Player Matchup

Neith
Neith
Bronze III
Kenevael
Neith
Bronze III
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,413 MMR
Solo
He Bo
He Bo
Bronze III
OliveNN
He Bo
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
SentinelPrime911
Bacchus
Gold II
Level 107
God Stats
7W - 13L
1,461 SR
Queue Stats
205W - 266L
1,423 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,487 SR
1,445 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,485 SR
1,452 MMR
Ares
Ares
Silver V
Mamba47
Ares
Silver V
Level 79
God Stats
4W - 3L
1,565 SR
Queue Stats
11W - 19L
1,361 MMR
Solo
Anhur
Anhur
Bronze III
Quzva
Anhur
Bronze III
Level 88
God Stats
2W - 2L
1,641 SR
Queue Stats
6W - 8L
1,497 MMR
Party 1
Anubis
Anubis
Bronze III
diosxs
Anubis
Bronze III
Level 119
God Stats
1W - 0L
1,248 SR
Queue Stats
6W - 8L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kenevael
Neith
15
4 / 3 / 5
10,544
659
11,769
10,968
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
OliveNN
He Bo
14
3 / 4 / 5
10,181
636
14,110
10,282
5,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 7
9,838
615
7,554
15,714
24,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Baron SamediHou YiThe MorriganMorgan Le FayCthulhu

VS

Bans
GilgameshCernunnosAh Muzen CabTiamatArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Mamba47
Ares
14
4 / 2 / 5
11,667
729
9,105
20,265
20,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Quzva
Anhur
15
3 / 6 / 6
10,890
681
11,145
12,894
4,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
diosxs
Anubis
16
4 / 1 / 4
10,800
675
7,079
5,981
3,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
9
Kills
11
11
Deaths
9
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Kenevael
Neith
4
3
5
2.17
W
Ares
Mamba47
Ares
4
2
5
3.25
L
He Bo
OliveNN
He Bo
3
4
5
1.38
W
Anhur
Quzva
Anhur
3
6
6
1
L
2
4
7
1.38
W
Anubis
diosxs
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
27,329
36,964
Taken
39,140
34,372
Mitigated
28,841
10,018
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Kenevael
Neith
11,769
7,434
0
3,533
10,968
4,549
1,924
5,297
5,671
0
54,645
W
Ares
Mamba47
Ares
9,105
255
0
4,613
20,265
20,562
407
10,866
8,891
15,451
0
L
He Bo
OliveNN
He Bo
14,110
1,048
0
2,505
10,282
5,002
0
4,284
5,998
42,026
0
W
Anhur
Quzva
Anhur
11,145
5,259
0
2,260
12,894
4,927
1,482
5,775
6,905
0
40,966
L
7,554
599
186
3,794
15,714
24,821
0
6,603
9,111
21,066
0
W
Anubis
diosxs
Anubis
7,079
305
0
3,206
5,981
3,352
820
4,195
1,680
48,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
33,357
165
Minions Killed
157
0
Camps Cleared
0
784,915
Distance Traveled
886,066
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,544
659
97
6
0
237,015
3
W
Ares
11,667
729
13
1
0
339,110
6
L
He Bo
10,181
636
48
3
0
262,322
1
W
Anhur
10,890
681
64
4
0
258,147
4
L
Bacchus
9,838
615
20
1
0
285,578
2
W
Anubis
10,800
675
80
5
0
288,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role