Player Matchup

Arachne
Arachne
Firstspark1
Arachne
Level 15
God Stats
9W - 6L
1,617 SR
Queue Stats
14W - 15L
1,520 Elo+
Solo
Artemis
Artemis
Foxouss
Artemis
Level 27
God Stats
23W - 15L
1,631 SR
Queue Stats
160W - 139L
1,548 Elo+
Party 1
Ymir
Ymir
Huzza123
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,781 Elo+
Solo
Cthulhu
Cthulhu
happyguy518
Cthulhu
Level 28
God Stats
33W - 21L
1,538 SR
Queue Stats
165W - 156L
1,509 Elo+
Party 1
Thor
Thor
legonate
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,528 Elo+

VS

Team Averages
Level 29
1,474 SR
1,519 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Gengar4Life
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,806 Elo+
Solo
Terra
Terra
Lucidladder
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 2
He Bo
He Bo
Rainagain1999
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,225 Elo+
Solo
Izanami
Izanami
ssuunnyD
Izanami
Level 30
God Stats
7W - 14L
1,369 SR
Queue Stats
123W - 114L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Firstspark1
Arachne
14
6 / 6 / 3
9,478
527
9,921
16,355
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Foxouss
Artemis
14
7 / 4 / 4
9,470
526
12,597
11,784
3,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
13
2 / 4 / 8
8,055
448
4,405
13,711
12,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
happyguy518
Cthulhu
16
8 / 3 / 5
10,170
565
14,225
17,343
18,660
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
12
3 / 8 / 7
8,127
452
7,578
13,822
9,531
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 6 / 8
9,739
541
12,306
15,726
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 1
9,210
512
9,959
17,037
10,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 6 / 11
8,865
493
6,546
17,074
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 7 / 5
9,479
527
9,626
9,620
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ssuunnyD
Izanami
16
5 / 2 / 12
10,049
558
17,502
10,160
2,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
62
26
Kills
25
25
Deaths
26
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
6
8
2
W
Arachne
Firstspark1
Arachne
6
6
3
1.25
W
Artemis
Foxouss
Artemis
7
4
4
2.25
L
1
5
1
0.3
W
Ymir
2
4
8
1.5
L
3
6
11
1.42
L
8
7
5
1.5
W
Cthulhu
happyguy518
Cthulhu
8
3
5
3.5
W
Thor
3
8
7
0.81
L
Izanami
ssuunnyD
Izanami
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
55,939
73,015
Taken
69,617
52,524
Mitigated
40,584
17,123
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,306
9,894
0
4,953
15,726
5,217
846
3,610
12,116
0
49,969
W
Arachne
Firstspark1
Arachne
9,921
5,467
0
5,541
16,355
7,679
67
4,824
11,531
0
59,617
W
Artemis
Foxouss
Artemis
12,597
6,919
0
4,420
11,784
3,888
870
2,720
9,064
0
52,398
L
9,959
1,232
0
5,780
17,037
10,143
0
8,573
8,464
0
63,697
W
Ymir
4,405
979
0
250
13,711
12,766
0
3,410
10,301
21,053
0
L
6,546
368
1,304
3,383
17,074
19,667
557
2,910
14,164
18,023
0
L
9,626
687
0
1,053
9,620
2,592
362
2,698
6,922
32,829
0
W
Cthulhu
happyguy518
Cthulhu
14,225
1,873
60
6,162
17,343
18,660
674
1,807
14,991
55,947
0
W
Thor
7,578
2,140
0
690
13,822
9,531
137
3,411
10,411
0
27,550
L
Izanami
ssuunnyD
Izanami
17,502
10,607
0
2,224
10,160
2,965
1,415
1,013
9,147
0
78,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
47,342
335
Minions Killed
395
0
Camps Cleared
0
1,596,851
Distance Traveled
1,641,007
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,739
541
67
4
0
337,907
1
W
Arachne
9,478
527
85
5
0
332,183
1
W
Artemis
9,470
526
75
4
0
316,336
3
L
Mulan
9,210
512
127
7
0
324,265
4
W
Ymir
8,055
448
27
2
0
302,126
0
L
Terra
8,865
493
15
1
0
321,563
0
L
He Bo
9,479
527
56
3
0
312,068
5
W
Cthulhu
10,170
565
112
6
0
360,283
4
W
Thor
8,127
452
36
2
0
285,923
3
L
Izanami
10,049
558
130
7
0
345,204
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role