2,012
2,430
29,252
0
L
Apollo
joaquinkch
Apollo
4,926
3,502
0
1,889
7,989
1,710
92
1,545
6,436
0
42,020
L
Fafnir
kyockers
Fafnir
2,205
1,087
0
2,023
10,355
8,631
0
5,985
4,370
13,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
34,155
236
Minions Killed
291
0
Camps Cleared
0
1,039,639
Distance Traveled
1,124,053
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,494
590
83
8
0
254,106
1
L
Ganesha
5,432
494
13
1
0
212,760
3
L
Fenrir
5,576
507
53
5
0
207,064
3
W
Ares
7,062
642
10
1
0
243,524
3
W
Medusa
6,843
622
68
6
0
203,760
1
W
Anubis
6,794
618
70
6
0
195,062
0
L
Nu Wa
4,936
449
48
4
0
199,896
0
W
Hel
6,962
633
60
5
0
227,601
4
L
Apollo
6,943
631
96
9
0
225,647
0
L
Fafnir
4,744
431
26
2
0
194,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role