Player Matchup

Sun Wukong
Sun Wukong
AlexMG8532
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
BreckaLeyend
Olorun
Level 143
God Stats
1W - 0L
1,415 SR
Queue Stats
10W - 10L
1,439 Elo+
Party 2
Neith
Neith
SlipshodConch8
Neith
Level 15
God Stats
20W - 9L
1,500 SR
Queue Stats
188W - 148L
1,326 Elo+
Party 1
Izanami
Izanami
Wing Pulsar
Izanami
Level 14
God Stats
30W - 14L
1,500 SR
Queue Stats
132W - 105L
1,326 Elo+
Party 1
Bellona
Bellona
fort0904
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 158L
1,352 Elo+
Solo
Team Averages
Level 40
1,483 SR
1,388 Elo+

VS

Team Averages
Level 14
1,402 SR
1,236 Elo+
Agni
Agni
Kasper0ff
Agni
Level 28
God Stats
1W - 3L
1,419 SR
Queue Stats
172W - 168L
1,433 Elo+
Solo
Sylvanus
Sylvanus
Mitch33
Sylvanus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 66L
1,260 Elo+
Solo
Nemesis
Nemesis
Raywall021
Nemesis
Level 6
God Stats
0W - 6L
1,093 SR
Queue Stats
1W - 8L
1,113 Elo+
Solo
Hades
Hades
WOLFERMEX
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,025 Elo+
Party 3
Sun Wukong
Sun Wukong
patata6
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexMG8532
Sun Wukong
20
0 / 6 / 10
12,538
836
5,648
16,053
10,874
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
15 / 6 / 9
16,883
1,126
36,667
21,294
9,684
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 1 / 19
14,419
961
16,389
9,198
2,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Wing Pulsar
Izanami
20
15 / 2 / 13
17,049
1,137
46,540
20,282
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
fort0904
Bellona
20
3 / 4 / 18
14,009
934
17,025
24,408
32,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
11 / 4 / 7
16,625
1,108
34,137
27,919
12,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Mitch33
Sylvanus
20
3 / 2 / 11
14,511
967
14,839
24,786
35,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Raywall021
Nemesis
19
0 / 3 / 4
11,614
774
152
7,905
2,760
Hades
WOLFERMEX
Hades
20
2 / 14 / 13
14,031
935
13,346
33,321
28,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
patata6
Sun Wukong
19
2 / 11 / 10
13,276
885
19,607
36,358
42,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
63
34
Kills
18
19
Deaths
34
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexMG8532
Sun Wukong
0
6
10
0.83
W
Olorun
15
6
9
3.25
L
Agni
11
4
7
3.63
L
Sylvanus
Mitch33
Sylvanus
3
2
11
4.25
L
Nemesis
Raywall021
Nemesis
0
3
4
0.67
W
1
1
19
10.5
L
Hades
WOLFERMEX
Hades
2
14
13
0.61
W
Izanami
Wing Pulsar
Izanami
15
2
13
10.75
W
Bellona
fort0904
Bellona
3
4
18
3
L
Sun Wukong
patata6
Sun Wukong
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,269
Damage
82,081
91,235
Taken
130,289
61,809
Mitigated
121,827
20,975
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexMG8532
Sun Wukong
5,648
1,362
0
97
16,053
10,874
0
10,168
5,885
172
19,223
W
Olorun
36,667
19,826
1,907
5,960
21,294
9,684
0
14,237
7,057
62,893
4,953
L
Agni
34,137
4,679
642
3,400
27,919
12,706
0
7,403
20,516
82,121
0
L
Sylvanus
Mitch33
Sylvanus
14,839
3,595
3,665
5,365
24,786
35,915
0
4,808
19,978
43,452
0
L
Nemesis
Raywall021
Nemesis
152
152
0
0
7,905
2,760
0
3,633
4,272
0
676
W
16,389
11,485
0
2,333
9,198
2,784
0
7,133
2,065
0
39,643
L
Hades
WOLFERMEX
Hades
13,346
2,493
605
554
33,321
28,406
0
8,552
24,769
32,317
0
W
Izanami
Wing Pulsar
Izanami
46,540
34,864
0
10,417
20,282
5,704
0
14,080
6,202
0
88,797
W
Bellona
fort0904
Bellona
17,025
2,100
0
261
24,408
32,763
0
16,704
7,704
0
26,023
L
Sun Wukong
patata6
Sun Wukong
19,607
4,112
866
3,947
36,358
42,040
0
9,560
26,798
0
32,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,898
Gold Earned
70,057
274
Minions Killed
245
11
Camps Cleared
3
1,149,932
Distance Traveled
1,099,568
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,538
836
22
1
1
218,444
2
W
Olorun
16,883
1,126
78
5
5
206,019
0
L
Agni
16,625
1,108
117
8
1
279,233
1
L
Sylvanus
14,511
967
60
4
1
236,163
0
L
Nemesis
11,614
774
0
0
0
150,947
0
W
Neith
14,419
961
40
3
1
223,594
1
L
Hades
14,031
935
52
3
1
171,071
0
W
Izanami
17,049
1,137
118
8
4
226,385
0
W
Bellona
14,009
934
16
1
0
275,490
0
L
Sun Wukong
13,276
885
16
1
0
262,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role